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Author Topic: Final Fantasy V: Four Job Fiesta  (Read 19608 times)

Bluerobin

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Re: Final Fantasy V: Four Job Fiesta
« Reply #60 on: June 18, 2012, 03:31:52 pm »

Aaaand I got
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Bluerobin can now use the Earth Job 'Dragoon'. Yay, jumping!
Knight, Berserker, Ranger, Dragoon. This might be interesting.
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The moment the lever was pulled, somebody's pet kitten stepped onto the bridge. I read somewhere that if a cat falls more than 11 stories, it instinctively flares its legs out to increase air resistance. This slows it down enough to stick the landing with relatively minor injuries. In Dwarf Fortress, apparently, cats don't do that.

Rebecca Black

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Re: Final Fantasy V: Four Job Fiesta
« Reply #61 on: June 18, 2012, 03:40:52 pm »

You could probably just put berserk on everything and still do fine
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Bluerobin

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Re: Final Fantasy V: Four Job Fiesta
« Reply #62 on: June 18, 2012, 04:01:58 pm »

Holy crap Purobolos is annoying with no all-target attacks. Just have to keep killing them until they're all out of MP.

Edit: Hehe and the Manticore was looking like it could be trouble until my berserker got annoyed and took it out in two hits.
« Last Edit: June 18, 2012, 04:09:54 pm by Bluerobin »
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The moment the lever was pulled, somebody's pet kitten stepped onto the bridge. I read somewhere that if a cat falls more than 11 stories, it instinctively flares its legs out to increase air resistance. This slows it down enough to stick the landing with relatively minor injuries. In Dwarf Fortress, apparently, cats don't do that.

Sowelu

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Re: Final Fantasy V: Four Job Fiesta
« Reply #63 on: June 18, 2012, 04:33:55 pm »

Starting out with four White Mages.  Hmm.
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Some things were made for one thing, for me / that one thing is the sea~
His servers are going to be powered by goat blood and moonlight.
Oh, a biomass/24 hour solar facility. How green!

frostshotgg

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Re: Final Fantasy V: Four Job Fiesta
« Reply #64 on: June 18, 2012, 04:34:34 pm »

If you get white mage first you're allowed to keep one Freelancer.
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freeformschooler

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Re: Final Fantasy V: Four Job Fiesta
« Reply #65 on: June 18, 2012, 04:48:18 pm »

Also, having white magic really pays off later.
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bulborbish

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Re: Final Fantasy V: Four Job Fiesta
« Reply #66 on: June 18, 2012, 05:01:58 pm »

This Looks like a fun thing to do. Too bad I don't have FFV.

Guess I'll just attempt it with FFIII and a random # generator for Job Selection

frostshotgg

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Re: Final Fantasy V: Four Job Fiesta
« Reply #67 on: June 18, 2012, 05:17:24 pm »

Dude. Emulators. That's what all of us are doing. Google Visual Boy Advanced, get that, and then search for a FFV ROM. Not that I'm saying you should download what you find there or anything...
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Bluerobin

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Re: Final Fantasy V: Four Job Fiesta
« Reply #68 on: June 18, 2012, 05:19:38 pm »

Alternatively, FF5 is on PSX, GBA, and the Playstation Network, and is definitely worth buying for the $10 the PSN version will set you back. But, y'know, the other way's free.
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The moment the lever was pulled, somebody's pet kitten stepped onto the bridge. I read somewhere that if a cat falls more than 11 stories, it instinctively flares its legs out to increase air resistance. This slows it down enough to stick the landing with relatively minor injuries. In Dwarf Fortress, apparently, cats don't do that.

Mephisto

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Re: Final Fantasy V: Four Job Fiesta
« Reply #69 on: June 18, 2012, 05:21:03 pm »

My first job: Thief. This is going to be fun.

Ethicality of going ahead and requesting my next three jobs? I may not have reliable access to the intertubes for a week.
« Last Edit: June 18, 2012, 05:24:53 pm by Mephisto »
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frostshotgg

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Re: Final Fantasy V: Four Job Fiesta
« Reply #70 on: June 18, 2012, 05:38:37 pm »

You aren't really supposed to check early, but nobody can really prove anything, but if you get, say, white mage as your 4th job, don't use it till Earth crystal pops.

A word of advice: You can steal mythril knives off of wyverns in Walse tower. You're absolutely going to need that to be Garula.
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bulborbish

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Re: Final Fantasy V: Four Job Fiesta
« Reply #71 on: June 18, 2012, 05:48:27 pm »

Dude. Emulators. That's what all of us are doing. Google Visual Boy Advanced, get that, and then search for a FFV ROM. Not that I'm saying you should download what you find there or anything...

VBA barely works on my regular-access computer, and other emulators I have tried don't work much better. The computer I don't have regular access it would function on, but I would lose access to it because the actual owner doesn't like me messing with it. Otherwise, I would have done that.

FFIII works well enough anyway, as long as you manage to get a White Mage or Red Mage on the Wind Crystal.

Bluerobin

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Re: Final Fantasy V: Four Job Fiesta
« Reply #72 on: June 18, 2012, 05:53:56 pm »

I feel like it's not a huge deal if you request jobs early. It only picks one job from each crystal, so the only thing you's get from requesting them all at once is a little bit of an ability to plan for the future (but really, not much). Best would be to get someone ELSE to do it and write them down so you can look later. :P
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The moment the lever was pulled, somebody's pet kitten stepped onto the bridge. I read somewhere that if a cat falls more than 11 stories, it instinctively flares its legs out to increase air resistance. This slows it down enough to stick the landing with relatively minor injuries. In Dwarf Fortress, apparently, cats don't do that.

Mephisto

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Re: Final Fantasy V: Four Job Fiesta
« Reply #73 on: June 18, 2012, 06:06:58 pm »

I feel like it's not a huge deal if you request jobs early. It only picks one job from each crystal, so the only thing you's get from requesting them all at once is a little bit of an ability to plan for the future (but really, not much). Best would be to get someone ELSE to do it and write them down so you can look later. :P

Hard mode. It's quite possible that all four of my jobs are from the first crystal. It's also possible that all of them are thief.

Eh, I'm sure I'll have access for short periods of time. I'll just tweet as I need.
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Bluerobin

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Re: Final Fantasy V: Four Job Fiesta
« Reply #74 on: June 18, 2012, 06:22:14 pm »

Ahhh ok. Good luck!
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The moment the lever was pulled, somebody's pet kitten stepped onto the bridge. I read somewhere that if a cat falls more than 11 stories, it instinctively flares its legs out to increase air resistance. This slows it down enough to stick the landing with relatively minor injuries. In Dwarf Fortress, apparently, cats don't do that.
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