Maybe Johnny would hate Walt because he's greedy, that may well be. I just don't get the anger, breaking bad, cyberpunk and falling down all share this theme of despair, and taking control no matter the cost or consequences. To me it seems like you're upset that there is no character arc in the sense of personal growth, nor happy end. And I feel strongly these stories would be utterly pointless and vanilla if that was the outcome. Sure bring out the creative writing curriculum, won't change a damn thing to a certain demographic prefering to seek beauty in the grotesque.
For me it's not anger, if that was directed at me. It's just tragic. You have the option of being redeemable in a lot of quests but ultimately:
You have zero control over V's trajectory in the game. The best you can hope for in the end is to be the ONLY ONE that dies, rather than your friends trying to help you and dying alongside you. Which I guess is kind of altruistic and noble in its own right, but considering it's a bed you completely made yourself....
It's the kind of thing that me as an edgy teenager would have gobbled up. However me as an adult, I found myself wanting an out. A chance at actual redemption.
I think this is why the Witcher and CP2077 are two completely different breeds of story. Geralt is likeable. He's a do-gooder put in complex situations and he doesn't always take the high road but the option is almost always there.
V is a punk. A thief. A mercenary. A criminal with a soft, friendly voice who still does terrible things for the sake of money and fame. There were plenty of gigs in CP2077 when I was like "uhm, I don't really want to assassinate someone for money?" But the game was like "Cool. You call me when you're ready to do that then." So you end up being exactly what the game requires you to be if you want to see the content, there's not a lot of ways to interact with the missions. And the game just kinda.....glosses over that morality most of the time.
The original vision of CP2077 was supposed to be a kind of detective story set in Night City. What it became was basically a depressing version of GTA where you're a career thug but you're also made to feel bad about half of what happens in the world around you or that you choose to do. (If you've got a soul anyways.) CP2077 is like "I want you to gun down 30 people so you can make so money" and in the next moment, wants to make you feel the feels and the suffering of all these characters you got involved with and their outcomes. GTA doesn't try to play both sides of the fence, but CP2077 does. And it's not that it doesn't work, it's just that you aren't left feeling good at the end of the game. It's really a question of whether you're resigned to your fate or not, because there is no real changing it.
Hell, the game even tries to make you feel bad for Johnny by the end of it.
There's a whole set of missions about Johnny basically making contact with old friends, one last hurrah before you (probably) get the biochip ripped out of your head and he effectively dies again. Johnny manages to grow a bit as a person through the course of the story, doing the whole "reflecting on the life I lived." V doesn't really get that.
And Johnny is a pretty big piece of shit in a lot of ways.
And just so no one misunderstands me....the game's story and tones are totally compliant with Cyberpunk as a setting. Risky decisions, violence, how cheap human life is in the future and bad outcomes. CDPR tapped into that and executed it correctly IMO.
I guess in playing the game though, I realized my appetite for misery porn is way down from where it used to be.
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Walter never grows or learns anything. THAT'S boring.
Sorry I gotta respond to this.
He learns shitloads throughout the show and changes. You're not a fan of that it's obvious but you can't deny that he learns stuff. He learns not to fear his own death. He learns the strength and will in order to survive and flourish in the criminal underworld. He learns to lie, to kill, to sacrifice people for what he wants. It's a complete transformation over the course of the show. Even though you're like "Shit dude, no", that's the appeal and the arc of the show, watching him both become stronger and a more terrible person at the same time.
If BB started 40% in to the series, that grounding would not be there because you'd have never known Walt as a simpler, better person to appreciate what he became.
All I feel V really learns over the course of CP2077 is to regret ever being a criminal or having delusions of grandeur about being a career criminal in Night City. Not exactly the same kind of payoff.