They played it a lot like Demolition Man. Not as spastic as that. Less nausea inducing. The payoff is just them naked and you're kicked back out into 3rd person tank view.
Well that's typically the pay off of most of these bits in video games
I guess it was the difference in styling that made me appreciate it. Witcher games are romantic, ya know? Candles, a bath tub, whatever. Or kinda "down in the hay" honest. This was very of Cyberpunk. It was metal. And, I dunno maybe because I did most of her missions in a big chain rather than haphazardly like most story missions, I felt like the game built to that moment well. Believably. Appropriate to the character.
And I was fairly impressed with the hovertank interior already. It all kinda just blended well for me, all these elements. You kinda knew the minute she slid into the hovertank what was going to happen. But I compare that to, ya know, 3 Witcher games worth of stuff like that, and I found the setup / payoff / delivery more interesting. For two characters that have barely known each other, compared to Geralt and Co., it should be said.
TBH I could have done with even less visual noise and rapid camera work, I agree there. Still, I thought it was overall cool enough to even bother posting about. Which puts it above most video game sexy time.
Anyways, to move on to something far less pleasant...as has become tradition with big video game controversies:
IT'S SCHREIER TIME.Haven't read it yet. But he did give CDPR a heads up this was coming, which some are saying is the reason we got their mea culpa.