Turn 4: Ghosts and blizzards
Freeform casts improvisational forest cloaking [2] as should be expected at this point, he messed it up. [5] Instead the darkness turns into a ghost and goes "Boo!", thus breaking all tension regarding it. The darkness ghost then turns invisible and the room it was in can now be seen. The room is completely covered in silver, with a golden sword stuck in a wall. There is also another stairway. You arent quite sure where the ghost is.
Downstairs, Derm is on fire. [6] He casts heat and chill, making the whole place very damp and warm. And him quite cold. [6] The combination of moist air, a cold body and furious rolling manages to put out the fire. Not having noticed that Derm is no longer on fire, Ironside casts blizzard. [5] He successfully creates a blizzard in the room. [4] Derm manages to not get hypothermia from this.
The room is now filled with snow, a burning bull creature, and a horribly burnt Derm. If someone who was not a member of this party would walk into this room, they would be quite horrified. [1] Sadly nobody does.
And then Zomara tries to walk inside. [2] This makes the universe notice that he should have been hit by piece of flaming ice for standing outside. It lands directly on his head, setting his hair on fire and being quite painful[3 damage]. Luckily inside there happens to be a blizzard which puts out the fire.
Zomara
7/10 health
7/10 mana
Freeform
10/10 health
4/10 mana
Derm
4/10 health
8/10 mana
Times accidentally hit: 2
Ironside
10/10 health
1/10 mana