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Author Topic: The Vault - Main  (Read 10278 times)

Skyrunner

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Re: The Vault - Main
« Reply #45 on: May 31, 2012, 07:30:51 pm »

Jan opens doors B1-8. Doors B6,7 and 8 are locked. B1 seems to lead to the outside world, a miniature airlock more suited to the movement of personnel than the imposing main entrance, the auxiliary door Jurith had spoke of. Doors B2,3, and 4 lead to more dorms. Door B5 reveals another shower & bath facility.

Jurith bumps into Jan while looking at doors 1-5. Feeling a need to inspect the beds, Jurith enters one of the dormitories. Each bed has a simple mattress of feather and straw, covered with soft cloth. The pillows are longish pouches filled with some matter of seed, making them soft yet firm without feather fillings. They also are more heavier and solid. There are two neatly folded cloth for blankets on each bunk, one thick and one thin. Each 'door' of dormitory seems to be able to house at least one hundred people in beds, and more on the floor if they share.

Albri swings with the hatchet and [14] with a little difficulty chops down the puny wood. Behind what used to be door B9 is a small room that is connected to B10. There are dials and levers on a raised console. On second look, the room is not small - it is merely occupied by a big round object. It looks like a rounded cylinder, and probably is a water tank. This guess is supported by the letters WATER TANK 1 stenciled into the strange material the tank is made of. It isn't wood nor metal, and is smooth to the touch. The nation who built this vault had devoted some of the most secretive and exclusive magic and alchemy, it seems.

The dial's tiny red needle points at '0'. One of the levers is marked MAIN VALVE, the other PUMP, and the final one OPEN WELL DOOR.


Olson snaps out of it as ... (see Sil)


Sil pulls the Main Power Flow lever!

With a deep hum from somewhere behind the wall, nothing happens for a while. Then, with a distinctive clunk sound, the red lights that were lining the walls shut off and a brighter, white light turns on in the control room. The new lights are in the ceiling and are likewise strip-shaped.

All around Vault E with clunking noises the red lights are replaced by the white lights.

The chandelier in the main room at the end of the main hall click on with a warm yellow light. The main room is lighted like there were torches somehow evenly illuminating the whole place.

The dorms also have yellow lights.


Main hall
(Hall A)1*2*3*4*5*6*7*8*
|
9*10*11*12*13*14*15*
(Hall B)1*2*3*4*5*6*7*8*
|
9*10*11*12*13*14*15*
(Hall C)1*2*3*4*5*6*7*8*
|
9*10*11*12*13*14*15*
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IronyOwl

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Re: The Vault - Main
« Reply #46 on: May 31, 2012, 07:37:09 pm »

Sil smiled. Much better.

Now, to get those farms going...


Examine Farm and Pasture. If still unlit, go throw respective levers.



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Ochita

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Re: The Vault - Main
« Reply #47 on: May 31, 2012, 08:02:20 pm »

Lets try to open Door A-8, preferably by just destroying the lock.

Spoiler: Jan (Ochita) (click to show/hide)
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micelus

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Re: The Vault - Main
« Reply #48 on: May 31, 2012, 08:12:24 pm »

Albri, while very curious about the levers, decided to alert everyone else first before pulling one of them. He went to each of the hallways and shouted that he was pulling the water levers.

Alert everyone to my actions, then pull the 'Main Valve' lever followed by the 'Open Well Door' lever, after a minute interval.

Spoiler (click to show/hide)
« Last Edit: May 31, 2012, 08:15:43 pm by micelus »
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Caellath

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Re: The Vault - Main
« Reply #49 on: May 31, 2012, 08:13:28 pm »

((Well door? I think that may be dangerous.))

Landren walks around with no particular purpose nor direction and decides to follow and watch anyone still opening doors, but from afar.

Spoiler: Landren Caelumcursor (click to show/hide)
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Tiruin

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Re: The Vault - Main
« Reply #50 on: June 01, 2012, 12:36:42 am »

"A hundred or more people in every dormitory room. This place could be used as a sustainable hidden city if people acted correctly within.

I wonder why these places are so...lacking? There could be guards here, the presence of farms prove it."
Jurith said, his voice echoing down the hall.

Head to the farms and inspect the soil.

Write all findings down on 1 wad of paper. (Do not need to roll or anything for this, I'll just make a link to one of the posts for posterity reasons.  :D)



Spoiler: Jurith Creyn (click to show/hide)

"Has anyone found a stairwell or a passageway downwards or upwards from this level?" he said, using the echoes to talk to the rest.
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Spinal_Taper

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Re: The Vault - Main
« Reply #51 on: June 01, 2012, 10:25:46 am »

"Huh. Better make sure we actually have food."

Aaron heads with Jurith to the farm, but he searches for any seeds or food within the room.
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Frajic

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Re: The Vault - Main
« Reply #52 on: June 01, 2012, 11:38:13 am »

"Haha, light!" Olson yelped. Hearing Jurith's call, he hollers back. "There's a stairwell right over there! Want me to take a look below?"

Walk over to the stairwell.

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Skyrunner

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Re: The Vault - Main
« Reply #53 on: June 03, 2012, 03:12:44 pm »

Sil peeks into the farm and pasture. They all have their primary white lights on, but she notices a bank of more levers on the walls of each room. She cautiously raises one of them. With a louder humming and a pause, bright light bursts into existence. She covers her eyes, and quickly lowers the toggle again. The lights click out.

Jan goes the brute force method! [18 - 1 - 1] He slams the door and takes 1 damage but successfully breaks the lock. His bruised shoulder hurts. The room is akin to the switch-filled room Sil has revealed.

Albri pulls Main Valve. Nothing noticeable happens. Albri then pulls the Open Well Door. With a shudder the far wall slides open. Over the threshold is a characteristic shape that indicates a well, a circular wall-like thing of stone and a bucket on a string. There also is a pipe made of the same material as the tank leading into the well.

Landren watches and sees all.

Jurith heads to the farms. [6-2-1] He doesn't know a thing about the soil and its goodness or lack thereof. It seems to be moist, though. A clunk from behind tells him a lever was thrown just before bright light shines down just like the sun outside. It quickly goes away. Jurith's sight is destroyed and he sits there for a moment until his eyes become accustomed to the indoor lighting.

Aaron searches for seeds or food. In the pasture room there are grass seeds, bag upon bag of them. None in the farming room.

Olson heads downstairs and watches Sil and Jurith do stuff.



Main hall
(Hall A)1*2*3*4*5*6*7*8*
|
9*10*11*12*13*14*15*
(Hall B)1*2*3*4*5*6*7*8*
|
9*10*11*12*13*14*15*
(Hall C)1*2*3*4*5*6*7*8*
|
9*10*11*12*13*14*15*
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micelus

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Re: The Vault - Main
« Reply #54 on: June 03, 2012, 03:37:42 pm »

Albri pulls the pump lever for 10 seconds, then puts it back to its previous position. He will then go to the well, lower the bucket, and try to retrieve some water.

Spoiler (click to show/hide)
« Last Edit: June 03, 2012, 04:11:54 pm by micelus »
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You win Nakeen
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Ochita

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Re: The Vault - Main
« Reply #55 on: June 03, 2012, 04:07:19 pm »

"Hey! There's a power room here!"

Examine levers

Spoiler: Jan (Ochita) (click to show/hide)
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Tiruin

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Re: The Vault - Main
« Reply #56 on: June 03, 2012, 04:19:21 pm »

Spoiler: Jurith Creyn (click to show/hide)

Jurith screamed at the intensity of the light, and was glad it was lessened as he guessed Sil turned it off. Still, the glare hurt and he doubted his eyes would be able to cope in the quick time it took.

Well, there went the idea of writing anything down.

Recover eyesight, and if possible, examine farm for anything else, like a passage deeper into the vault. Or plants and anything related to them.
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Spinal_Taper

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Re: The Vault - Main
« Reply #57 on: June 03, 2012, 04:20:48 pm »

Aaron heads into the well room to get some water. When he does, he evaporates it to see if any residue is left.
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Frajic

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Re: The Vault - Main
« Reply #58 on: June 04, 2012, 01:28:06 pm »

Olson mutters to himself. "Mage, wizard, sorcerer, arcanist..." Shaking his head vigorously, he prepares to perform magic.

Cast a spell to detect life other than the group in the vault.

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Spoiler: Olson (click to show/hide)
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Skyrunner

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Re: The Vault - Main
« Reply #59 on: June 04, 2012, 04:05:15 pm »

Albri pulls the pump lever. [7] It breaks.

Dang.

He then goes to the well anyways and pulls up a bucket of water. It seems clean enough.

Jan observes the levers. There are a bank of double-shafted push-handles that are neatly labeled in a clear script that seems to have been stamped. They are numbered from A1 to C15 and also have a short description explaining each. There also is a larger pushhandle that is written, MASTER MAIN POWER. Three smaller handles are MASTER A, MASTER B, MASTER C. More handles depict LIGHTS, MAGIC COLLECTORS, FLOOR 2 MASTER. All of the levers are up right now.

Jurith examines the farm room. It seems to be enclosed, though there are little passages with curious blades installed in them around a central axis at either side of the room. There are no plants at all, but a tool shack is found in a corner near the doors.

Aaron waits for Albri, then takes some water. He spills it on the floor and crouches down. Pointing, he summons some magic . . .
[8,19,4] using 1 power and creating nothing. D:

You feel 1 power flowing from the ambiance into yourself.

Current ambient magic : [49/50(s)]

Olson concentrates and casts a web of his knowledge around . . .
[13,19,10] He uses 1 power and is greeted by a dull thudding of his conscious against the antipower walls of the Vault. He must have lost control of the spell at the very end...

He feels 1 power flowing into himself from the ambiance.

Current ambient magic : [48/50(s)]



Everyone hears a faint snuffling, a scraping of hard things against stone floors.
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