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Author Topic: ☼Angelictower☼ (overseers wanted: new fort soon!)  (Read 39175 times)

Ishar

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Early Autumn, 103
The sauropod is finally trained for war, and promptly assigned to Panopticon. The dragon raptor is still waiting, but both of the beasts are out there with the dogs, guarding the entrance.

Most of the lads are sparring, which is good I guess, but it slows down every other process. Mining came to a halt, and work on my fitting quarters is not going as smoothly as I hoped. Still, training is good, so I won’t stop anybody.

This is not the first, and I’m sure not the last time I wish we had a migrant wave. Maybe the mountainhomes still hold a grudge about that incident with the first caravan? I hope not. By the looks of it, the two children will mature faster than we have any hope of reinforcements.

Mid-Autumn, 103
Steel production suddenly stopped. The marble we’ve mined so far has finally ran out, and the miners are still budy doing... well, nothing actually. Lazy bastards.
Some good news though: the dragon raptor is trained and ready for duty. There were some minor grumbling about it, but I claimed the creature for myself: Panopticon already has the sauropod, and Higginbottom is the only one of us who can decently hold his own in an open battle. That covers all three militia captains, and the recruits aren’t worth the effort. I’d like to say the next warbeast goes to Higginbottom (to be fair), but I think that won’t be my decision to make.

Combat training goes worse than I hoped, but better than I feared. No injuries yet, so that’s good, but no real progress, so that’s bad. I hope to compensate for lack in training with decent equipment: we’ll have steel weapons for everyone in a few weeks, and then we can proceed to armorsmithing. We have 17 steel bars stockpiled, and quite a few weapons already, so our current supply should be enough for weapons, but armor will take quite a bit of flux-mining. At least by then, coarse iron-hammering will be far ahead, so that won’t be an issue.

Late Autumn, 103
Dwarven caravan! Finally! Okay, they were immediately attacked by grey langurs, but:
- That’s their problem, not mine.
- They handled the annoying little shits like a charm, so no harm done anyway.
- One langur wondered close to our entrance, and my dragon raptor tore it to pieces. Magnificent!
- I think I’ll name her Watchingtours, since she guards the caravan entrance so well.
Yes, the sauropod is gigantic, menacing and all that, but there’s just more... finesse in a dragon raptors’ movement. It has style, rather than brute force, and it’s... well, it’s so much smaller than the sauropod. Okay I may be a bit jealous.

Anyway, traders. The basic idea was the same: a shitload of gold crafts for whatever useful wares they’re packing. We have to brace ourselves, winter is coming.

Early Winter, 103
Who the fuck requested all this shit? No proper metal, no turrets, no landmines, nothing, and barely a few logs of wood - how do I piss off elves like this?. I took a mithril spear (the sweetest piece of the haul by far), some basic iron armor, and quite a lot of booze and food, since we are starting to run low on those. I also took a breeding pair of drakes. My term is coming close to an end, so I probably won’t reign long enough to pull this one off, so note to the guy who takes my place:
DO NOT eat their eggs. Breed them like crazy, as armor made from their scales may not be nearly as good as proper steel, it can be nice as a trade good, or at least practice for our armorers.

All in all, a pretty lucrative haul, but it could be far better. Really, a few constructs would have been nice. Warbeasts make good defense, but I could appreciate some turrets too.

Mid-Winter, 103
And just to prove my previous statement, the dogs caught an illithid mind flayer, trying to steal one of our kids. Population is serious business around here, so no quarter was given. A recruit went up to deal with the monster, but that was just a formality – the sauropod crushed it way before the recruit even got there, and Watchingtours delivered the killing blow.

The caravan guards apparently took this as an incentive, and they promptly rushed out of the trade depot, and gutted two centaurs who presumably looked at them funny. Fun times.

Also, Ushrir told me the drakes can be trained for war, so that’s what we’re doing. I hope it never comes to that, but it seems foolish to miss the opportunity: if worse comes to worst, they can defend themselves a bit better. We can’t pass up any advantage with so few of us here.

Late Winter, 103
An orc berserker jumped out of a bush, and overdramatically mauled a cat. I don’t know what that was supposed to accomplished, but I couldn’t give less of a fuck. I think he noticed we are not impressed, because he then killed a mastiff. A female, even.

That just pissed us off. All of the warbeasts, and the entire (still laughable) military flocked out to give chase. We even scored a few nice hits, but some undead animals kept us occupied long enough for the orc to slip away. That’s not good at all. A don’t think he was alone.

14th Obsidian, 103
A drow caravan just arrived, and seeing that dealing with them probably needs more than my remaining two weeks as overseer, I decided to step down a little early, to avoid confusion, and possible bad deals. The dwarven liaison is also still present, and we haven’t agreed on our import request, so that’s also the new guys’ responsibility.
Even though I'm stepping down as overseer, I would very much like to keep my position as militia commander, as evidence suggests I'm the most capable military leader of this lot. I also recommend Higginbottom and Panopticon to remain captains themselves, as they proved their worth quite a few times over the past year. Also because both of them could kick my ass now than Panopticon has that dinosaur following him around.
But, this decision is ultimately left to the new overseer, these were just requests on my part.

As this is my last entry for my term, I thought it would be appropriate to summarize the year:


As you can see, I came close to tripling our total wealth, at the cost of burning through our stockpiles - food, booze, and especially charcoal is quite lower than it was before. In exchange, we have a sensible military, a nice supply of trade goods, awesome warbeasts and great bedrooms: I regret nothing.


The outside of the fort. The so-called trade road is not finished sadly, but I've had the trade depot somewhat walled around, for better protection, and the stairs leading down to the fort are also walled around, floored over and protected by doors. Some say hatch covers would have been easier, but far less bitchin' cool to look at.
Also notable is the treshing maw of death that is our line of dogs and other warbeasts in front of the trade depot. While I'm not foolish enough to think those animals could hold off a real siege, they brutally killed anything that came our way until now.


Barracks and wood storage, both of them sadly empty at the moment.


Graveyard is expanded a bit, and as you can see, the new hospital is pretty basic, but it has something considerable in its favor: it fuckin' exists.
Also note the drake breeding pen near the stairs. They haven't claimed any of the nestboxes, so it's up to the next overseer to handle them.


Nobles' quarters, at the smelting level, as smelting is the most dwarven labor known to man.
The two on the northern side of the corridor are for the broker and bookkeeper, and there's one on the south side that's mine. A keen eye may notice that my rooms are slightly larger than others, and also the first to be smoothed. I assure you, that was not completely just to fuck with the others.
The other rooms await furnishings, those don't belong to anyone yet. Finders keepers.

These are the major fort improvements, the rest are small things, I'm sure a capable overseer can navigate the layout easily enough. the fortress doesn't face any urgent needs, soldiers are all armed, and most of them somewhat armored,though that's far from perfect - steel armor is still not a thing, except a few imported pieces here and there. Food and booze stores are lower than they were, but still absolutely safe. Miners resumed digging, but still couldn't find any coal. No migrants, no invaders.

All things considered, I'm proud of my work, and hope to serve as an overseer again, should the need arise. Strike the Earth!

Save folder
(Tell me if it's not available this way from your country, and I'll find another hosting method for it. This was the quickest for me.)
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Panopticon

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Is that blood and vomit covering the entire left side of the nobles quarters? Cause that is excellent if so.
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Ishar

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Sorry to disappoint you, that's just living rock.
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Betelgeuse

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Journal of Betelgeuse, Overseer and Artificer of Angelictowers

30th Obsidian, 103

To his majesty the king:
All fares well in this meager outpost or at least as well as it can be. There is little in the way of civilization way out here. On my way in I passed no less than three decomposing corpses and several other detached body parts. The walls are rough, the floors covered in boulders, and my fellow administrators are fools. The bookeeper was slacking off and refused to do a proper inventory of our stocks. I walked down to his office and gave him a small lecture about gnolls, and how often they are "accidently" slip inside a fortress and savage its poor bookeeper. Needless to say, is work ethic has been improving. A drow caravan has also arrived, and it looks like I will need to have a talk with the broker as well, he refuses to put down his tankard and has been drinking for three days straight. I hope the drow matriarchs will not be too offended by this. Speaking of that caravan, I am needed shortly at the depot to participate in the dealings. I won't have the time to attach any proper drawings so I will just send this message out with the caravan when it leaves. I hope you fare well in that snakepit they call the royal court. As dingy as this feeble outpost is, it is far better that den of horrors.
Signed,
Betelgeuse

-----------------------------------------------------------------------------
I played through to the end of the last guys turn. It is now spring in the year 104.
Is there anything in particular we want from the drow? They have some golem hearts that we might be able to use and I think they might have some animals too.
Sorry about the lack of screenshots, my computer decided it was a great idea to save them all in some random folder somewhere on my hardrive instead of my desktop like I told it. So yeah. Next post will be longer and will (hopefully) include screenshots.
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Meph

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I request bulletspikes to be ordered, and the golemhearts should be bought, at least one of them. Order crates as well, bloodsteel...
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Panopticon

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Seconding the request for a golem heart, we don't exactly have the spare population to convert anyone at the moment, but should plan for when we do.

Also, request cool animals, I always support Sauropods, but there are a lot of neat critters to try out.
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zenerbufen

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Dear loyal subject Betelgeuse:

   King is capitalized, we are the supreme leader of all dwarf kind after all. ;) How is construction going on the great Angelictower? We have often gazed off into the distance through our peeping glass looking for a towering pillar signifying the greatness that is the dwarrowen empire, however we have yet to see anything. How tall has the tower been built? After so many years it should at least be 100 stories by now!

Hug’s & Handshake’s,
Urist McZenerbufen

Ishar

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Quote
it looks like I will need to have a talk with the broker as well, he refuses to put down his tankard and has been drinking for three days straight.

He tends to do that, Sir. In all my term, I have not found any way to stop him from that, so good luck with the bastard.
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Betelgeuse

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Journal of Betelgeuse, Overseer and Hand of Justice

1st Hematite, 104

To his majesty the Grammar Nazi,
                                                  I have concluded trade with the drow. We now posess two golem hearts to save for later use, as well as a dragon raptor, a cave turtle, and a single wombat. I believe I shall name the wombat Gerald, despite the animal trainers rambling on about it being female. I don't care if it has a vagina, it is still going to be Gerald. I have purchased several barrels of alcohol and some food as I seem to remember the last Overseer complaining about low stocks or something. I requested they bring landmines and turrets for next year and an assortment of other items.

I have ordered that all the trees in the courtyard be cut down, as I believe the last overseer was complaining about a lack of wood as well. I have ordered the construction of exploratory mining shafts and I have the miners digging out the minerals we already know of. I have begun construction of a graveyard for the nobility. I hope to have my tomb completed by years end. (I will leave it to the others to personalize their tombs as they will.) The dining room will also be smoothed and engraved as part of this project, along with the nobles quarters.

A kobold thief appeared but was chased away before it could take anything. The miners have struck a vein of titanium. Nothing else of import has happened this season.



P.S.
For future overseers: keep an eye on the cats. Several were born during the spring and while a catslposion doesnt seem likely it is always possible.
P.P.S.
I have finally dwarfed my self as Betelgeuse Doomblazes, a dwarf who enjoys katanas and landmines for their patience and sudden explosions.

EDIT: the screenshots are still not working for me, not sure what it is. I'm not sure if any of the updates will have them.
« Last Edit: June 06, 2012, 09:03:45 pm by Betelgeuse »
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Meph

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My personal experience with the cats in the fortress is that they are a very special breed of cats. The are adopted by owners, but never adopt owners themselves, so a catsplosion can easily be prevented by one nice man with a big meatcleaver.
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Betelgeuse

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I dont really think its a problem just yet, but I think its worth keeping an eye on. And if it does become a problme then, yes, friendly men with meatcleavers solve it.
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Panopticon

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It was mentioned that food was becoming a concern.
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Ishar

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From the Journals of Ishar
I'm glad I stepped down. Betelgeuse seems to know what he's doing, as we have aquired quite a lot by trading, and he seems to compensate for my lack of food management. He also seems to plan on smoothing our halls, which would be nice really. I just hope he doesn't totally neglect the military training I started.
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Betelgeuse

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Sorry everyone, but I am not going to be able to finish my turn. I only got through winter 103 and spring 104 and an elf caravan has just arrived, so this seems like the best time to pass it off.

Save: http://dffd.wimbli.com/file.php?id=6463
(send me a message if I didn't upload it right and I'll try again. I've never uploaded before)
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Panopticon

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Panopticon's journal,
Spring 104

Somehow I got tapped with overseeing this mess again. I've been busy mining and training at Ishar's order that I have no idea what is going on, apparently we have a lively metals industry now, so that is neat. We just got an Elven caravan so I thought we'd trade pretty easily unfortunately the elves don't appear too impressed with out metal, being enraged that we use charcoal or something and refused to make a deal at all, so I just had to troops take everything we wanted and send them on their way.

Tragedy!! As we were hauling our stuff away, some goblins ambushed us, also an orc shaman or something started animating corpses somewhere. My poor Sauropod Gesith held the line for as long as he could, but we were too slow in backing him up and he succumbed to arrows, but not before stomping a couple goblins and vomiting on the rest.
The goblins were driven away without further loss save for a couple dogs, but the damage has already been done.

Fortunately we "acquired" some more Sauropods from the Elves, as well as a couple dragons, I was contemplating adopting a dragon but Ishar tells me that "I'll be damned if I have an enormous fire hazard following you through the fort." So apparently some other plan must be made for them, currently they languish in cages.



That is it for Spring folks, no migrants once again. we do have a fair bit of loot but I didn't take all the elf stuff this time. When I use Dragons I usually construct a large cage made of iron bridges outside the fort and the dragons pastured within, if danger appears I seal the fort and open the Dragon cage then wait for the flames to die down. I am open to other suggestions as to what to do with them though.
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