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Author Topic: EMPOREX - The Founding of an Empire  (Read 11138 times)

Deny

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Re: EMPOREX - The Founding of an Empire
« Reply #45 on: June 02, 2012, 08:03:24 pm »

That rule sounds good
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Virex

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Re: EMPOREX - The Founding of an Empire
« Reply #46 on: June 03, 2012, 05:56:54 pm »

So, any ETA on the next turn?
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Devling

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Re: EMPOREX - The Founding of an Empire
« Reply #47 on: June 04, 2012, 02:37:06 pm »

Oh, sorry about that.
Am at school right now, will post when I'm at home.
Sorry for keeping you in suspense.   :P
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Virex

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Re: EMPOREX - The Founding of an Empire
« Reply #48 on: June 04, 2012, 03:18:44 pm »

Sorry for keeping you in suspense.   :P
The bear is untentionable.
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Devling

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Re: EMPOREX - The Founding of an Empire
« Reply #49 on: June 04, 2012, 10:44:11 pm »

I just F up.
I'm so sorry no update today.
I WROTE AN ENTIRE TURN AND I CLOSED IT BY ACCIDENT!
 :-[
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Deny

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Re: EMPOREX - The Founding of an Empire
« Reply #50 on: June 05, 2012, 06:28:17 am »

Its all cool, just take your time and write it when you can
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Deny

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Re: EMPOREX - The Founding of an Empire
« Reply #51 on: June 09, 2012, 04:19:30 am »

At the risk of sounding anoying, HELLO!
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Devling

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Re: EMPOREX - The Founding of an Empire
« Reply #52 on: June 09, 2012, 08:15:56 pm »

Daresh and Malic take two jump ships, one nuke, one regiment of house troops and both regiments of Kadesh fantics to Parallax while Kalimor and one regiment of house troops stay to try to manage order on Kadesh and if possible somehow increase the wealth gained from it

Kalimor.
Born in a nation just reaching it's own industrial revolution, Kalimor spent most of his life working in a factory.
Eventually saving up enough money, he bought transport to the religious haven of Daresh's Theocracy.
Kalimor worked his way up the ladder of power, and in 8 years in the church he became intimate friends with Daresh.
When Daresh asked for volunteers, Kalimor leapt at the chance to bring enlightenment to the teeming masses on other planets.

Quickly setting about the task of raising tithes for Daresh, he taught in schools, talked in churches, and lectured in government halls.
Religious fervor sweeps the planet, and money poured into the divine treasury.

Parallax. Planet of the people.
Parallax is a true communist society.
Needs of the people are calculated by machines, and produced in factories and farms.
A utopian society in many eyes, all the needs of an a person are always met.
However, there is no excess. No, the factories only produce the items needed.
Crime is punished brutally, with execution happening daily.
Luxury is a foreign concept to the people of Parallax.
As is religion.
The constitution of Parallax stresses the evils of religion, and bans any form of worship.
Suffice to say Daresh does not take kindly to the people of Parallax.
A strong force of church militants are armed and given free reign, their mission to crush any rebellion and kill any resistors.
They are surprisingly effective.

Results:
+3 income on Kadesh
Parralax gained.

Have Blecit role for Gurati then send the mentat to Yoravar with one of the ships and the nuke and one house troops unit.
Send the Blecit II to Scorch with another division unless it is likely he will be nuked but if not conquer it with house troops.


Blecit manages to pinch pennies, cut corners, and generally scrounge for cash.

Yoravar. The ocean of the sky.
Yoravar is one of the only planets that had managed to keep the secret of ship building.
Jump ship technology was lost to them, but basic ships that could orbit around the planet and visit other planets in the solar system were constructed.
Thus, when the mentat landed on Yoravar with the secret of Jump ship construction, the planet quickly united under Count Blecit and began the construction of Jump ships.

Scorch. The land of burning mountains.
Twisted black forests, full of mutated animals with six mouths and ten legs, and seas of molten lava, Scorch is possible the most inhospitable planet ever colonized by humans.
Ancient human colonists planted genetically modified trees, and released modified animals.
The harsh conditions further thinned the species introduced by humans.
The colonist eventually were reduced to hunter-gatherer tribes living in the forests.
When Blecit II arrived, the natives declared him a heretic, defiler of the land.
Using brutal tactics, Blecit crushed the natives, and forced them into slavery.
Of the thousand or so people living on the planet, 1 in 10 were killed.
Using crude and base metals found in the earth, Blecit constructed nuclear factories, and instituted a brutal police state.
The actions of his son on Scorch worried High Count Blecit.

Results:
+1 income on Gurati
Yoravar, Scorch gained

Send the three house regiments led by the three nobles to Mox in a jumpship.
Send a nuke to Bazarium targeted at any would be incoming jump ships. Try and get the ship before whatever is inside can land.


The old ruler of Nitrix shows promise, eagerness, and willingness to serve.
His name is Erasmo.

Mox. The planet of gems.
The mines of Mox never sleep, constantly pumping out gems for the rich.
The poor live in small shanty towns around the mines, while the rich live in Gem palaces.
Backed by the armies, Mox is ruled by the rich in the style of an Oligarchy.
Wars between the rich, that cost the lives of thousands, are not uncommon.
With the swiftness of a bird snatching a fish, Anathor disposed of the most powerful of the rich.
Uniting the world under a single ruler, Anathor prepares to make his next move.

Bazarium. World of a thousand voices.
A planet of Earth like environment, Bazarium is mainly ruled by the middle class.
Numerous citizens vote on issues in a republic like government system, while non-citizens(woman/slaves/men with no property) have little say in politics.
Merchant princes vie for support of the traders and artisans.
A rich and varied planet, the people of Bazarium is shocked by the appearance of a jump ship in their atmosphere.

Results:
Noble recruited Erasmo
Mox gained

Fredrich Alexander of Nassau and Joseph Kodenstov, along with the entire Royal guard (2 regiments House troops) and 1 detachment of Nuclear weapons move to occupy Scorch.
Additionally, the Peace Keeper forces (1 regiment House Troops) move to occupy Mercurium.
Lady Nicole Smith stays in the Lortran system to Govern it.


Lady Nicole manages to double production on Lortran.
Dramatic rises in everything from industry to agriculture, Lady Nicole proves herself a more then capable leader.

Battle erupts over Scorch.
Nuclear bombs have little effect on the ground troops, and the barren surface of the planet is little effected by the nuclear bombardment.
The battle is long, but eventually the defenders manage to kill one regiment of House troops, before being crushed.
Blecit II manages to escape on the jump ship.
Fredrich easily picks up the reigns, with minimal damage and rioting.

NEW RULE: If a noble loses a battle, on a 1 the noble flees to the nearest planet on a jump ship.

Mercurium. Rural mining planet.
The miners live in frontier like towns, growing meager farms of wheat and raising pigs and sheep.
The biggest city has only 1000 people living in it.
Everything from, coal to iron is mined and used in the construction of basic survival supplies.
The miners are brawny, and when organized into a militia, are a formidable force.

The Peace Keepers landed in the main city on the planet. All the inhabitants were slaughtered, down to the last child.
After that the forces of House Nassau had little trouble in taking control of the planet.

Results:
Scorch, Mercurium gained
1 house regiment lost, 1 nuclear arsenal used
1 enemy house regiment killed
+5 income on Lortran
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Deny

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Re: EMPOREX - The Founding of an Empire
« Reply #53 on: June 09, 2012, 09:58:18 pm »

Daresh was glad, Parallax was his, the start of his empire was at hand, now the time had come to take more land, Computus was tempting, but it would surley bring conflict, so Quayut it was, time to rase more troops though.

Spoiler (click to show/hide)

(When we raise a troop do we get to use them on that turn or not?)
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Devling

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Re: EMPOREX - The Founding of an Empire
« Reply #54 on: June 10, 2012, 12:01:55 am »

(When we raise a troop do we get to use them on that turn or not?)
Yes.
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Virex

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Re: EMPOREX - The Founding of an Empire
« Reply #55 on: June 10, 2012, 07:13:27 am »

Maybe you should keep track of the amount of Solats each player has? That way, no one can accidentally overspend.


New map!



As predicted, the shameless Gurati had raised a military for themselves. It didn't matter, they were still crushed, but heaven knows what they may do next. They would need to be dealt with as soon as possible.
Spoiler: Possessions (click to show/hide)
Spoiler: Actions (click to show/hide)
« Last Edit: June 16, 2012, 04:33:01 pm by Virex »
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SoHowAreYou

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Re: EMPOREX - The Founding of an Empire
« Reply #56 on: June 10, 2012, 07:50:18 pm »

Incoming message to Fredrich
Spoiler (click to show/hide)

Turn
Spoiler (click to show/hide)
« Last Edit: June 21, 2012, 04:48:36 pm by SoHowAreYou »
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Virex

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Re: EMPOREX - The Founding of an Empire
« Reply #57 on: June 10, 2012, 08:03:38 pm »

Incoming message to Count Blecit
Spoiler (click to show/hide)
« Last Edit: June 10, 2012, 08:05:22 pm by Virex »
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SoHowAreYou

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Re: EMPOREX - The Founding of an Empire
« Reply #58 on: June 10, 2012, 08:08:17 pm »

OOC That attack on the home world wasn't spying it was me assuming you were going to attack also stop spying on my turn.
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Azthor

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Re: EMPOREX - The Founding of an Empire
« Reply #59 on: June 10, 2012, 08:35:52 pm »

Incoming message to Count Blecit
Spoiler (click to show/hide)

Doesn't it seem as though the player with the highest income wants to be left alone so that he may press that advantage? It sure does.
« Last Edit: June 10, 2012, 08:41:17 pm by Azthor »
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