((Damn, these were some weird rolls. Nirur, you went about doing the cleansing wrong- using it makes weird stuff happen. Thank Ochita.))
Derm and Azerios look into the chest.
(3+5)
The chest didn't even have a lock.
Inside was:
Crafting Kit x4 (Auto-distribute)
Prismatic Staff x1 (Mages)
Note:
"Adventurers. I have identified green, bubbly potions to be Potions of Minor Mutation. Drink at your own risk."
Note:
"This chest is property of Guild Mercomp."
------
Azerios picks up and examines his new weaponry, and uses his new crafting kit to make a crude helmet(4). It's not storebought quality, but it's well made.
((Oh, by the way, Azerios is really close to level 2.))
Azerios's New Stuff:
Exoskeleton Breastplate (No effect.)
(5,120,6)
Spider Leg Saber (May inflict Fear.)
(12,8,1)
Spider Head Helm (No effect.)
(2,20,4)
------
Meanwhile, Nirur casts Buckshot at a nearby wall.
(1+1)
His mana surges, but closes in upon itself! It engulfs his right arm (casting arm), the mana deeply ingraining itself into it! First, tattoo-like markings appear, with a magic circle embedded in the shoulder! Once the mana stops flowing in, the circle glows!
Nirur's Right Arm has become a stone arm. It is articulate. It has magical properties.
The excess mana remains in much smaller increments.
Ochita uses Mana Siphon on Nirur.
(5)
It does well, removing the rest of the excess mana and stabilizing the entire area once more.
Everyone has full HP.
MP levels:
Azerios: 5MP
Nirur: 9MP
Derm:4MP
Ochita: 15 MP
The chest is now empty. The fountain is still there. Neither door is locked.
-EVENT-
"I think it's time I check up on you guys, you've been doing well."
Telloh appeared before the group.
"You should try religion- it'll give you nice things if you do nice things- like an endless circle of back-scratching!"
The diminutive fox-girl made an eccentric motion.
"Personally, I think that Vitrius, God of Magic or Klina, Goddess of Music would make good choices- that's kinda because they're my parents though."
"You can pray to either one, or a god/goddess you've seen before, know about, or have been to their shrine. To join a religion is easy, but afterward, it may be best to carry a statue or be near an altar so you can fully reap the rewards. Also... you shouldn't switch religions a lot... you might start a heavenly war."
"No. That's bad, so like, don't do it."