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Author Topic: Gaming Block (Game Discussion Thread) (Totally Not Roller's Block)  (Read 417474 times)

WillowLuman

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Re: Gaming Block (Game Discussion Thread) (Totally Not Roller's Block)
« Reply #2070 on: February 19, 2015, 03:37:25 pm »

RP, most likely. Sort of an urban fantasy adventure.
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Nerjin

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Re: Gaming Block (Game Discussion Thread) (Totally Not Roller's Block)
« Reply #2071 on: February 19, 2015, 03:39:04 pm »

Do the players control both or is it a sort of "You can have the easy route to your goal but if you do the demon gets more control and if it gets all the control... Bad times for you"?
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WillowLuman

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Re: Gaming Block (Game Discussion Thread) (Totally Not Roller's Block)
« Reply #2072 on: February 19, 2015, 03:47:57 pm »

The players create and play two characters each, a human and a spirit/daemon/whatever name. Humans in the know tend to distrust and hate spirits, and spirits tend to think of humans as unclean/inferior/dangerous, so the partnerships are very rare and probably require some kind of personal understanding or friendship.
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Nerjin

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Re: Gaming Block (Game Discussion Thread) (Totally Not Roller's Block)
« Reply #2073 on: February 19, 2015, 03:49:20 pm »

Hm... So what's the upside and downside of using the demon spirit thing? The downside seems to be eventual death as far as I can tell. Is that it?
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AoshimaMichio

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Re: Gaming Block (Game Discussion Thread) (Totally Not Roller's Block)
« Reply #2074 on: February 19, 2015, 03:54:09 pm »

Wouldn't it be better to have a player for human and another for spirit rather than have one handling both?
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WillowLuman

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Re: Gaming Block (Game Discussion Thread) (Totally Not Roller's Block)
« Reply #2075 on: February 19, 2015, 03:59:58 pm »

Yeah, like I said, it needs more development. Currently the major downside is if they host for too long, they burn each other up (when not being hosted, the daemon/spirit/whatever would probably just follow their partner around most of the time). The partnership would probably have some kind of long term effect on both of them, resulting from cumulative effects of multiple hostings, though I have no idea on what those effects should be.

Wouldn't it be better to have a player for human and another for spirit rather than have one handling both?
But then there'd need to be umpteen players to make sure everyone has a partner, and people would be stuck waiting on their partner to post.
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kj1225

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Re: Gaming Block (Game Discussion Thread) (Totally Not Roller's Block)
« Reply #2076 on: February 19, 2015, 04:06:13 pm »

Yeah, like I said, it needs more development. Currently the major downside is if they host for too long, they burn each other up (when not being hosted, the daemon/spirit/whatever would probably just follow their partner around most of the time). The partnership would probably have some kind of long term effect on both of them, resulting from cumulative effects of multiple hostings, though I have no idea on what those effects should be.

Maybe each hosting or every X hosting they take on some features from the other?
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WillowLuman

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Re: Gaming Block (Game Discussion Thread) (Totally Not Roller's Block)
« Reply #2077 on: February 19, 2015, 04:13:02 pm »

Maybe, though I'd be inclined to make that X a relatively large number. I was also thinking that, on the human side, it might have an effect on lifespan, either positive (gets more and more energy in their system, lives longer) or negative (every hosting burns them out a bit more, cumulatively shortening their lifespan), but I can't decide which.
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AoshimaMichio

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Re: Gaming Block (Game Discussion Thread) (Totally Not Roller's Block)
« Reply #2078 on: February 19, 2015, 04:14:55 pm »

Wouldn't it be better to have a player for human and another for spirit rather than have one handling both?
But then there'd need to be umpteen players to make sure everyone has a partner, and people would be stuck waiting on their partner to post.
Or one plays both human and spirit, but is the spirit of another player? But then it may get messy...
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Harry Baldman

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Re: Gaming Block (Game Discussion Thread) (Totally Not Roller's Block)
« Reply #2079 on: February 19, 2015, 04:22:45 pm »

The players create and play two characters each, a human and a spirit/daemon/whatever name. Humans in the know tend to distrust and hate spirits, and spirits tend to think of humans as unclean/inferior/dangerous, so the partnerships are very rare and probably require some kind of personal understanding or friendship.

Why friendships? Why not a powerful sense of adversity?

What if, for instance, the partnership is a method of imprisonment and humiliation thrust upon by the spirits by their betters, and while a spirit is obligated to follow the commands of their host when they emerge, they follow them to the letter rather than as intended? The spirit can have its own objective, perhaps a condition of their permanent release that is unknown by their host.
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WillowLuman

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Re: Gaming Block (Game Discussion Thread) (Totally Not Roller's Block)
« Reply #2080 on: February 19, 2015, 04:41:43 pm »

Because that's not the theme here. It's not so much people summoning spirits and binding them as servants, but people coming across them and they decide to work together for whatever reason. Either one of the other or both can have an agenda, and the power boost provided by hosting (and having an ally/friend who can do stuff they can't) helps them further it.

For the partnership to occur, there's a wall of alien-ness and/or prejudice that has to be bridged first, and the hosting thing needs mutual trust to work properly, so friendship and/or mutual self-interest seem like the most likely motives by far.
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Harry Baldman

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Re: Gaming Block (Game Discussion Thread) (Totally Not Roller's Block)
« Reply #2081 on: February 19, 2015, 05:02:22 pm »

Because that's not the theme here. It's not so much people summoning spirits and binding them as servants, but people coming across them and they decide to work together for whatever reason. Either one of the other or both can have an agenda, and the power boost provided by hosting (and having an ally/friend who can do stuff they can't) helps them further it.

For the partnership to occur, there's a wall of alien-ness and/or prejudice that has to be bridged first, and the hosting thing needs mutual trust to work properly, so friendship and/or mutual self-interest seem like the most likely motives by far.

Unintentional adversity, then. Call it a cultural mistranslation. The spirits mean well, sure, but there's only so much you can expect from someone largely unfamiliar with human biology, customs, ethics, parlance, morality and/or basic logic.
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kj1225

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Re: Gaming Block (Game Discussion Thread) (Totally Not Roller's Block)
« Reply #2082 on: February 19, 2015, 05:04:18 pm »

Because that's not the theme here. It's not so much people summoning spirits and binding them as servants, but people coming across them and they decide to work together for whatever reason. Either one of the other or both can have an agenda, and the power boost provided by hosting (and having an ally/friend who can do stuff they can't) helps them further it.

For the partnership to occur, there's a wall of alien-ness and/or prejudice that has to be bridged first, and the hosting thing needs mutual trust to work properly, so friendship and/or mutual self-interest seem like the most likely motives by far.
So, it kind of like with the one dude in Dragon Age?
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WillowLuman

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Re: Gaming Block (Game Discussion Thread) (Totally Not Roller's Block)
« Reply #2083 on: February 19, 2015, 07:06:54 pm »

One day I shall have to sit down and play all the Bioware stuff that came after NWN, so that I can get these references people keep making.

Which is to say, explain?
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kj1225

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Re: Gaming Block (Game Discussion Thread) (Totally Not Roller's Block)
« Reply #2084 on: February 19, 2015, 07:14:34 pm »

Um... from what I remember Anders is a mage and one day he was wandering about doing his thang when he found a dead body or somethin. It was possessed by one of the spirits of the world, who's schitk was justice. Anders happened to be real big into equal rights for demon magnets blood mages in training Mages so he let justice possess him. And then he blows up a church later on.
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