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Author Topic: Gaming Block (Game Discussion Thread) (Totally Not Roller's Block)  (Read 418555 times)

Parsely

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Re: Gaming Block (Game Discussion Thread) (Totally Not Roller's Block)
« Reply #780 on: February 02, 2014, 02:10:08 am »

Hm. What else?
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kj1225

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Re: Gaming Block (Game Discussion Thread) (Totally Not Roller's Block)
« Reply #781 on: February 02, 2014, 02:13:49 am »

Maybe a leader of a futuristic military squad? Helping people and stuff. Thinking the MC a bit like Commander Shepard with that one.
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Parsely

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Re: Gaming Block (Game Discussion Thread) (Totally Not Roller's Block)
« Reply #782 on: February 02, 2014, 02:40:47 am »

So this game is about a person who is a good guy, and he leads a futuristic military squad.

...

Can't see anything wrong with that! SG? RTD? RPG?
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kj1225

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Re: Gaming Block (Game Discussion Thread) (Totally Not Roller's Block)
« Reply #783 on: February 02, 2014, 02:42:42 am »

Suggestion game.

And It's good that that was the choice since the only thing I have written for it is this:
Characters:  Robot who is constantly worried since you’re not as durable as it. Gets worried over things like not getting enough sleep and talks as though you are also a robot. Like this:  “HUMANS NEED TO HAVE A CERTAIN AMOUNT OF TIME RECHARGING FOR ALL THEIR SYSTEMS TO RUN OPTIMALLY”
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Parsely

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Re: Gaming Block (Game Discussion Thread) (Totally Not Roller's Block)
« Reply #784 on: February 02, 2014, 02:56:57 am »

I will totally play just for the robot. Link it when you're done.. Also when was the last time I played one of your games?
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kj1225

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Re: Gaming Block (Game Discussion Thread) (Totally Not Roller's Block)
« Reply #785 on: February 02, 2014, 02:58:16 am »

I... don't think you ever have. I actually haven't ran one (Not counting the one I recently remade) in a very long time.
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Parsely

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Re: Gaming Block (Game Discussion Thread) (Totally Not Roller's Block)
« Reply #786 on: February 02, 2014, 03:00:08 am »

Well let's do it then. You have to now. *loads gun*
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kj1225

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Re: Gaming Block (Game Discussion Thread) (Totally Not Roller's Block)
« Reply #787 on: February 02, 2014, 03:02:17 am »

Great! I even have the other character fleshed out some. As in I only have their basic trait written down. LET'S DO IT!
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kj1225

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hachnslay

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Re: Gaming Block (Game Discussion Thread) (Totally Not Roller's Block)
« Reply #789 on: February 05, 2014, 02:59:14 pm »

I am currently trying to come up with a thirdschool of black magic for my next sugestion game.

by now i have:
There are 5 types of magic, White,Green, Blue, Red and Black

White Magic (W)

White Magic deals primarily with Virtue, Purity and Light. It is the chosen magic type of Angels and Knights.

Virtue: Offensive and Defensive enhancements.
Purity: Destruction of unnatural Enchantments and artifice. Banishing of Evil.
Light: Especially potent against Black magic creatures. Mostly offensive

Green Magic: (G)

Green Magic is used to strengthen the body, summon creatures and commanding nature. Elves are natural users of green magic.

Nature: From growing Brambles to stop your enemies to animating a whole forest.
Summoning: simple squirrels to mighty Elementals. Not just limited to creatures.
Body: Healing and Toughening of your own body.

Blue Magic: (U)

Blue magic is of the Mind, Artifice and Water.People living near the sea and merfolk practice blue magic.

Mind: from simple manipulations of minds to putting it over matter.
Artifice: creating items of use and mechanical constructs
Water: Ice to steam – you can control it – you can create it.

Red Magic: (R)

Red magic is the magic of Heat, Destruction and Battle. Mountaindwellers and especially Dwarves use this magic.

Heat: Inner heat outer frost. Deals with Temperature.
Destruction: most offensive magic. Think Demolitionist.
Battle: Offensive enhancements of combat proficiency often at the cost of defense.

Black magic: (B)



Curse: Mostly deals with weakening enemies or enchanting items to get stuck on people that touch them.
Shadow: Manipulation and utilization of the ever present darkness.



Mind you, there are schools of magic that are hidden at the beginning. Necromancy is not available.
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darkpaladin109

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Re: Gaming Block (Game Discussion Thread) (Totally Not Roller's Block)
« Reply #790 on: February 05, 2014, 03:08:30 pm »

Hm. You don't have a magic focused on creating things with force/raw energy or whatever you call it. Yellow magic, perhaps?
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Harry Baldman

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Re: Gaming Block (Game Discussion Thread) (Totally Not Roller's Block)
« Reply #791 on: February 05, 2014, 03:37:05 pm »

Third school of black magic - Conjuration? Summoning creatures of the less-than-good persuasion and their paraphernalia? Or Corruption, turning normal lifeforms and objects into hosts for dark entities.
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Funk

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Re: Gaming Block (Game Discussion Thread) (Totally Not Roller's Block)
« Reply #792 on: February 05, 2014, 03:55:17 pm »

Ok i have the idea of a design game where your in charge of a small african country,  recently freed from you colonial oppressors, your broke and short of arms with a number of neighbours that are less than friendly.

The hard part is keeping track of all paper work and running the battles, any one got an idea.
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Agree, plus that's about the LAST thing *I* want to see from this kind of game - author spending valuable development time on useless graphics.

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Remuthra

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Re: Gaming Block (Game Discussion Thread) (Totally Not Roller's Block)
« Reply #793 on: February 05, 2014, 04:10:08 pm »

Ok i have the idea of a design game where your in charge of a small african country,  recently freed from you colonial oppressors, your broke and short of arms with a number of neighbours that are less than friendly.

The hard part is keeping track of all paper work and running the battles, any one got an idea.
Most often, when I do battles, I loosely base them around my Total War experiences.

hachnslay

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Re: Gaming Block (Game Discussion Thread) (Totally Not Roller's Block)
« Reply #794 on: February 05, 2014, 05:32:52 pm »

Third school of black magic - Conjuration? Summoning creatures of the less-than-good persuasion and their paraphernalia? Or Corruption, turning normal lifeforms and objects into hosts for dark entities.
The problem is i don't want the magic itself be inherently evil.
Ambitious, yes. Self righteous, yes. Unlawful, no. 
If i were to use "Demonic" or "Pact" magic that would clearly be evil. ...
Corruption is covered by "curse"

Ideally i would like a school that has a cost attached.
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Beware of he who would deny you access to information, for in his heart he dreams himself your master
--Alpha Centauri ,Pravin Lal
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