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Author Topic: Gaming Block (Game Discussion Thread) (Totally Not Roller's Block)  (Read 418490 times)

10ebbor10

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Re: Gaming Block (Game Discussion Thread) (Totally Not Roller's Block)
« Reply #630 on: October 14, 2013, 11:25:26 am »

Well, if you want a legal set up were intimidation, faking evidence and one-liners are encouraged, why don't you make the entire thing take place in ancient rome?
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Rolepgeek

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Re: Gaming Block (Game Discussion Thread) (Totally Not Roller's Block)
« Reply #631 on: October 14, 2013, 06:37:21 pm »

Oh, as for the setup, it just looks like it's Anthony, to be honest. Or, maybe, Tanya, since she could have died and cut her hair.
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Nerjin

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Re: Gaming Block (Game Discussion Thread) (Totally Not Roller's Block)
« Reply #632 on: October 14, 2013, 08:47:48 pm »

Your reasoning for that?
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Rolepgeek

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Re: Gaming Block (Game Discussion Thread) (Totally Not Roller's Block)
« Reply #633 on: October 14, 2013, 08:59:14 pm »

They were father and son; you don't think the son could have been at his dad's and cooked or something? If the killer stabbed the doctor, the blood would have splashed onto the top of his shoes, not the bottom; the people who arrived afterwards, however, may have stepped in the blood. Narcotics and long red hair both point to McRiley. If he used his hand with two fingers, that's a lot less fingers to leave prints. I don't know if the Leather Wallet means anything, since it's presumably the identification for the victim. No struggle barely means anything, since I don't know the relations between them all; maybe they were one big circle of friends, maybe they all hated everyone else.
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10ebbor10

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Re: Gaming Block (Game Discussion Thread) (Totally Not Roller's Block)
« Reply #634 on: October 16, 2013, 11:45:01 pm »

Here's a partial framework for some alt history strategy game thingy. It's nowhere near complete, but maybe you'll find parts interesting. Feel free to scavenge. I doubt I'm going to run it.

Spoiler: A short introduction (click to show/hide)

Spoiler: Resources (click to show/hide)

Spoiler: A city (click to show/hide)

Spoiler: Research (click to show/hide)

Spoiler: Example tokens (click to show/hide)
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Fniff

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Re: Gaming Block (Game Discussion Thread) (Totally Not Roller's Block)
« Reply #635 on: October 20, 2013, 07:10:05 pm »


Was thinking of running an image suggestion game based off Papers Please. Need advice for the story and the mechanics.

See that bottom guy in the fetching ushanka? That's the PC. He lives in the glorious nation of Tejekov, one of the last few remaining communist nations in Europe. He works at a gun factory as a low-grade worker and is struggling to feed his kids. The game would be mostly rendered in the style above: primarily black and white with splashes of color here and there (Here it denotes the factions: black is civilian, red hoodie is a rebel, blue is a guard).

Here's how it would go. There would be a strict schedule. After [number] turns of daylight, the sun sets and it becomes night, meaning curfew happens, and if you're caught after curfew you get arrested. You also have to work for a few turns or else you don't get paid. You need to feed and heat your family with this money, and if you don't they will die one by one. However, as time goes on the country is growing more unstable. Rebel groups are forming, and an armed uprising is growing more and more likely. What scarce freedoms there were originally are repealed to stop the rebels, leaving you in the lurch. Your situation is getting desperate. What will you do?

So, what mechanics and plot points do you think would be good for this kinda thing? I was thinking of having a "quicksave" mechanic where any death/arrest that was triggered by an obvious trolly suggestion (Like "kick the guard in the balls") is reloaded from prior to the death/arrest. Also, what do you guys think of the artwork itself? Think it could carry a suggestion game?

Remuthra

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Re: Gaming Block (Game Discussion Thread) (Totally Not Roller's Block)
« Reply #636 on: October 20, 2013, 07:32:54 pm »

Story Ideas:

-The main character discovers a plot to infiltrate the country and its government. Unable to persuade the authorities to help, the main character must form a counter-resistance to stop the insurgents from weakening the country so it can be invaded.

-The main character is recruited into an aggressive space program as part of an international space race. Politically charged space exploration ensues.

-The main character's family is taken hostage by an underground organization demanding a high ransom. How will a standard worker scrape together the ransom money in a society where no one has any wealth?

-The main character becomes a smuggler, and must evade the customs officers.

sjm9876

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Re: Gaming Block (Game Discussion Thread) (Totally Not Roller's Block)
« Reply #637 on: October 28, 2013, 09:27:39 am »

Have an idea for a simple grid based RPG where the players are all undead.
Despite the appropriate timing, this would have to wait until after November due to NaNo.
Notes below, may need further clarification:

Spoiler: Notes (click to show/hide)
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My dreams are not unlike yours - they long for the safety, and break like a glass chandelier.
But there's laughter and oh there is love, just past the edge of our fears.
And there's chaos when push comes to shove, but it's music to my ears.

Sigtext

Remuthra

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Re: Gaming Block (Game Discussion Thread) (Totally Not Roller's Block)
« Reply #638 on: October 28, 2013, 05:01:06 pm »

Sounds interesting to me.

sjm9876

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Re: Gaming Block (Game Discussion Thread) (Totally Not Roller's Block)
« Reply #639 on: October 31, 2013, 10:11:38 am »

Another idea:
A text RPG where the players are members of the Order - a secret society in a world with both steampunk technology and magic, tasked with defending our plane of existence against invasions from others. the players would have elemental and magic/technological affinities and weaknesses, but their physical strength has little effect on combat - their equipment and planning is their only advantage. After all, punching a dragon won't work regardless of how strong you are.
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My dreams are not unlike yours - they long for the safety, and break like a glass chandelier.
But there's laughter and oh there is love, just past the edge of our fears.
And there's chaos when push comes to shove, but it's music to my ears.

Sigtext

Rolepgeek

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Re: Gaming Block (Game Discussion Thread) (Totally Not Roller's Block)
« Reply #640 on: October 31, 2013, 08:44:14 pm »

Another idea:
A text RPG where the players are members of the Order - a secret society in a world with both steampunk technology and magic, tasked with defending our plane of existence against invasions from others. the players would have elemental and magic/technological affinities and weaknesses, but their physical strength has little effect on combat - their equipment and planning is their only advantage. After all, punching a dragon won't work regardless of how strong you are.

Uh...I don't know about that last part. Have you seen the unarmed builds in DnD?
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sjm9876

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Re: Gaming Block (Game Discussion Thread) (Totally Not Roller's Block)
« Reply #641 on: November 01, 2013, 06:38:19 am »

Another idea:
A text RPG where the players are members of the Order - a secret society in a world with both steampunk technology and magic, tasked with defending our plane of existence against invasions from others. the players would have elemental and magic/technological affinities and weaknesses, but their physical strength has little effect on combat - their equipment and planning is their only advantage. After all, punching a dragon won't work regardless of how strong you are.

Uh...I don't know about that last part. Have you seen the unarmed builds in DnD?
In this world, there are no monks :P Although you could hypothetically build an exoskeleton toi let you punch that hard, but that comes under equipment.
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My dreams are not unlike yours - they long for the safety, and break like a glass chandelier.
But there's laughter and oh there is love, just past the edge of our fears.
And there's chaos when push comes to shove, but it's music to my ears.

Sigtext

Remuthra

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Re: Gaming Block (Game Discussion Thread) (Totally Not Roller's Block)
« Reply #642 on: November 01, 2013, 02:05:00 pm »

Another idea:
A text RPG where the players are members of the Order - a secret society in a world with both steampunk technology and magic, tasked with defending our plane of existence against invasions from others. the players would have elemental and magic/technological affinities and weaknesses, but their physical strength has little effect on combat - their equipment and planning is their only advantage. After all, punching a dragon won't work regardless of how strong you are.

Uh...I don't know about that last part. Have you seen the unarmed builds in DnD?
In this world, there are no monks :P Although you could hypothetically build an exoskeleton toi let you punch that hard, but that comes under equipment.
Duly noted.

sjm9876

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Re: Gaming Block (Game Discussion Thread) (Totally Not Roller's Block)
« Reply #643 on: November 02, 2013, 05:07:46 pm »

And because of course all my ideas come during NaNo month......
Possibly something based upon THIS.
Admittedly that's as far as the idea's come.
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My dreams are not unlike yours - they long for the safety, and break like a glass chandelier.
But there's laughter and oh there is love, just past the edge of our fears.
And there's chaos when push comes to shove, but it's music to my ears.

Sigtext

Parsely

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Re: Gaming Block (Game Discussion Thread) (Totally Not Roller's Block)
« Reply #644 on: November 05, 2013, 07:56:21 pm »

The greatest crossover suggestion/RTD roleplay thread ever: Super Dimensional Mobile Earth Defense Force: Enemy Known (in Star Ocean)

Players join one of the many "forces" of the Earth Republic Military Force, a force dedicated to forcing all alien forces out of the universe.
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