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Author Topic: Gaming Block (Game Discussion Thread) (Totally Not Roller's Block)  (Read 418355 times)

Nerjin

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Re: Gaming Block (Game Discussion Thread) (Totally Not Roller's Block)
« Reply #675 on: December 13, 2013, 10:37:49 pm »

I would be interested in a post-post-apocalyptic game, for what it's worth. As long as the mechanics don't take two full posts to describe.

That shouldn't be a problem. Most of the "complexities" will come from making a character. But that's more along the lines of "Use 40 points in these 7 stats, pick 3 TAG skills, and up to two traits."

So I guess there's enough interest for me to work on the game as it is. Still need to think of a thing to do with the story. Right now it looks like maybe post-post-apacalyptic. Maybe a few years after New Vegas. Hm... I'll have to think on that.
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Remuthra

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Re: Gaming Block (Game Discussion Thread) (Totally Not Roller's Block)
« Reply #676 on: December 13, 2013, 10:39:38 pm »

Could one focus one's character on forming a cult of personality in this roleplay?

Nerjin

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Re: Gaming Block (Game Discussion Thread) (Totally Not Roller's Block)
« Reply #677 on: December 13, 2013, 10:43:50 pm »

One can. Yes. There'll probably be an over-arching thing for you guys to do. But how you accomplish that is up to you. Or if you choose to accomplish it.
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The demon code prevents me from declining a rock-off challenge.

Is the admiral of the SS Lapidot.

Remuthra

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Re: Gaming Block (Game Discussion Thread) (Totally Not Roller's Block)
« Reply #678 on: December 13, 2013, 10:46:12 pm »

Well, my criterion is satisfied.

kj1225

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Re: Gaming Block (Game Discussion Thread) (Totally Not Roller's Block)
« Reply #679 on: December 14, 2013, 09:32:53 am »

Can we become a courier? Like you know who?
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Nerjin

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Re: Gaming Block (Game Discussion Thread) (Totally Not Roller's Block)
« Reply #680 on: December 14, 2013, 10:27:25 am »

I guess. I don't know how much call there'd be for it though.
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The demon code prevents me from declining a rock-off challenge.

Is the admiral of the SS Lapidot.

kj1225

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Re: Gaming Block (Game Discussion Thread) (Totally Not Roller's Block)
« Reply #681 on: December 14, 2013, 10:28:50 am »

Considering they deliver mail and do it by themselves I think they would be much sought after individuals.
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Funk

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Re: Gaming Block (Game Discussion Thread) (Totally Not Roller's Block)
« Reply #682 on: December 14, 2013, 01:08:28 pm »

Would anyone be interested in a team based design / strategy game?

My idea is to split the players in to 3 or more teams, each with there own country and army.
Turn wise it'd be split in to strategy where units can be ordered and moved around a hex map and design which is where new weapons get designed.

Rule wise im unsure how to do battles, and that is the main stumbling block.
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Agree, plus that's about the LAST thing *I* want to see from this kind of game - author spending valuable development time on useless graphics.

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Remuthra

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Re: Gaming Block (Game Discussion Thread) (Totally Not Roller's Block)
« Reply #683 on: December 14, 2013, 01:09:53 pm »

I would. Make Space Laser Satellites and such. And arm the Nukes with missile launchers.

Funk

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Re: Gaming Block (Game Discussion Thread) (Totally Not Roller's Block)
« Reply #684 on: December 14, 2013, 01:11:58 pm »

Setting it in space is a brilliant idea, man the amount of ass pull i can get away with up there.
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Agree, plus that's about the LAST thing *I* want to see from this kind of game - author spending valuable development time on useless graphics.

Unofficial slogan of Bay 12 Games.  

Death to the false emperor a warhammer40k SG

Remuthra

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Re: Gaming Block (Game Discussion Thread) (Totally Not Roller's Block)
« Reply #685 on: December 14, 2013, 01:14:25 pm »

If things get Stalematey, you can make aliens happen.

sjm9876

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Re: Gaming Block (Game Discussion Thread) (Totally Not Roller's Block)
« Reply #686 on: December 14, 2013, 02:01:56 pm »

As this is alive again, may as well float some RPG mechanics here, for a return to The Lone Isle (now with a slowly growing wiki!)
Spoiler: Basic system (click to show/hide)
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My dreams are not unlike yours - they long for the safety, and break like a glass chandelier.
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kj1225

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Re: Gaming Block (Game Discussion Thread) (Totally Not Roller's Block)
« Reply #687 on: December 14, 2013, 02:04:01 pm »

YEAH! I really liked the original game. A sequel sounds really fun!
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sjm9876

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Re: Gaming Block (Game Discussion Thread) (Totally Not Roller's Block)
« Reply #688 on: December 14, 2013, 02:09:01 pm »

Well the return will be post Christmas, and 'til then I plan to be working on the wiki, so I hope it happens :D
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My dreams are not unlike yours - they long for the safety, and break like a glass chandelier.
But there's laughter and oh there is love, just past the edge of our fears.
And there's chaos when push comes to shove, but it's music to my ears.

Sigtext

UristMcWanderer

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Re: Gaming Block (Game Discussion Thread) (Totally Not Roller's Block)
« Reply #689 on: December 14, 2013, 02:39:43 pm »

I'm back from a looooooooooooooooooong absence, noticed this, and realized I had a few different ideas for a forum game.

Would anyone be interested in a Fallout based Role-play? I'm trying to make a "Home-brewed" system using most of the stuff from Fallout 1 and 2. But before I go any further with it I'd like to know if there's any interest.
Something like this was exactly one of the games I had in mind, and I actually had a lot to think about it; though recently, I reconsidered making it into a suggestion game.
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