Was thinking of running an image suggestion game based off Papers Please. Need advice for the story and the mechanics.
See that bottom guy in the fetching ushanka? That's the PC. He lives in the glorious nation of Tejekov, one of the last few remaining communist nations in Europe. He works at a gun factory as a low-grade worker and is struggling to feed his kids. The game would be mostly rendered in the style above: primarily black and white with splashes of color here and there (Here it denotes the factions: black is civilian, red hoodie is a rebel, blue is a guard).
Here's how it would go. There would be a strict schedule. After [number] turns of daylight, the sun sets and it becomes night, meaning curfew happens, and if you're caught after curfew you get arrested. You also have to work for a few turns or else you don't get paid. You need to feed and heat your family with this money, and if you don't they will die one by one. However, as time goes on the country is growing more unstable. Rebel groups are forming, and an armed uprising is growing more and more likely. What scarce freedoms there were originally are repealed to stop the rebels, leaving you in the lurch. Your situation is getting desperate. What will you do?
So, what mechanics and plot points do you think would be good for this kinda thing? I was thinking of having a "quicksave" mechanic where any death/arrest that was triggered by an obvious trolly suggestion (Like "kick the guard in the balls") is reloaded from prior to the death/arrest. Also, what do you guys think of the artwork itself? Think it could carry a suggestion game?