I have developed an interest in running a succession writing game, and I think I may have a concept.
The game, such as it is, would revolve around forming a unified ideology around four sets of buzzwords (such as, for instance, Anthroneutral Cosmoxism, for a
randomly generated example) and four players. Each player on their turn writes a chapter about their set of buzzwords in a way that paints them as the way of the future or something of that nature. Then, when the four players are all done, the buzzwords in question then get passed to the next player in each case, who then writes about their interaction with the buzzword the player previously had. This continues until the point that all buzzwords are fully integrated and iterated from both perspectives, or until it seems like the whole thing looks halfway coherent, whichever comes first.
The selection of the buzzwords has two potential mechanisms. First, random generation - players are selected on a first-come-first-served basis, and the first four get five different random buzzwords each, they have to pick one and roll with it. If they can't work with it, next player in line gets the chance to be in. First people who manage to produce a chapter this way are actually in. The second method is that the players supply a single buzzword each, which may be more interesting (given that the buzzword generator is rather primitive and predictable, really) in the long run, and the best-sounding buzzwords along with the supplying players are put in the game.
Now, who thinks this may be a reasonably good idea?