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Author Topic: Gaming Block (Game Discussion Thread) (Totally Not Roller's Block)  (Read 418788 times)

Rolepgeek

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Re: Gaming Block (Game Discussion Thread) (Totally Not Roller's Block)
« Reply #1350 on: July 08, 2014, 10:40:33 pm »

Sorry boyz, ya can't start as Freebootahz. I knew that if you could everyone would want to, but that's something you have to work towards, not something you get right off the bat.
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BlitzDungeoneer

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Re: Gaming Block (Game Discussion Thread) (Totally Not Roller's Block)
« Reply #1351 on: July 10, 2014, 04:22:12 am »

Would there be any interest in an IRC Mutants and Masterminds 2nd Edition game?
I was thinking a setting in which you're part of an organization/guild that takes various missions. You would participate in these missions as a team.
What do you think?
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Parsely

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Re: Gaming Block (Game Discussion Thread) (Totally Not Roller's Block)
« Reply #1352 on: July 10, 2014, 06:47:42 am »

I'm interested. Everything I'm in is slow. What's mutants and masterminds?
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anailater

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Re: Gaming Block (Game Discussion Thread) (Totally Not Roller's Block)
« Reply #1353 on: July 10, 2014, 06:53:15 am »

Has anyone made a suggestion based lawyer game yet?
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Parsely

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Re: Gaming Block (Game Discussion Thread) (Totally Not Roller's Block)
« Reply #1354 on: July 10, 2014, 07:05:11 am »

I want to make a C&C Tiberium game about red zone excursions.
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IronyOwl

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Re: Gaming Block (Game Discussion Thread) (Totally Not Roller's Block)
« Reply #1355 on: July 10, 2014, 09:28:52 am »

I'm interested. Everything I'm in is slow. What's mutants and masterminds?
d20 superhero-themed system.

Has anyone made a suggestion based lawyer game yet?
This sounds oddly hilarious for reasons I'm unsure of.
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Rolepgeek

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Re: Gaming Block (Game Discussion Thread) (Totally Not Roller's Block)
« Reply #1356 on: July 10, 2014, 12:07:09 pm »

I like all of these ideas and find myself interested in all of them.
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adwarf

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Re: Gaming Block (Game Discussion Thread) (Totally Not Roller's Block)
« Reply #1357 on: July 10, 2014, 12:08:14 pm »

Has anyone made a suggestion based lawyer game yet?
You mean Phoenix Wright the Forum Game :V? It hasn't happened but it should.
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Nerjin

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Re: Gaming Block (Game Discussion Thread) (Totally Not Roller's Block)
« Reply #1358 on: July 11, 2014, 03:23:26 pm »

We should have a legend of zelda game yo.
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Funk

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Re: Gaming Block (Game Discussion Thread) (Totally Not Roller's Block)
« Reply #1359 on: July 12, 2014, 10:26:15 pm »

What do pepole think of an RPG, where the players are time travelers having to fix/change/protect history?
I was thinking of letting player pick a back ground as they have been lifted from there time zone to help some king of time protectoin agency.

Probaly need to brake skills down in to eras i.e. the viking has limited gun skill but bonus to melee fighting where as the cowboy get shooting bonus.

One idea i have is level of future shock/ tech levels to let characters from later time use / fix better weapons
After all any one can shoot a gun but fixing/ maintaining it is the hard part
Probably throw in psychic powers and cybernetics as well.

The other idea i've had is simply called you are a criminal(working title), basic idea of a RPG players are working for a mob boss who pulls strings and has some leverage forcing the players to do as he says.

Rules will probably be stolen/ reworked from Violence: The Roleplaying Game of Egregious and Repulsive Bloodshed.
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Agree, plus that's about the LAST thing *I* want to see from this kind of game - author spending valuable development time on useless graphics.

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Playergamer

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Re: Gaming Block (Game Discussion Thread) (Totally Not Roller's Block)
« Reply #1360 on: July 12, 2014, 10:31:10 pm »

Darkest of Days: The RPG? Awesome.
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kj1225

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Re: Gaming Block (Game Discussion Thread) (Totally Not Roller's Block)
« Reply #1361 on: July 13, 2014, 09:35:53 am »

So, would anyone be interested in a suggestion game based off of Payday slightly? You would control a character like Bain and help criminals through various hiests for various things and be able to upgrade them and give them hat and stuff.
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Playergamer

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Re: Gaming Block (Game Discussion Thread) (Totally Not Roller's Block)
« Reply #1362 on: July 13, 2014, 09:36:43 am »

...Yes pwease.
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Mesa

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Re: Gaming Block (Game Discussion Thread) (Totally Not Roller's Block)
« Reply #1363 on: July 13, 2014, 10:24:06 am »

Okay, so recently(-ish) I (well, Elephant Parade mostly) wanted to re-activate the Igynpadca Elltycopiae forum game in some way. (based on another forum game of mine)

The problem is, it's basically a MOBA played on the forums, and there was a lot of micromanagement involved, at least in the regular system. I've been trying to come up with a more abstracted and simplified system to reduce the enormous amount of micromanagement while still keeping the game relatively deep. Some concepts I had in regards to that:

- removal of secondary resources (mana) with some exceptions, like charges (think rogue class from WoW) (leaving cooldowns in)
- less skills per character (say, 2 + ultimate)
- no skill ranks (or less of them)
- a simplified shop system with few to no active items
- easier-to-calculate stats (health, physical damage, special damage, physical armor, special armor, speed...initiative?)
- smaller map(s)
- map objectives?
- progression? (upgrade stats of all heroes' after the game using points gained during the game)

If someone has any ideas to throw, don't hesitate to do so.
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Rolepgeek

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Re: Gaming Block (Game Discussion Thread) (Totally Not Roller's Block)
« Reply #1364 on: July 14, 2014, 11:14:56 pm »

Okay, so, I've never even played this game, but I've had a mech battling system in my head for a while now and it appears to be awesomeness condensed so-

Who wants to play Super Robot Wars-esque game?
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