Week 1 Fight ClubWelcome to Fight Club...
The first rule of Fight Club is: You do not talk about Fight Club.
The second rule of Fight Club is: You do not talk about Fight Club.
Third rule of Fight Club: Someone yells stop, goes limp, taps out - the fight is over.
Fourth rule: Only two guys to a fight.
Fifth rule: One fight at a time, fellas.
Sixth rule: No shirts, no shoes.
Seventh rule: Fights will go on as long as they have to.
And the eighth and final rule: If this is your first night at Fight Club, you have to fight.
Lou's bar sits at the point where the city centre, industrial district and inner city slums meet. As a result the bar above was full of the usual unsavoury types as Tyler and the members arrived. The barkeep saw to it that they left as the basement was opened. Voices echoed in the damp and humid space as Tyler once again went over the rules, low roofed with cardboard lining the floor, and a sticky sweet smell in the air. People prepared for thier fights, removing shirts, shoes, belts and rings in what looked like personal rituals. Tyler read out the list of this evenings fights.
Fight 1:Chuckie Norris. 6ft. Slim. 25 yrs old. Beard. Likes denim.
Attributes:
Strength +0, Speed +1, Intelligence -1, Endurance +0, Agility +0.
Skills/Traits:
Rudimentary kung-fu: +1 to all strike based attacks.
Obsessive: starting intelligence -1.
Vs.
Sandra Puma Wrightson. 5ft 8. Tough. Generic Caucasian female.
Attributes:
Strength +1, Speed +0, Intelligence +0, Endurance +1, Agility +1
Skills/Traits:
Cold, hard, survivor: +1 to any resilience checks (e.g pain rolls etc)
Eye for an eye: -1 defensive rolls to attacks on left side due to damaged eye.
Fight 2:Frank Estaloo. 6ft 2. Hirsute Yank.
Attributes:
Strength +2, Speed +0, Intelligence +0, Endurance +0, Agility +0
Skills/Traits:
Fear of rejection: Gains a +1 to all rolls in fights following a defeat, to a maximum of +3 (3 defeats in a row)
I just want to fight: -1 to all rolls outside of a fight.
Vs.
Dan Ackland. 6ft7. Tall. Large. Generic young Caucasian.
Attributes:
Strength +2, Speed +0, Intelligence -1, Endurance +1, Agility +0
Skills/Traits:
Berserker: first attack of a fight gets +1 bonus.
Not the brightest: skills require 2 uses to reach +1 level.
Fight 3:Richard Leroy. 6ft. Stocky. 43 yr old drunk.
Attributes:
Strength +1, Speed -1, Intelligence +0, Endurance +1, Agility -1.
Skills:
There is blood in my alcohol system: +2 to all rolls defending against pain.
Gutbuster: Will tire during long fights. -1 to all rolls if fight goes on longer than 4 phases.
Vs.
Mason Perez. 5ft 10. Slim/toned. Latino.
Attributes:
Strength +1, Speed+0, Intelligence +0, Endurance +1, Agility +0
Skills/Traits:
Rage: +1 to offensive rolls following injuries. -1 to defensive rolls following injuries.
Ambitious: +1 when using a skill for the first time.
A nice even number of fighters, all first timers ready to cut thier teeth.
Please submit a general instruction for how you would like your fighter to conduct themselves in the fight, and I will roll for the result. Remeber, no-one cares if you win or lose, only that you have a good fight.