Have to say, I am very charmed by the idea of this mod - Definitely willing to contribute.
Well, MK, how far and into what direction do you want to take this?
Changing elves to drow, switching humans with some other creature (I for one would go for troglodytes) should fit the setting well. Perhaps changing the dwarves into somewhat more hardy and desperate for life people than their vanilla counterparts would be adequate. The caverns are far more dangerous after all – butchering sentinents and such ought to be acceptable under such conditions.
In caverns insects, reptiles and amphibious creatures will be appearing much more often than the rather ill-suiting mammals. With a leather-shortage, making chitin and scales into armour would have a nice ring to it.
[MATERIAL_REACTION_PRODUCT:TAN_MAT:LOCAL_CREATURE_MAT:LEATHER] added to chitin and scales, should make them leather-able (... i think). Adding interactions that turn chitin and scales into leather-material without changing their names would be ofc preferable, but I never really worked with interactions or materials before. Looking at their temp, they don’t look all that different in yield and such. Pretty sure the later method would be the better one, albeit the workaround should do too.
While there are quite some nice ideas already given, my thoughts went mainly towards the domestic animals. We don’t want cows and chickens running around in our caverns, now do we? The composition of fur, eggs, milk, wagon-puller and misc butchery products is not the same as in vanilla, but I try/ied to give several options for each of these needs. I will add the raws later on when they are ready and (somewhat) tested. Well, here goes..
Horn monitorA medium-sized lizard, with horns on its head. Their good sense of smell makes them adept hunters.
Preferred for their aggressive behaviour. They can receive war and hunting training.
Gorger These small predatory turtles lack a beak and hunt with their stretchable tongues alone.
Preferred for their eating habits. They hunt vermin and – of course – have a shell.
UrtA cousin of the common giant rat, it has been bred to become a beast of labour.
Preferred for their fuzzy fur. They are able to pull wagons and give milk and wool.
LutriDomesticated primarily for their fur, these aquatic mammals retain their playfulness.
Preferred for their playful nature. They give milk and wool.
TarchAlbeit adults are highly toxic, the eggs of these newts are prized for their nutritious value.
Preferred for their protruding eyes. They lay eggs. Toxic blood and meat. (Fun times ahead)
HobblerThese small monopods commonly search the ground for the small insects that form its diet.
Preferred for their odd movement. They lay eggs.
Fleece Spider (A
real treat for all arachnophobics out there
)
Covered extensively with fur, these insects are quite hardy for their size.
Preferred for their fluffy looks. They are able to pull wagons and give wool.
ClawfishThese imposing crustaceans are mainly used for heavy labour.
Preferred for their impressive claws. They are able to pull wagons and lay eggs. Somewhat prone to rage.
Nectar antPrized for the honey that the females accumulate, they are rather big for ants.
Preferred for their delicious honey. They lay eggs and can be “milked” for honey. Male drones are way more common ~ 5:1 – females have ofc higher petvalue as well.
Quite a few animals “hatch” their eggs inside, not unlike mammals. For conviences sake all “non-egg” creatures are that type.
On a misc note, we might need some new vermin as well. Not all of them fit the caverns, especially bees.