Halloween event has started from now until November 10. Hope you like grinding pumpkins!
Also a patch. The ESF/Engineer auto-repair is now a certed ability for Engineer with three ranks, R1 auto-repair ESFs, R2 repairs Liberators, R3 repairs Galaxies. Valkyries don't get it since they can have an onboard engineer repair it faster(note: prior patch limited it to only one engineer repairing). For reference, prior to this patch, an Engineer flying an ESF would effectively have the Auto-Repair(rank 1) equipped, allowing the vehicle to repair itself while still freeing up the passive equipment slot for something more useful like Stealth(by the way, Stealth is useful).
Sunderer health buffed by 25%. Tanks now take 15% more damage from side hits(prior patch removed side damage, giving only 2x rear damage).
Hornets and Liberator belly cannons nerfed against Gals/Libs/Valks, though the resist value for Valks is still negative(meaning they take more damage than normal). Annoyed since I use Hornets for heavycraft bombing, though it still may be viable.
Archer nerfed against tanks(prior update buffed damage against tanks while nerfing damage against MAXes).
Walker has been mostly nerfed against soft targets, slight buff against hard targets, while the Walkers mounted on MBTs, Harassers, and ANTs have had their minimum damage buffed with a corresponding reduction in falloff.
Flak of every kind, on the other hand, has been buffed, except the player-built flak turret, which has been renamed Hoplon and nerfed hard. The Hoplon is probably worse now than the static Aspis Flak Turret at bases.
Lolpods have had a direct-hit damage nerf.