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How many outfits are we going to have (in the name of Science)?

1: NC
2: NC and TR
3: NC, TR and Vanu

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Author Topic: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.  (Read 1138559 times)

miauw62

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #11940 on: January 18, 2016, 04:07:31 pm »

Harasser drivers are 90% people who think they are or want to be (nothing wrong with that, practice makes perfect) mlg pro harasser eliminators and 10% actual mlg pro harasser eliminators, in my experience. It helps that a lot of sunderers are just lonely dudes driving a sundie to the front lines for XP, so they often aren't gunned.
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Quote from: NW_Kohaku
they wouldn't be able to tell the difference between the raving confessions of a mass murdering cannibal from a recipe to bake a pie.
Knowing Belgium, everyone will vote for themselves out of mistrust for anyone else, and some kind of weird direct democracy coalition will need to be formed from 11 million or so individuals.

Man of Paper

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #11941 on: January 18, 2016, 05:29:48 pm »

I was sniping (of course) from a ridgeline outside of the base you need to drop underground into I think on Indar. As I was picking dudes off, I peeked over the cover to my left and saw two of those deployable TR tanks (lightnings?) and a half dozen infantry supported by two maxes.
I began marking targets and soon afterward they were getting nailed by aircraft. It provided great sound masking for my shots. One tank suffered a catastrophic kill while the other fled smoking. Most of the infantry were creamed and I felt like such a badass. This game has been making me happy in my monkeybrain.
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Aklyon

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #11942 on: January 18, 2016, 05:31:41 pm »

Usually either Sunderers have a driver, or they have a gunner. Its rare to see both at once unless a squad is involved.
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Crystalline (SG)
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Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

Akura

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #11943 on: January 18, 2016, 06:19:51 pm »

Well, piss. I was doing a decent job against 2-3 Vanu Scythes when I got disconnected.

EDIT: Seems like everyone was disconnected. I went back to the place I was, and instead of a pitched battle there was silence and isolation.

EDIT2: Had a fun run being the Prowler gunner for one 13ountyhunter. Got over 9000XP(minus the penalty for not giving these guys money), though it was more assists with kills than actual kills.
« Last Edit: January 18, 2016, 08:45:19 pm by Akura »
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Ozyton

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #11944 on: January 28, 2016, 01:19:20 pm »

Okay, while I don't have any news most of you would care about I just heard something really interesting. For those of you who don't know about Wrel he is probably the 'leader' of the Planetside community so to speak. Well, now apparently he officially works at DBG. I strongly suspect he's part of the reason we got the leadership update in the first place, since he's been working 'behind the scenes' since November.
Quote from: Wrel
Basically I'm helping do whatever needs to be done. Burness shoulders a lot of the burden on the balance and construction stuff, so I'm able to help with that. Players Studio stuff getting processed, that's a big (easy, but time consuming) task to take care of. Designing new weapons, abilities, items and features, floating ideas and being able to speak with the team about how feasible they are/are not, helping plan for the future. I can potentially do anything that isn't code, UI, or art.
The perspective of a three year veteran is helpful for a number of reasons as well. The biggest one is just that, when you work on a game for a long time, you get really close to it and your vision narrows. So a "fresh set of eyes," is a good thing to have from time to time.
I won't be working with Daybreak forever, but I'm happy to help for as long as they need me.
So maybe we can expect a balance pass to occur soon. The devs also mentioned they were reskinning the old Annihilator to look better and to take less system resources, so maybe in the future we'll get even more diverse/better weapon models and textures as well? Maybe we'll even see ladder sights on rocket launchers some day.

Wrel has some pretty good ideas for the game, it's only a question of whether or not he can help implement them. People already complain about how bad the game runs and crashes, but the more complex you make a machine the more likely it is to break and it's hard to get around that.

Aklyon

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #11945 on: January 28, 2016, 01:26:42 pm »

Wrel working there? We might actually get something interesting sooner rather than later, perhaps.
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Crystalline (SG)
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Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

zombat

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #11946 on: January 28, 2016, 01:54:51 pm »

Whats his job title?
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Ozyton

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #11947 on: February 01, 2016, 09:52:43 pm »

Kanil

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #11948 on: February 01, 2016, 11:22:22 pm »

Tankjacking!  :D

Get out your Wraith Flashes, boys -- we've got repair crews to hunt.
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Yah, it sounds like minecraft with content, you have obviously missed the point, people dont like content, they like different coloured blocks.
Seems to work fine with my copy. As soon as I loaded the human caravan came by and the world burst into fire.

Sensei

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #11949 on: February 02, 2016, 12:27:50 am »

Started playing again, a little. Do we still have an outfit to call home anywhere?
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Skyrunner

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #11950 on: February 02, 2016, 12:32:16 am »

I'm imagining the vehicle stealing would be faster on unoccupied vehicles, scaling with how many people are inside (1, 2, 3... up to a fully loaded sundie). If you're a MBT with two people inside and don't notice an infiltrator hacking you, you don't deserve to have that MBT :P
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Ozyton

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #11951 on: February 02, 2016, 12:34:16 am »

I'm imagining the vehicle stealing would be faster on unoccupied vehicles, scaling with how many people are inside (1, 2, 3... up to a fully loaded sundie). If you're a MBT with two people inside and don't notice an infiltrator hacking you, you don't deserve to have that MBT :P
A lot of people are complaining that they won't be able to camp their lockdown prowlers and snipe for ages anymore.

Started playing again, a little. Do we still have an outfit to call home anywhere?
Not really. You're better off finding a group of people more dedicated to the game.

TolyK

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #11952 on: February 02, 2016, 05:37:18 am »

That video calls for a new computer for me.
DBG seriously is doing better now that they're independant.
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Aklyon

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #11953 on: February 02, 2016, 11:03:12 am »

I'm imagining the vehicle stealing would be faster on unoccupied vehicles, scaling with how many people are inside (1, 2, 3... up to a fully loaded sundie). If you're a MBT with two people inside and don't notice an infiltrator hacking you, you don't deserve to have that MBT :P
A lot of people are complaining that they won't be able to camp their lockdown prowlers and snipe for ages anymore.
Sounds like if they nerf the others enough it'll balance back out in favor of the magrider.
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Crystalline (SG)
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Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

miauw62

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #11954 on: February 02, 2016, 11:58:40 am »

being able to hack vehicles with somebody inside is pretty silly imo. fairly sure that 1. infiltrators can hack while cloaked and 2. they have a cloak that stays on as long as they aren't moving, which could make this new feature pretty dumb...

E:
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« Last Edit: February 02, 2016, 12:01:29 pm by miauw62 »
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Quote from: NW_Kohaku
they wouldn't be able to tell the difference between the raving confessions of a mass murdering cannibal from a recipe to bake a pie.
Knowing Belgium, everyone will vote for themselves out of mistrust for anyone else, and some kind of weird direct democracy coalition will need to be formed from 11 million or so individuals.
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