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How many outfits are we going to have (in the name of Science)?

1: NC
2: NC and TR
3: NC, TR and Vanu

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Author Topic: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.  (Read 1137316 times)

Rolan7

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #11730 on: July 15, 2015, 11:34:57 pm »

okay screwit I'm going to post this here, my official voice debut on bay12: https://www.youtube.com/watch?v=NuJmtF_tQmQ
It's only 3.5 minutes but if nothing else, skip to 3:00.  The end is the best part.
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Ozyton

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #11731 on: July 16, 2015, 12:19:13 am »

I don't know why the spawn points disappeared before you had spawned, but they either undeployed their sunderers while you were at the equip screen, or the game assigned you to a lattice line din the equip screen. You can't deploy directly to bases that aren't on the lattice unless there's squad people there, if I remember right.

I'm surprised you didn't notice that infiltrator, with him showing up on the minimap.

Your sunder exploded pretty much immediately as you spawned on it. Your first instinct that it was a bad place to put it was correct =p

What server do you play on?

Rolan7

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #11732 on: July 16, 2015, 12:23:39 am »

Connery, which is the wrong coast.  But my brother plays there, and I'm technically part of the outfit he's in... but I can't say that I have more fun when I'm with them.  It's mostly galaxy drops, IE long periods of confusing passenger time followed by brief periods of being a heavy firing on tanks.

I'd rather run around like a headless chicken with a medigun, reviving people in spots where they'll just die again ;)

Oh also I was *really* drunk when I posted that.  I'm still quite buzzed, I'm just used to typing through it.

As for the minimap, I tend to ignore it as a medic.  Because the medical icons bug the hell out of me.  I've played support in too many games to filter out their useless fricken non-information argleblargle

Though at 1:30 I actually sorta pause and scan for whoever was over there, based on the minimap blip.  I just didn't see anyone, and I don't have a good minimap-terrain translation in my head.  So when I didn't spot anyone, I assumed they were behind something or far away.  Heh, also the blip reappeared *right* when I moved away.  And when I moved back at 1:44, the icon disappeared again.  Until he ran out from the rocks and gunned me down.  I saw him at 1:48 but my first instinct was to run rather than gun.  Works a lot better in pitched battle than 1-on-1.
« Last Edit: July 16, 2015, 12:37:52 am by Rolan7 »
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Quote from: Fallen London, one Unthinkable Hope
This one didn't want to be who they was. On the Surface – it was a dull, unconsidered sadness. But everything changed. Which implied everything could change.

zombat

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #11733 on: July 17, 2015, 12:19:48 pm »

I really wish Planetside was the game it could have been instead of what it is.
Atleast the original is now F2P without any cash shop or other such BS.

Now if only people played it...
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PrimusRibbus

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #11734 on: July 17, 2015, 01:47:13 pm »

I really wish Planetside was the game it could have been instead of what it is.
Atleast the original is now F2P without any cash shop or other such BS.

Now if only people played it...

Not to put words in his mouth, but it seems like his statement applies as much (if not moreso) to Planetside 1.

There's a reason why all the old players didn't come back to PS1 after it went F2P.
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zombat

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #11735 on: July 17, 2015, 02:27:31 pm »

I went back.

Then quit when the player numbers was near zero, the lag was bad because the only server was in vegas, and there were some big 'bugs' due to holiday mode being left on and no one at SOE apparently knew how to turn it off.
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Dutrius

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #11736 on: August 01, 2015, 01:32:58 pm »

Any TR on Miller here? I'm thinking of starting a Bay12 outfit.

My in game name is Dutrius btw.
« Last Edit: August 01, 2015, 02:54:51 pm by Dutrius »
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Aseaheru

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #11737 on: August 21, 2015, 05:43:04 pm »

 Miller is west coast, yes? If it is, I look forward to killing your bullet-hosing body.

 In other TR related news, the Bay12 outfit on Emerald managed to get its name on a number of areas it captured. Of course, this was at 7AM, and everyone was off on another continent killing eachother, but the point still stands.
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Twinwolf

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #11738 on: August 21, 2015, 05:48:56 pm »

I just got Planetside 2 on the PS4. I don't suppose any other B12ers have it for that platform?
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Dutrius

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #11739 on: August 21, 2015, 05:53:08 pm »

Miller's one of the EU servers.
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Aseaheru

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #11740 on: August 21, 2015, 08:19:29 pm »

 Right. Good to remember...
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Graknorke

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #11741 on: August 22, 2015, 04:52:47 pm »

I have a Vanu character on Miller, but haven't played in years and don't plan to in the immediate future. That might change when I get my new computer though IDK.
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sambojin

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #11742 on: August 22, 2015, 05:09:03 pm »

I just got Planetside 2 on the PS4. I don't suppose any other B12ers have it for that platform?

Not that I know of. How well does it play? What are the server populations like?

It probably wouldn't be too hard to get a few people playing, with the current CoD:BO3 beta being the flavour of the FPS month. Just tell anyone without a key that there's an awesome free FPS with jetpacks and wallrunning and stuff. Slightly larger than 16v16 servers too!
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Twinwolf

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #11743 on: August 22, 2015, 05:12:45 pm »

Framerate is steady, controls take some learning. As for population, there really don't seem to be very many, but that might just be on the tutorial continent. Still many more people per "match" than any other FPS barring the original.
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Of course, Twin is neither man nor woman but an unholy eldritch abomination like every other Bay12er. The difference is they hide it better.
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<Caellath>: Twinwolf, your thirst for blood has been noted.

Akura

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #11744 on: August 28, 2015, 04:43:55 am »

I was looking at this, but I might balk a bit at the system requirements. My system is about... half of the minimum specs.
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