Striker was a decent weapon on release etc. etc.
Yes, and for the longest time the PPA was considered incredibly overpowered until it was 'nerfed' and I hadn't seen anyone use it since. The thing is, if people didn't have to specifically pay for those weapons balancing them would probably be easier because as it stands you could be buying into something that later becomes useless or changes into something you didn't want in the first place. They would be more free to change the numbers and mechanics around without making people feel like they are wasting their money, or even being robbed so to speak.
Now I want to know if its viable for newcomers.
Heh... heheheheh... hehehehahahahahaaaaaa....
Let's just say that the most newb-friendly thing about the game is probably a decent squad/platoon. For the most part every squad I've joined that has any experienced players will (depending on the situation) go out of their way to help newbies acclimate themselves to the game. I think a lot of them know how difficult it is to retain players in this kind of game. There's even times when experience players kill "BR 1" players where they will send PMs to them to try to help despite being 'the enemy'.
Nah, NC is just the faction with the most shotguns. Ya can't aim well so you shoot everything in front of you
As an NC main I am saddened that the devs think that shotguns should be the NC's "gimmick" weapons. VS get infinite ammo, TR gets miniguns, NC gets... shafted. The Jackhammer is the most accurate shotgun as far as I know which is pretty neat, but I'd still rather have railguns and the like. It also doesn't help that shotguns are very annoying to fight against and feel pretty cheap in a lot of situations, especially because of clientside hit detection where someone can around a corner and shoot you in the head before they've even rendered on your screen.
I hear a lot of people complain about scatmaxes, but I still die fairly quickly to VS maxes and they can engage effectively from longer range. TR maxes honestly should get slightly lower damage guns with faster fire rate, because right now they don't feel very TR-like.
EDIT: Oh, I also wanna point out how funny that statement is because supposedly the NC has the highest 'skill cap' for weapons in the game with their 200 damage guns. Sometimes when I play on TR I feel like I'm playing Call of Duty where my weapon just sprays a stream of lasers with no recoil.