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How many outfits are we going to have (in the name of Science)?

1: NC
2: NC and TR
3: NC, TR and Vanu

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Author Topic: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.  (Read 1133768 times)

Ozyton

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #10335 on: April 28, 2014, 04:34:59 pm »

They are similar in that they're semi-auto.

The Vandal is considered the best scout rifle right now if I remember correctly.

Jim Groovester

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #10336 on: April 28, 2014, 04:35:53 pm »

They're essentially halfway between BRs and semi-auto SRs, but more like BRs than the crummy semi-auto SRs. You should probably grab the Vandal because that gun makes me mad when people kill me with it and makes me curse the weapon rather than the user, which is a sign of a good gun.
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zombat

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #10337 on: April 29, 2014, 03:19:23 pm »

Quote
Q: I don’t see PlanetSide 1 mentioned anywhere, are they eligible for this program?
 A: We will offer PlanetSide 1 as free to play game for everyone when the new program rolls out, on or about April 29th, 2014 (or sooner!). Please note that PS1 has no Marketplace and will not see further game development. We know that a large number of people have played it in the past, and we hope you’ll enjoy it again, on us.

Awesome, now you unlucky lot can see what a proper MMOFPS not bogged down with microtransaction BS is like.

Too bad it wont be supported at all so it'll be rife with the old hacks
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Sensei

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #10338 on: April 29, 2014, 04:10:04 pm »

Quote
Q: I don’t see PlanetSide 1 mentioned anywhere, are they eligible for this program?
 A: We will offer PlanetSide 1 as free to play game for everyone when the new program rolls out, on or about April 29th, 2014 (or sooner!). Please note that PS1 has no Marketplace and will not see further game development. We know that a large number of people have played it in the past, and we hope you’ll enjoy it again, on us.

Awesome, now you unlucky lot can see what a proper MMOFPS not bogged down with microtransaction BS is like.

Too bad it wont be supported at all so it'll be rife with the old hacks
Soooo... did that happen yet?
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Aklyon

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #10339 on: April 29, 2014, 06:02:19 pm »

Quote
Q: I don’t see PlanetSide 1 mentioned anywhere, are they eligible for this program?
 A: We will offer PlanetSide 1 as free to play game for everyone when the new program rolls out, on or about April 29th, 2014 (or sooner!). Please note that PS1 has no Marketplace and will not see further game development. We know that a large number of people have played it in the past, and we hope you’ll enjoy it again, on us.

Awesome, now you unlucky lot can see what a proper MMOFPS not bogged down with microtransaction BS is like.

Too bad it wont be supported at all so it'll be rife with the old hacks
Did you expect it to not be rife with the old hacks?
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Crystalline (SG)
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It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

mosshadow

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #10340 on: April 29, 2014, 10:04:38 pm »

Dang it. The game is still offline due to SOE integration
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Xardalas

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #10341 on: April 30, 2014, 11:37:59 am »

Oh the joys of trying to learn how to fly. I'm not leaving the VR dammit till I can weave in and out of those fucking trees.
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Niveras

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #10342 on: April 30, 2014, 03:12:39 pm »

I've heard some people use a controller/gamepad for that. I've tried it a little myself and it does seem like it could be better than keyboard/mouse; however, because there are no default controls it takes not only practice but acclimatization to figure out how much better it can work. Chiefly what works best in terms of mapping throttle, elevation, roll, and bank between the two axes of each stick, and various other buttons.
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Xardalas

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #10343 on: April 30, 2014, 04:18:01 pm »

I use a mouse and keyboard. I still pretty much suck at flying. I seriously doubt I'd be able to do much beyond making the other ESF's chase after me to shoot me down. Any kind of dogfighting is beyond me.
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Ozyton

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #10344 on: April 30, 2014, 05:46:56 pm »

This is one of the reasons I'm anticipating the Valkyrie, if it's anything like I'm imagining it would be. I'm imagining ESF's to be the 'fighter jet' sort of vehicle while the Valkyrie be more helicopter gunship type thing. I'm more interested in helicopter type stuff than fixed-wing/dogfighting. I'd be all over an MI-24 type craft.

Aseaheru

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #10345 on: April 30, 2014, 05:51:17 pm »

Yes, that should be fun.
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sambojin

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #10346 on: April 30, 2014, 06:01:23 pm »

Except that no matter what you're imagining, ESFs are heli-type vehicles. Just without the boring gravity or aerodynamics bits to worry you. They have some jet mixed in, but that's just easy forward thrust without tilt.

All air vehicles in PS2 are this mix really. I'm assuming the Valkyrie will follow suit (although, fixed angle thrusters, meaning tilt-for-forward-motion would be cool).
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Myroc

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #10347 on: April 30, 2014, 06:07:16 pm »

Except that no matter what you're imagining, ESFs are heli-type vehicles. Just without the boring gravity or aerodynamics bits to worry you. They have some jet mixed in, but that's just easy forward thrust without tilt.
Pretty much this. Coping with the existence of ESFs is a lot easier (even though I still think they're far too versatile than what I'd really like) once you realize that they are actually choppers disguised as high-tech fighter planes instead of actual fighter planes. Amusingly, I get the feeling that the Valkyrie, with a high velocity and rumble-seats to fit Heavy Assaults with AA Launchers, are going to end up being fighter planes disguised as high-tech choppers.
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Ozyton

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #10348 on: April 30, 2014, 06:11:26 pm »

Ah, yeah, the whole VTOL thing is kinda... a thing... >_>

I wonder if Valks will get nerfed into the ground sometime after launch like the Harasser was because of the gunner + skid gunner combo

Tiruin

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #10349 on: April 30, 2014, 11:47:54 pm »

*sighs*
I think I'm going to quit this game :/
Random crashes on Briggs.
All the damn time.

Except that no matter what you're imagining, ESFs are heli-type vehicles. Just without the boring gravity or aerodynamics bits to worry you. They have some jet mixed in, but that's just easy forward thrust without tilt.
Pretty much this. Coping with the existence of ESFs is a lot easier (even though I still think they're far too versatile than what I'd really like) once you realize that they are actually choppers disguised as high-tech fighter planes instead of actual fighter planes. Amusingly, I get the feeling that the Valkyrie, with a high velocity and rumble-seats to fit Heavy Assaults with AA Launchers, are going to end up being fighter planes disguised as high-tech choppers.
...Valkyrie? o_O
Also, the ESFs currently defy physics due to how they stop in mid-air (or they lack thruster graphics to show that).
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