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How many outfits are we going to have (in the name of Science)?

1: NC
2: NC and TR
3: NC, TR and Vanu

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Author Topic: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.  (Read 1134376 times)

Aseaheru

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #10080 on: April 09, 2014, 06:37:26 pm »

Right, so I have checked and for my players I am NC on Connery and Ceres and VS on Miller.
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Glloyd

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #10081 on: April 09, 2014, 07:40:08 pm »

I'm most impressed with the guys who can do this.

Watched more of his videos. Holy shit, that guy is an amazing pilot. I mean, I thought I was okay... Nope.

Aseaheru

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #10082 on: April 09, 2014, 07:58:12 pm »

There was one dude linked to back a few pages, he was shockingly good.
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Skyrunner

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #10083 on: April 09, 2014, 08:01:44 pm »

The darklight is required to spot stalker infiltrators.
So short ranged. >.>
So mostly useless. <.<

Useless compared to what? The laser sight? If you are using your sidearm at a range where you need to use the laser to be effective, you should be ADS.
What is ADS?
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Ozyton

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #10084 on: April 09, 2014, 08:03:04 pm »

Aim Down Sights

Default is right click

Aseaheru

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #10085 on: April 09, 2014, 08:19:45 pm »

...
...
People dont aim down sights? Ir reduces dispersion...
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Aklyon

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #10086 on: April 09, 2014, 08:22:09 pm »

...
...
People dont aim down sights? Ir reduces dispersion...
Its less people don't aim and more not everyone immediately think its called ADS. Usually I hear 'Aiming' or 'scope mode' from people I've played shooter things with.
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Aseaheru

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #10087 on: April 09, 2014, 08:34:14 pm »

True enough.
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Tiruin

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #10088 on: April 09, 2014, 08:56:27 pm »

...
...
People dont aim down sights? Ir reduces dispersion...
Its less people don't aim and more not everyone immediately think its called ADS. Usually I hear 'Aiming' or 'scope mode' from people I've played shooter things with.
And pretty much how the acronym is used. >_>

On that note...Toaster's video showed the Reaver evading by spinning...well, rolling?
Huh. Didn't know that could work that way. Every darn time I tried evading, people hit me and that was by running away in curvy curves :I
Either I played against competent AA players or I'm just unlucky. <_<
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Aseaheru

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Tiruin

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #10090 on: April 09, 2014, 09:28:00 pm »

Well, it is apparently easy for the TR.

O_o
Well, at least there's something I know I've been doing right since the start.
Yay physics knowledge!
No wonder I can get kills as a medic :D
Well, not as good at that guy but still.
Now I know what to plan for...in the next months to earn~
creds cost so much ;-;
« Last Edit: April 09, 2014, 09:53:54 pm by Tiruin »
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Aseaheru

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #10091 on: April 09, 2014, 10:00:07 pm »

There are alot of things in that vein, many, many tutorials there.
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TheDarkStar

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #10092 on: April 09, 2014, 10:10:26 pm »

Personally, I tend to dislike heavy assault because it relies too much on who shoots first. As light assault, I avoid the problem by killing people before they realize that someone is shooting them from above.
« Last Edit: April 09, 2014, 10:12:00 pm by TheDarkStar »
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Jim Groovester

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #10093 on: April 09, 2014, 10:25:36 pm »

But HA lets you win every fight you should and many fights you shouldn't. Like situations where somebody gets the drop on you and starts shooting at you.

I've won 3v1s as Heavy Assault.
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I understood nothing, contributed nothing, but still got to win, so good game everybody else.

Mono124

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #10094 on: April 09, 2014, 10:40:41 pm »

But HA lets you win every fight you should and many fights you shouldn't. Like situations where somebody gets the drop on you and starts shooting at you.

I've won 3v1s as Heavy Assault.
Rolling a medic can let you win way too many fights you shouldn't. The number of times I have popped a squat and hit my ability while firing full auto with the Corvus as VS and won against a HA with its shield up is ridiculous. Being able to self heal and hitting the ability as soon as you get shot or right before you get shot can let you survive almost any 1v1, and 2v1 isn't out of the question either. If you get the drop, you can even win 3v1 or 4v1 as a medic if you're upgraded.. and this is with the Corvus at short range. If I was using the H-V45 at close range I would easily win 2v1 and 3v1 close encounters. Medic's are easily one of the most powerful classes imho, simply because the assault rifles have decent range, good firing rate, nice damage, and they can self heal. If you don't get headshot by an infiltrator, you can generally kill them if they are within 400m. If you pop a squat and hit that ability, you can kill HAs. The only thing that eats me up is 1v1 against a MAX, and that's just because generally I can't get close enough to plant C4 on them before they dash off and pick me at range.
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