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How many outfits are we going to have (in the name of Science)?

1: NC
2: NC and TR
3: NC, TR and Vanu

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Author Topic: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.  (Read 1134646 times)

Duuvian

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #9930 on: March 31, 2014, 07:24:07 am »

NC on Mattherson here

To TR players:

What are your opinions on being killed by a BR100 VS heavy using the Orion going dadadada while aiming down the sights? How would that rate compared to that be as headshakable as a BR100 NC heavy using the Jackhammer doing the same thing except hipfire?

Am I the only one who wishes all the realms had a .75 strafe gun for all the auto gun types or would that be the main gun to use per faction? I'm not sure if NS weapons are all .75 ADS movement speed or not, but even if they are it would be cool to have empire specific ones.

I also wish there was more of a delay before you can change direction from moving one way to the other. Like if your strafing right, it should take a moment to decelerate from that direction and then start moving the other way. Does that sound cool? I know I sometimes do the switch strafe directions move but I usually use .50 strafe speed guns so I wonder if it would be so terrible to have both of the above in combination?
« Last Edit: March 31, 2014, 10:00:46 am by Duuvian »
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Aklyon

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #9931 on: March 31, 2014, 09:10:52 am »

Wait, is everyone here NC? >_>
I'm VS, because lasers plasmafire.
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TolyK

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #9932 on: March 31, 2014, 01:47:51 pm »

I play all, but least of all TR. :P
NC on Mattherson here

To TR players:

What are your opinions on being killed by a BR100 VS heavy using the Orion going dadadada while aiming down the sights? How would that rate compared to that be as headshakable as a BR100 NC heavy using the Jackhammer doing the same thing except hipfire?

Am I the only one who wishes all the realms had a .75 strafe gun for all the auto gun types or would that be the main gun to use per faction? I'm not sure if NS weapons are all .75 ADS movement speed or not, but even if they are it would be cool to have empire specific ones.

I also wish there was more of a delay before you can change direction from moving one way to the other. Like if your strafing right, it should take a moment to decelerate from that direction and then start moving the other way. Does that sound cool? I know I sometimes do the switch strafe directions move but I usually use .50 strafe speed guns so I wonder if it would be so terrible to have both of the above in combination?
"Mobility" is a VS trait, apparently, so.
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Jim Groovester

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #9933 on: March 31, 2014, 06:58:28 pm »

Wait, is everyone here NC? >_>
Mostly yes. B12 likes to play the gimped faction.

Bwaha.

NC. Gimped.

Bwaha.

I'm TR by the way.

To TR players:

What are your opinions on being killed by a BR100 VS heavy using the Orion going dadadada while aiming down the sights? How would that rate compared to that be as headshakable as a BR100 NC heavy using the Jackhammer doing the same thing except hipfire?

They're both bullshit cheesefests.

The only way to beat the TTK of those guns is to get headshots but oh wait they can just adadadada dance and kill you.

The Jackhammer in particular is a terrifying gun of ultra cheesiness, what with its range and burst fire mode.

Am I the only one who wishes all the realms had a .75 strafe gun for all the auto gun types or would that be the main gun to use per faction?

It would be the go-to gun.
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Toaster

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #9934 on: March 31, 2014, 07:24:17 pm »

Wait, is everyone here NC? >_>
Mostly yes. B12 likes to play the gimped faction.

Bwaha.

NC. Gimped.

Bwaha.

I'm TR by the way.

They USED to be gimped.  I do agree that it is TR's turn for the shaft.
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Sonlirain

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #9935 on: March 31, 2014, 07:30:30 pm »

Since the nerfs dispensed to G2A launchers i started using the TR minigun as a ghetto basilisk for plinking at aircraft since the missiles are so utterly retarded.
Sadly said minigun is also kinda crap against infantry due to the lower RoF when spinning up and crap accuracy once it reaches max RoF.

Also i'm nearning 1k certs and wonder what should i buy. I'm thinking about either maxing the stealth on my mossie OR buying coyotes for some all round anti infantry/aircraft duty... or get a locust.
I used to have tomcats but dropped them since the nerf and i assume their AI got even dumber after seeing what happened to handheld launchers.

Also yah B12 started playing when NC was utter crap. Now TR is getting pissed on while teh VS dancing queens reign on the dancefloors of all continents.
« Last Edit: March 31, 2014, 07:32:26 pm by Sonlirain »
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Aseaheru

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #9936 on: March 31, 2014, 09:56:42 pm »

I am NC on two servers, VS on the 3ed because friends...
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TolyK

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #9937 on: April 01, 2014, 03:35:16 am »

And I seem to play on the underpopped faction on all three servers. Whoopsies! :D
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Myroc

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #9938 on: April 01, 2014, 04:34:59 am »

As an NC player, I don't think NC could be considered gimped as it currently stands. There are still a few things that could stand to be buffed or adjusted (like our MAXes that can't kill anything beyond arms reach, or *cringe* the Canister shotgun vehicle secondary), but we are far from useless.
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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #9939 on: April 01, 2014, 04:45:27 am »

But Reaver is way too big of a target, it clearly makes NC the worst faction :P
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TolyK

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #9940 on: April 01, 2014, 04:52:19 am »

(Scythe hitbox is the widest, since flak between the "razors" also deals full damage...)
:P
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Toaster

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #9941 on: April 01, 2014, 09:14:25 am »

As an NC player, I don't think NC could be considered gimped as it currently stands. There are still a few things that could stand to be buffed or adjusted (like our MAXes that can't kill anything beyond arms reach, or *cringe* the Canister shotgun vehicle secondary), but we are far from useless.

Falcons.  Get them, love them.


And I'm willing to just write off the canister as a joke.  Every faction has to have one joke weapon, right?
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DJ

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #9942 on: April 01, 2014, 02:04:24 pm »

Hunting down infiltrators with a HE Lightning with radar is the most fun thing in the game. I just love how they cloak and freeze hoping I can't see them.
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kisame12794

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #9943 on: April 01, 2014, 03:47:50 pm »

"Shhhhh, it can only see movement..." *Cue KABOOOOM.
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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #9944 on: April 01, 2014, 04:00:50 pm »

I like countersniping them as well.
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