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How many outfits are we going to have (in the name of Science)?

1: NC
2: NC and TR
3: NC, TR and Vanu

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Author Topic: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.  (Read 1135716 times)

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #9135 on: December 28, 2013, 10:29:57 pm »

up front soaking damage for everyone else

If there was only a class with a MAXimum amount of armor that could do that!
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
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Aseaheru

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #9136 on: December 28, 2013, 10:35:14 pm »

Maxes dont get shields.
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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #9137 on: December 28, 2013, 10:36:31 pm »

Blue ones can.
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

Aseaheru

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #9138 on: December 28, 2013, 10:41:08 pm »

Really? I havent seen that upgrade yet then.
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Ozyton

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #9139 on: December 28, 2013, 10:49:27 pm »

It's not a shield in the planetside 2 sense, it's a shield in the traditional sense, like an energy riot shield. it's called an Aegis shield, and it's something only NC maxes can get. It's pretty neat and lends itself to some good team play stuff but you have to assume that the people behind you have the balls to move in behind your shield and not camp a teleport room or something.

Aseaheru

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #9140 on: December 28, 2013, 10:56:29 pm »

But... Spawn rooms are nice to camp in... You are protected there... The shields...
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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #9141 on: December 28, 2013, 11:04:29 pm »

Yeah, they're not nearly as useful as the old PS1 bubble shields.
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

zombat

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #9142 on: December 29, 2013, 02:15:29 pm »

Does the passive regen speed of Adrenalin Shield increase as you rank it up, or does ranking it up only increase the amount of regen you get per kill?
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Sonlirain

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #9143 on: December 29, 2013, 02:22:04 pm »

Does the passive regen speed of Adrenalin Shield increase as you rank it up, or does ranking it up only increase the amount of regen you get per kill?

Only the ammount you regen per kill.
Imo this is the best shield but that's just my opinion.
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Metalax

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #9144 on: January 01, 2014, 07:42:34 pm »

Just a note for anyone who finds that they can't launch the game at the moment, Planetside 2 and all of SOE's servers are currently down due to a DDoS attack that was launched against them a few hours ago.

Servers and website are slowly coming back up, just in time for all Steam's servers to go down.
« Last Edit: January 01, 2014, 08:38:20 pm by Metalax »
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Jim Groovester

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #9145 on: January 01, 2014, 09:31:14 pm »

That's crappy. It's also a double xp day today too, which was unannounced.
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zombat

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #9146 on: January 02, 2014, 05:38:19 am »

I bought a flare gun... its really hard to kill people with.


Also when the hell is SOE going to give the flare gun, snowball gun, and dart gun some iron sights or at least cross hairs in zoom?
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Jim Groovester

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #9147 on: January 04, 2014, 06:59:56 am »

I had 1750 certs so I certed into Adrenaline Shield up to level 4. Since I was using the NMG with only a single cert put into it (invested way back in the day) this is a significant upgrade for me.

Right now at level 4, killing somebody takes nine seconds off the recharge and gives me 105 health in the shield. That's an extra bullet, and an extra bullet of survivability every kill can go a long way.

I should get medkits so I can be like the people who make youtube montages showing off their totally pro ability to kill pubbies.
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zombat

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #9148 on: January 04, 2014, 07:10:24 am »

The membership bonus has changed.

From February instead a bonus 500 SC a month a member can choose one item up to 2000 SC in cost, this doesn't include bundles or player studio items
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Ozyton

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #9149 on: January 04, 2014, 08:12:32 am »

Speaking of medkits, is there a reason to pick regen kits over medkits? Medkits way work faster but regen does its healing over time... so regen kits are for just before entering a room so you can heal while getting shot? I dunno, seems like the healing wouldn't be fast enough to make you survive much longer. They are cheaper though, but I've never had any problem with resources unless I pulled a MAX suit.
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