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How many outfits are we going to have (in the name of Science)?

1: NC
2: NC and TR
3: NC, TR and Vanu

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Author Topic: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.  (Read 1134684 times)

Sonlirain

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #7560 on: May 30, 2013, 04:57:00 am »

oK... QUESTION.


iF i unlock a gun for the medic will that gun be availble for all other classes (that cna use it) or will i have to buy and upgrade it for every class seperately?
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palsch

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #7561 on: May 30, 2013, 05:16:54 am »

Guns are unlocked character wide no matter what.

NS guns unlocked with SC will be available account wide.

The exceptions are vehicle guns which are vehicle/slot specific.
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Talvara

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #7562 on: May 30, 2013, 05:37:30 am »

I got the Hailstorm SMG with certs a week ago, and its available on all classes on the same character.

Unlocked it on my medic, but use it on me engineer and light assault aswell.
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palsch

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #7563 on: May 30, 2013, 05:47:05 am »

Just to be clear, what classes it's available on depend on the gun type.

SMGs and pistols are on all non-MAX classes.
Carbines are LA and engineer.
Shotguns are HA, LA, engineer, medic.
Battle rifles are HA and engineer.

Everything else is exclusive to one class; so assault rifles on medics, LMG on heavies, sniper/scout rifles on infiltrators.

Once unlocked the same gun is used on all classes it's available on, so things like attachments, medal and ribbons kill counts, and accuracy will carry across all classes.
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Toaster

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #7564 on: May 30, 2013, 09:11:57 am »

I can agree that ARs are nice weapons in general.  I got the NS-11A on my medic and it's awesome.


Also, did I mention that the new Enforcer is awesome?  Because it's awesome.  Jim and I had wild rides on Esamir last night with it.
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
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Siquo

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #7565 on: May 30, 2013, 09:28:39 am »

Allright, I'm probably late to the party, but apparently there's a page for everyone with their statistics. I never knew!

So I have a K/D of 1.21 (perfect: I'm better than average but it's low enough to show that I don't give a shit about K/D :) ) and 144.4 "Score per minute" or whatever that means. About 1.5 kill per minute? Sounds about right.
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Neyvn

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #7566 on: May 30, 2013, 09:34:48 am »

Just to be clear, what classes it's available on depend on the gun type.

SMGs and pistols are on all non-MAX classes.
Carbines are LA and engineer.
Shotguns are HA, LA, engineer, medic.
Battle rifles are HA and engineer.

Everything else is exclusive to one class; so assault rifles on medics, LMG on heavies, sniper/scout rifles on infiltrators.

Once unlocked the same gun is used on all classes it's available on, so things like attachments, medal and ribbons kill counts, and accuracy will carry across all classes.
Only set of guns that don't carry for each character seems to be the Revolvers...
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Quote from: Ubiq
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TolyK

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #7567 on: May 30, 2013, 12:20:36 pm »

No, revolvers are pistols, they also can be equipped by any (non-MAX) class.
If not, then it's a bug, and go report it now. :P
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Kurskovich

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #7568 on: May 31, 2013, 09:03:11 am »

Heh, Briggs Vanu just just won an alert by a large margin.

Everyone felt pretty good about themselves and the resulting afterparty was crazy.
After everyone had far too many concussion grenades (it was only very recently that the VS discovered their usefulness in combat, we just thought they were for raves), we decided to get a galaxy each and fly into the TR warpgate.
Amidst Ride of the Valkyries from at least four sources (and people yelling it through chat) and zealous /yells, a wave of Galaxies crashed into the TR warpgate.

There was like one TR there, he was all "Oh, hey guys"

I love this game :D
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Neyvn

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #7569 on: May 31, 2013, 12:14:23 pm »

No, revolvers are pistols, they also can be equipped by any (non-MAX) class.
If not, then it's a bug, and go report it now. :P
What I was meaning is that it doesn't carry over to each class, meaning buying one for a medic will not allow you to equip it to your LA...

ALSO!!!

IF your telling me a SIX SHOT (there is larger chambers, but lets stick to classics), CHAMBER LOADED, ROTATION CYLINDER, HANDCANNON is an everyday Pistol. I will smack you. When you reload the Revolvers in game you will note that each shell is technically loaded separately...

Just cause it has the body of what looks to be like any other pistol in the game, DOES NOT MAKE THEM A BASIC PISTOL...
A Pistol is a light arm, magazine loaded Handgun. That is that its feed from below into the grip itself and is slide loaded with a hammer mechanism...

From the Wiki...
Revolvers have a number of firing chambers or "charge holes" in a revolving cylinder; each chamber in the cylinder is loaded with a single cartridge. Semi-automatic pistols have a single fixed firing chamber machined into the rear of the barrel, and a magazine, usually removable, so they can be used to fire more than one round.

Heh, Briggs Vanu just just won an alert by a large margin.

Everyone felt pretty good about themselves and the resulting afterparty was crazy.
After everyone had far too many concussion grenades (it was only very recently that the VS discovered their usefulness in combat, we just thought they were for raves), we decided to get a galaxy each and fly into the TR warpgate.
Amidst Ride of the Valkyries from at least four sources (and people yelling it through chat) and zealous /yells, a wave of Galaxies crashed into the TR warpgate.

There was like one TR there, he was all "Oh, hey guys"

I love this game :D
Hmmmm... Sounds like its the VS's turn to be 4th Factioned. For once the 4th Faction is actually going VS instead of NC. The only ever reason NC really won the Alerts on Briggs all the time at the start was cause the VS and TR never came, oh sure some outfits brought people over, but the main forces of the TR/VS stayed on Indar like they always do...

Now with the Lattice system on Indar, those that don't like/understand it come to the Alerts or just play on the other maps now...
« Last Edit: May 31, 2013, 12:16:20 pm by Neyvn »
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Quote from: Ubiq
Broker: Wasn't there an ambush squad here just a second ago?
Merchant: I don't know what you're talking about. Do you want this goblin ankle bone amulet or not?
My LIVESTREAM. I'm Aussie, so not everything is clean. Least it works...

miauw62

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #7570 on: May 31, 2013, 12:18:39 pm »

Sounds like a pistol to me.
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Neyvn

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #7571 on: May 31, 2013, 12:21:45 pm »

Sounds like a pistol to me.
Ok, you got me on a Technicality, they are a Subclass Pistol, but you can't just put them into the pistol group due to that. Their Mechanisms are completely different...
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Quote from: Ubiq
Broker: Wasn't there an ambush squad here just a second ago?
Merchant: I don't know what you're talking about. Do you want this goblin ankle bone amulet or not?
My LIVESTREAM. I'm Aussie, so not everything is clean. Least it works...

Toaster

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #7572 on: May 31, 2013, 12:34:06 pm »

Now with the Lattice system on Indar, those that don't like/understand it come to the Alerts or just play on the other maps now...

There are maps besides Indar?


Seriously, anything to break up the Indarside.
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

DJ

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #7573 on: May 31, 2013, 01:15:36 pm »

I mostly stay on Esamir, it's the easiest one on my poor 3GBs of RAM.
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miauw62

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #7574 on: May 31, 2013, 01:17:48 pm »

I move with the outfit, so I generally get a fair bit of all the continents.
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Quote from: NW_Kohaku
they wouldn't be able to tell the difference between the raving confessions of a mass murdering cannibal from a recipe to bake a pie.
Knowing Belgium, everyone will vote for themselves out of mistrust for anyone else, and some kind of weird direct democracy coalition will need to be formed from 11 million or so individuals.
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