Remind me... Why do people think that NC is op again???
Lets look at the recent Empire Rocket Launchers...
TR - Locks onto Air/Armour. Can fire Multiple Times. Does ok damage to Armour but great damage to Air, 3-4 will finish off any ESF.
VS - Charge for more damage, can charge without lockon, Fires without lockon, Almost INSTANT FIRE TO HIT. Can Hit anything that the player renders at any distance. FIRES IN A PERFECTLY STRAIGHT LINE.
NC - Guided Missile. Must standstill after firing. Must "exit vehicle" to leave a Rocket to stop guiding. Has a Max Travel Time of up to 300m (TRAVEL TIME) Huge arse turning radius. Slow. Can be shot down. Can be heard easily, has a BIGHT GLOW ABOUT IT...
Synopsis - NC shafted...
Lets look at General Faction Breakdown vs Lore.
TR Lore - High Capacity Magazines. Medium Damage/RoF. Max Suit has High RoF, Medium to Low Recoil. Most Agile ESF, Tank shoots TWICE. Tank Rounds have nearly Zero Drop when Anchoured. Spos to be about Alot of bullets.
TR Game - High Compacity Magazines. Medium Damage/RoF. Medium to Low Recoil. Max Suit has High RoF Medium Range, Most Agile ESF, Tank shoots TWICE. Tank Rounds have nearly Zero Drop when Anchoured. Are a Lot of Bullets.
VS Lore - Low Capacity Mags, Low Damage HIGH RoF. Low Recoil. Max Suit has Medium RoF/Range,ESF Fires Rockets two at a time, Tank strafes and always forward facing where armour is high. Spos to be about Accuracy.
VS Game - Low Capacity Mags, Low Damage HIGH RoF. Low Recoil. ESF Fires Rockets two at a time, Tank strafes and always forward facing where armour is high. Don't need scopes to shoot at large distances cause you just point and click (in loose terms)
NC Lore - Highest Damage Weapons, Medium Mags, Low RoF High Recoil, Spos to be CQC Kings. Max Suit has Shotguns. ESF has Shotguns, Tank has High Front Armour and Shotgun Secondary. All Vehicles have high Armour. Spos to be hit hard and Shotguns.
NC Game - High damage ON FIRST SHOT ONLY. Medium Mags. Low RoF Superhigh Recoil. RoF wins CQC not damage. Max Suit only has Shotguns as main weapon choice (OMG OP TOO MUCH IN CLOSE RANGE... No Shit...) ESF has Shotguns and Armour Levels equalized after launch. Tank has lower rear armour then normal by about 2% or such and secondary has shotguns. All armour buffs were removed at launch due to "OPness". Every Faction has Shotguns, out spammed by TR, Maxsuit is useless outside of 15m range...
Sorry but, the ONLY thing I could consider NC being OP with is the damn Maxsuit in CQC, CAUSE IT HAS SHOTGUNS. Outside of that its a sitting duck. Heck the fact that everything about our Vechiels screams SHOTGUNS, you would also think that NC would be the only faction that should have Shotguns, NOPE. Out classed even there tbh...
What am I missing that makes NC op? Is it cause NC players had to learn how to shoot all over again before we could be dangerous that when we finally started kicking arse the TR and VS were like "Oh shit, they can bite back when we poke them with our sticks, better put them down." Every time I see a "NC MAX IS OP" thread or complaint I feel like pointing out everything that is fucking OP about TR and VS which is part of their damn norm that every player starts with and everything like that. The list is larger for TR and VS compared to NC...