Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Poll

How many outfits are we going to have (in the name of Science)?

1: NC
2: NC and TR
3: NC, TR and Vanu

Pages: 1 ... 455 456 [457] 458 459 ... 826

Author Topic: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.  (Read 1133041 times)

da_nang

  • Bay Watcher
  • Argonian Overlord
    • View Profile
Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #6840 on: April 09, 2013, 07:36:10 am »

A moment to make me smile.

Esamir was continent locked by the VS and they were reduced to just pissing the rest of us off.  70% VS population and I noticed a small group just outside the NC warpgate ( I had just warped from Amerish after the alert finished ).
I went out to the defensive tower still in my MAX suit but couldn't hit for shit at the distance those guys were, but they were kind enough to wait for me to go back to the warpgate, change to an engineer and then jump back.  A few shots from my Warden killed their engineer, then several shots at both VS MAXes caused them to run away.

Definitely satisfying to make a PSA at that point.

Doesn't surprise me. Our MAXes are crap anyways and need engineers for life support. :P
Logged
"Deliver yesterday, code today, think tomorrow."
Ceterum censeo Unionem Europaeam esse delendam.
Future supplanter of humanity.

TolyK

  • Bay Watcher
  • Nowan Ilfideme
    • View Profile
Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #6841 on: April 09, 2013, 09:53:22 am »

The second gen SMGs (Blitz, Hailstorm, Sirius) are on sale today. Half off at 350 SC.

Looks like my first SC purchase just came up.
And I unlocked it with 1000 cert points! Go me! :P
...
Definitely satisfying to make a PSA at that point.

Doesn't surprise me. Our MAXes are crap anyways and need engineers for life support. :P
Yep, our maxes SUCK at anything not anti-air. And making people laugh. :P
Logged
My Mafia Stats
just do whatevery tolyK and blame it as a bastard mod
Shakerag: Who are you personally suspicious of?
At this point?  TolyK.

DJ

  • Bay Watcher
    • View Profile
Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #6842 on: April 09, 2013, 09:56:46 am »

Because of all this VS MAXes suck talk I've been trying to take them on 1v1 as NC LA, and it's not working out at all. Please cease and desist :'(

Also, does my aim suck, or is there no headshots on MAXes?
Logged
Urist, President has immigrated to your fortress!
Urist, President mandates the Dwarven Bill of Rights.

Cue magma.
Ah, the Magma Carta...

majikero

  • Bay Watcher
  • Poi~
    • View Profile
Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #6843 on: April 09, 2013, 10:14:25 am »

VS MAX don't fight alone you know. Plus it can still put more rounds into you unless it has both AA guns.
Logged

palsch

  • Bay Watcher
    • View Profile
Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #6844 on: April 09, 2013, 11:43:34 am »

Also, does my aim suck, or is there no headshots on MAXes?
There is a headshot but it's pretty hard to land and (IIRC) the damage reduction means the shots are still under critical threshold. That means they don't get the extra circle showing them as headshots.

Again, this is from memory and theorycrafting, but a circle around the hit marker indicates damage over ~250. Even a 200 damage SAW or Mercenary will be dealing only 80 damage with a headshot after the 80% small arms reduction.

You will take them down twice as fast, you just won't get an indication you are doing it right.
Logged

Haschel

  • Bay Watcher
    • View Profile
Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #6845 on: April 09, 2013, 08:57:51 pm »

The VS MAX bashing is generally meant to be taken in comparison with the other MAXes and MAX counters in general. Being a user of one myself, the VS MAX isn't entirely worthless at doing what MAXes are meant to do- shoot tons of bullets while taking even more bullets to the face. If you're fighting one head-on as anything but another MAX or heavy with shield and armor certs, you're going to get chewed up. The VS MAX excels at mid-range gunfights with minimal cover, they've got two guns loaded with at least 75 rounds per magazine, so reloading and cover are very frequently necessary, and usually only required when faced with overwhelming odds and lots of explosives. In very close range they lose a bit of effectiveness due to shotguns and SMG fire against infantry. They need to put at least 6 bullets into every infantry they hope to kill, not counting heavy assaults with shields. That means every single kill requires focused aiming for several seconds which leaves plenty of time for infantry to unload whatever they want to shave off your health. This also means a single light assault with some C4 has fairly good odds of winning a fight as long as they move in an erratic pattern while in close proximity or utilize flanking and attacking from above. This all generally holds true for TR MAXes as well, with some minor differences. I haven't played one since beta though so I couldn't say what those differences are.

I've been having a lot of success recently against NC MAXes as infantry by simply getting as in their faces as possible and running an erratic circle around them. They end up missing most if not all of their shots, try to reload, and continue to miss as I shave their health down. I've actually killed a few solo even as an engineer with an assault rifle. I've come to the conclusion that most NC playing MAXes are in truth terrible at FPS games and use their one-shot cannons as a crutch. The people that are really skilled are instantly obvious with this method, I've come up against a couple people where this tactic simply doesn't work and they one-shot me without a single missed shot, multiple times. The only reason this tactic never works against the other factions is that they have too many bullets in their clips. Even if they miss half of their shots, that's still upwards of 25 bullets they've landed depending on the faction. You can adapt it into a sort of hit-and-run though, where you quickly distract them for a very short period of time and get in a few shots before turning the nearest corner/hoping off the nearest ledge etc and circling back through another route. Even if you take a few shots you'll be disengaged from their line of sight and you can let your shields fill up before going in again. If they have engineers repairing them... Well, that's just easy kills waiting for you to take them.
Logged

darkrider2

  • Bay Watcher
    • View Profile
Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #6846 on: April 09, 2013, 10:25:28 pm »

So I finally certed out dogfighting airframe 3, and the Air Hammer Magazine Size (to 5 shells).

Needless to say, I'm having much more success in dogfights.

Now I'd argue the Air Hammer is the best asset the reaver has.

Just have to cert out the remaining defensive things for the reaver, upgrading vehicle stealth and decoy flares is a priority at the moment.
Logged

Idranel

  • Bay Watcher
    • View Profile
Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #6847 on: April 10, 2013, 03:28:10 am »

Because of all this VS MAXes suck talk I've been trying to take them on 1v1 as NC LA, and it's not working out at all. Please cease and desist :'(

Also, does my aim suck, or is there no headshots on MAXes?

The easiest way to deal with maxes is to throw a flash grenade, fly over them and drop C4.
Logged

miauw62

  • Bay Watcher
  • Every time you get ahead / it's just another hit
    • View Profile
Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #6848 on: April 10, 2013, 03:33:50 am »

Because of all this VS MAXes suck talk I've been trying to take them on 1v1 as NC LA, and it's not working out at all. Please cease and desist :'(

Also, does my aim suck, or is there no headshots on MAXes?

The easiest way to deal with maxes is to throw a flash grenade, fly over them and drop C4.
Or do it the "I'm an incompetent raging noob" way. Aka my way:
Grenade in room, rush in guns blazing, die after .5 seconds. (Not trying to sound complainy here.)
Logged

Quote from: NW_Kohaku
they wouldn't be able to tell the difference between the raving confessions of a mass murdering cannibal from a recipe to bake a pie.
Knowing Belgium, everyone will vote for themselves out of mistrust for anyone else, and some kind of weird direct democracy coalition will need to be formed from 11 million or so individuals.

forsaken1111

  • Bay Watcher
    • View Profile
    • TTB Twitch
Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #6849 on: April 10, 2013, 03:34:33 am »

Because of all this VS MAXes suck talk I've been trying to take them on 1v1 as NC LA, and it's not working out at all. Please cease and desist :'(

Also, does my aim suck, or is there no headshots on MAXes?

The easiest way to deal with maxes is to throw a flash grenade, fly over them and drop C4.
Does this actually work? LA tries it all the time on me but I just move away from the C4.
Logged

Idranel

  • Bay Watcher
    • View Profile
Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #6850 on: April 10, 2013, 03:45:28 am »

Because of all this VS MAXes suck talk I've been trying to take them on 1v1 as NC LA, and it's not working out at all. Please cease and desist :'(

Also, does my aim suck, or is there no headshots on MAXes?

The easiest way to deal with maxes is to throw a flash grenade, fly over them and drop C4.
Does this actually work? LA tries it all the time on me but I just move away from the C4.

It atleast stops them from seeing you, your C4... or the chairs they run into... or anything else for that matter.

If you still manage to run away I'll switch to HA and throw concussion grenades at you. No more moving or aiming for you !
« Last Edit: April 10, 2013, 03:47:36 am by Idranel »
Logged

forsaken1111

  • Bay Watcher
    • View Profile
    • TTB Twitch
Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #6851 on: April 10, 2013, 03:48:11 am »

Because of all this VS MAXes suck talk I've been trying to take them on 1v1 as NC LA, and it's not working out at all. Please cease and desist :'(

Also, does my aim suck, or is there no headshots on MAXes?

The easiest way to deal with maxes is to throw a flash grenade, fly over them and drop C4.
Does this actually work? LA tries it all the time on me but I just move away from the C4.

It atleast stops them from seeing you... or the chairs they run into... or anything else for that matter.

If you still manage to run away I'll switch to HA and throw concussion grenades at you. No more moving or aiming for you !
You know all the tricks pro gamer.
Logged

Darkening Kaos

  • Bay Watcher
  • Legendary Gibbering Idiot +5
    • View Profile
Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #6852 on: April 10, 2013, 03:59:13 am »

VS MAX don't fight alone you know. Plus it can still put more rounds into you unless it has both AA guns.

With the NC MAX, the best weapon is the AA weapon, both of my kills with the Burster were against infantry, but I haven't really been playing MAX for long.  And the recent MAX shotgun nerf means that I won't be using the scattercannon much, even though I have bought slugs for it.

Speaking of which, anyone had any experiences with the Extended Magazines not working?  Sometimes when I am forced to resupply - I get ignored by nearby engineers who don't want free experience - the magazine does not fill up to the extended capacity, but its original capacity.  Might also be complicated by the extra ammo cannisters I'm packing.

Because of all this VS MAXes suck talk I've been trying to take them on 1v1 as NC LA, and it's not working out at all. Please cease and desist :'(

I logged in, got out my trusty tape measure and discovered I was shooting them at 215 metres, almost a whole magazine of 20 shots plus a few from the next, so they are not an easy kill.  I know there were a few non-OHK headshots in there because of the way they were flinching.  The engineer went down after three or four shots.  (Can you tell I like the Warden?)

Also, does my aim suck, or is there no headshots on MAXes?

I have only ever scored one headshot on a MAX and that was during the open beta, never got that close to a MAX again and I'll bet that the TR MAX is still wondering how the hell that happened.  (Don't go toe-to-toe with an NC Heavy with a fully certed Guass SAW, that's all I have to say).
Logged
So! Failed to make peace, war looms, kill the infidels... what are our plans for the weekend?
The Giant Moles in the caverns of my current fort breed like crazy, even while regularly being decimated by other beasts entering them...

alway

  • Bay Watcher
  • 🏳️‍⚧️
    • View Profile
Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #6853 on: April 10, 2013, 04:03:06 am »


Speaking of which, anyone had any experiences with the Extended Magazines not working?  Sometimes when I am forced to resupply - I get ignored by nearby engineers who don't want free experience - the magazine does not fill up to the extended capacity, but its original capacity.  Might also be complicated by the extra ammo cannisters I'm packing.
Make sure to equip the weapon mods to your weapon in the loadout you are using.
Logged

Darkening Kaos

  • Bay Watcher
  • Legendary Gibbering Idiot +5
    • View Profile
Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #6854 on: April 10, 2013, 04:42:40 am »

Duh!  I know that.

With the Extended Magazine, I should have 42 shots, but resupply only gives me 28 until I hit 'r' to reload, then the mag goes to 42.  This only happens at a terminal as far as I have noticed, but it might also occur when warping from one continent to another.
Logged
So! Failed to make peace, war looms, kill the infidels... what are our plans for the weekend?
The Giant Moles in the caverns of my current fort breed like crazy, even while regularly being decimated by other beasts entering them...
Pages: 1 ... 455 456 [457] 458 459 ... 826