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How many outfits are we going to have (in the name of Science)?

1: NC
2: NC and TR
3: NC, TR and Vanu

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Author Topic: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.  (Read 1133230 times)

miauw62

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #6480 on: March 13, 2013, 11:44:16 am »

Medic is a sniper that can heal to me. The guns are just so fucking accurate. But mayby it's worded badly, as I usually don't think of medic as a sniper.
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Duuvian

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #6481 on: March 13, 2013, 12:16:48 pm »

Restoration kit and medic heal aura stack last I heard. I use it that way sometimes to pop out of cover, though until I read on the ps2 forums about someone's test I wasn't really sure if it worked. Mostly it's useful when you are reviving and slowly dieing around the edge of explosions and your heal aura is depleted.

It's probably not as useful on medic as C4 but I already have it as restoration kit is cheap and all the classes can use it in the same slot as C4 would go in. I've used it enough to find it worth filling an empty slot with; especially if you have those empty slots on multiple classes.
« Last Edit: March 13, 2013, 01:06:13 pm by Duuvian »
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FINISHED original composition:
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Sort of finished and awaiting remix due to loss of most recent song file before addition of drums:
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darkrider2

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #6482 on: March 13, 2013, 12:56:28 pm »

Yeah, imagine a combat medic with restoration kit, max nano-regen, and the healing grenade all going at once + nanoweave armor 4.

I play combat medic and engineer more than any other class, cause IMO they're the most useful classes out there. MAX is a close third with both burster arms, or both AI arms for a MAX crash.
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Duuvian

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #6483 on: March 13, 2013, 01:11:07 pm »

Just found this sort of randomly while checking for a way to allow the patcher to go faster; a fools errand in hindsight but with possibly useful yet unexpected results:

10 Tips To Speed Up Planetside 2

http://windows7themes.net/10-tips-to-speed-up-planetside-2.html

Most notable thing to me is the 'latency fix for Windows 7.' After the patch is done I'll try to see if it does indeed have a noticeable effect in PS2; though TF2 would be the better test program for this I'd imagine. Not to mention things devoted to the purpose that aren't games.
« Last Edit: March 13, 2013, 01:22:18 pm by Duuvian »
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FINISHED original composition:
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Sort of finished and awaiting remix due to loss of most recent song file before addition of drums:
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Metalax

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #6484 on: March 13, 2013, 02:26:33 pm »

Quote
Sticky grenades will now bypass flak armor if stuck to a player.
Hehehehe.  :P

I really like the extra ammo for the weapons, it was far to easy to run out before.
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palsch

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #6485 on: March 13, 2013, 02:32:36 pm »

Ooh, looks like concussion grenades now also reverse mouse controls for their victims. That buy is looking even better now.
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TolyK

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #6486 on: March 13, 2013, 02:36:53 pm »

Just found this sort of randomly while checking for a way to allow the patcher to go faster; a fools errand in hindsight but with possibly useful yet unexpected results:

10 Tips To Speed Up Planetside 2

http://windows7themes.net/10-tips-to-speed-up-planetside-2.html

Most notable thing to me is the 'latency fix for Windows 7.' After the patch is done I'll try to see if it does indeed have a noticeable effect in PS2; though TF2 would be the better test program for this I'd imagine. Not to mention things devoted to the purpose that aren't games.
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Rowanas

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #6487 on: March 13, 2013, 04:34:50 pm »

I've got to say, the VR training has been an immediate help to me. I've already done reasonable testing on raw damage output for the max weapons I was looking at (and worked out that there's no point in taking anything but dual burster). I still need to work on my choice of anti-air rocket launcher. They all seem to suck REALLY HARD. Anyone got any tips?
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Jim Groovester

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #6488 on: March 13, 2013, 04:37:01 pm »

I am having too much fun trying to do backflips off trees in the VR room.
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Kanil

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #6489 on: March 13, 2013, 06:21:44 pm »

30 more rounds for the GD-7F, the night vis scope crosshairs got recolored, and C4 has a wider blast radius.

Wonderful!

Game seems really laggy and crash prone now, so that's annoying... but when that smooths out, it'll be a good patch for me.
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Yah, it sounds like minecraft with content, you have obviously missed the point, people dont like content, they like different coloured blocks.
Seems to work fine with my copy. As soon as I loaded the human caravan came by and the world burst into fire.

Silent_Thunder

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #6490 on: March 13, 2013, 06:30:09 pm »

Rule of thumb seems to be dont bother playing in the time between a Game Update and the hotfix immediatly after.

Yoink

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #6491 on: March 13, 2013, 06:43:29 pm »

Hey guys. I want to play this game, yet I lack a computer that could handle it.
What would be the cheapest I could buy a capable computer for? :P I'm pretty clueless about this kinda stuff, so don't expect me to bung together a supercomputer from duct tape, string and pizza boxes.
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Girlinhat

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #6492 on: March 13, 2013, 06:47:49 pm »

If you're using integrated graphics, then get a dedicated graphics card.  Drop the graphics settings and then start fiddling.  Certain graphic settings shift load to CPU or to GPU, and tweaking settings can actually boost FPS when you raise the graphics.  Alt+f or something like that, will display the current FPS and if it's limited by CPU or GPU.

Flying Carcass

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #6493 on: March 13, 2013, 07:08:29 pm »

I put together my PC for about $650ish a few months ago and PS2 runs smoothly on high settings. My PC has an intel I3 CPU and a radeon hd 7750 graphic card.
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Toaster

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #6494 on: March 13, 2013, 08:19:13 pm »

Get plenty of RAM- no less than 8 GB, 16 GB is preferred.  You'll need a 64 bit OS.
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