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Poll

How many outfits are we going to have (in the name of Science)?

1: NC
2: NC and TR
3: NC, TR and Vanu

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Author Topic: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.  (Read 1133698 times)

DrPoo

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Re: Planetside 2: Upcoming MMOFPS. 2000 players/server. Beta is beta folks.
« Reply #2505 on: September 09, 2012, 03:52:46 am »

Still doesn't fix how most random players would rather run back for 30 seconds than wait 5 seconds for a revive, though :P
Because a lot of the random medics tends to not revive you so it takes longer time to wait for it than respawning.

Does buying equipment in this game cost real money?
You can buy it for real money or you can gather enough of the ingame currency by playing.

Does that mean that some random asshole can buy the thing instatnly for 2 dollars, and i have to work my ass off for 200 hours+ gameplay to get the same?

Anyways.. cant wait untill theres a beta key for me :/ I WANNA PLAY THIS MAN
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Ivefan

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Re: Planetside 2: Upcoming MMOFPS. 2000 players/server. Beta is beta folks.
« Reply #2506 on: September 09, 2012, 03:56:14 am »

Does that mean that some random asshole can buy the thing instatnly for 2 dollars, and i have to work my ass off for 200 hours+ gameplay to get the same?
Not that long, but but you gain the currency by simply being in the game so you'll always have a minimum income and then you get some from doing stuff, but i don't really know from what you gain how much =P
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Mini

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Re: Planetside 2: Upcoming MMOFPS. 2000 players/server. Beta is beta folks.
« Reply #2507 on: September 09, 2012, 04:07:18 am »

Yeah, it's looking to me like it will take 20-30 hours of playing to unlock a new weapon. The standard weapons are also fine for most things, the only thing you really lack as a new account is AA.
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Shadowlord

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Re: Planetside 2: Upcoming MMOFPS. 2000 players/server. Beta is beta folks.
« Reply #2508 on: September 09, 2012, 04:08:42 am »

The galaxy turrets and tank weapon sidegrades may be the most useful things right now.

P.S. I was playing Vanu on West 1 with some other people today. No disrespect. :V
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palsch

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Re: Planetside 2: Upcoming MMOFPS. 2000 players/server. Beta is beta folks.
« Reply #2509 on: September 09, 2012, 06:33:05 am »

My summary of the unlock system;
Spoiler: Got a big long (click to show/hide)
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Neyvn

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Re: Planetside 2: Upcoming MMOFPS. 2000 players/server. Beta is beta folks.
« Reply #2510 on: September 09, 2012, 06:51:22 am »

T_T I wish I could get in...

Welp, its not like Tyria is going to save itself...
\\pulls up his pants before trudging away back to Guild Wars 2\\
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Ivefan

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Re: Planetside 2: Upcoming MMOFPS. 2000 players/server. Beta is beta folks.
« Reply #2511 on: September 09, 2012, 07:00:11 am »

T_T I wish I could get in...
If you really want to play there is an offer right now where you get a beta key and some extras at release for 40 USD(you also get 40 USD worth of ingame money)
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Rez

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Re: Planetside 2: Upcoming MMOFPS. 2000 players/server. Beta is beta folks.
« Reply #2512 on: September 09, 2012, 08:19:36 am »

As I tried to point out to some people on the PS2 forums, going from no secondary weapon on an FSA to rocket pods can't be a sidegrade and can only be an upgrade.

Same as the bursters for the MAX: it's an upgrade from no effective AA counter, not a sidegrade from effective anti-personnel or anti-armor and ineffective anti-air.

Right now, there are a few sidegrade options, but since there are obvious upgrades, the sidegrades don't get much attention.

I don't really feel like a numerical 20% is a good way to analyze certs, since there are a ton of 50 cert options open right now that allow for a completely different style of play.  It's a similar argument:  is a new player 80% as effective at dropping c4 on a MAX as a player with c4 certed into?  There are things you just cannot do without the auraxium and certifications right now.
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palsch

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Re: Planetside 2: Upcoming MMOFPS. 2000 players/server. Beta is beta folks.
« Reply #2513 on: September 09, 2012, 08:35:28 am »

As I tried to point out to some people on the PS2 forums, going from no secondary weapon on an FSA to rocket pods can't be a sidegrade and can only be an upgrade.

Same as the bursters for the MAX: it's an upgrade from no effective AA counter, not a sidegrade from effective anti-personnel or anti-armor and ineffective anti-air.
Agreed on both of these. Again, my own solutions (and I've seen similar on the forums);

Create a basic, weak all-round missile (lock on AA/AV, weak AI potential) and grant that at start.
Grant MAXes one each of the AA, AI and AV guns, with the second one unlockable at current AA prices.

My whole post was as much about the goals and design principles of the game as it's current state. There are going to be some huge changes soon (see these notes) and a character wipe soon, so lots of this will be redundant anyway.
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timferius

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Re: Planetside 2: Upcoming MMOFPS. 2000 players/server. Beta is beta folks.
« Reply #2514 on: September 09, 2012, 09:25:07 am »

Erherm, my short story:

There were some NC, they shot your face. NC rock.

The End.
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adwarf

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Re: Planetside 2: Upcoming MMOFPS. 2000 players/server. Beta is beta folks.
« Reply #2515 on: September 09, 2012, 10:10:52 am »

Erherm, my short story:

There were some NC, they shot your face. NC rock.

The End.
:P Agreed.
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Sensei

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Re: Planetside 2: Upcoming MMOFPS. 2000 players/server. Beta is beta folks.
« Reply #2516 on: September 09, 2012, 10:43:07 am »

Erherm, my short story:

There were some NC, they shot your face. NC rock.

The End.
:P Agreed.
...and that's currently the best story!

Anyhoo, since I've been leading the outfit and there's a lot of debate about factions, I was saying that there will be a short story contest, about why your favorite faction is the best to choose the faction more or less arbitrarily. I was planning to choose by Monday, but I think at this rate we might as well keep the temp outfit until the next wipe.

For the record the temp outfit is an NC outfit on US East 2. The final outfit will be on the same server and I encourage you all to join. My name there right now is GloriousLeader and there's others that should be able to invite you, such as Volatar, B12Siquo, Timferno (Timferius) etc.
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Volatar

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Re: Planetside 2: Upcoming MMOFPS. 2000 players/server. Beta is beta folks.
« Reply #2517 on: September 09, 2012, 11:56:58 am »

Pssst... I am cooler than Sensei. I have Tanks.
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miauw62

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Re: Planetside 2: Upcoming MMOFPS. 2000 players/server. Beta is beta folks.
« Reply #2518 on: September 09, 2012, 12:16:54 pm »

Agh, i wish i could get in. I always miss out on the key giveaways.
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Glowcat

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Re: Planetside 2: Upcoming MMOFPS. 2000 players/server. Beta is beta folks.
« Reply #2519 on: September 09, 2012, 12:35:20 pm »

Finally decided to check on that Beta invite for being a PS1 subscriber. The atmosphere of war seems to be more, how to describe it, intense? Even without highly populated servers. This is mostly due to changes in combat and far more graphical destruction of vehicles. I'm still terrible at playing too!
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