That AA missile is another great example of the stupid wild nerfbat swing, sure it was OP but they could have just increase lock on and decrease the lock-on angle so you have to be straight on. That would be great but now EVERYTHING about the AA missile got hit by that nerfbat.... Same for the Air to Ground rockets... Really? Even PS1 reaver rocket wasnt THAT nerfed...
This is just what happens when you actually take feedback from a game's community and do what they say. A2A is OP! Nerf it! Reavers are OP! AA is useless! Etc. A2A had magical tracking powers, but was utterly useless on galaxies and IMHO the problem was more that there was no* way to avoid them through aerial maneuvers (which a player with skill but no certs could do, assuming planes came with radar, and it makes no sense that they don't), and that there wasn't anything resembling an even playing field between players who had it and players who didn't.
* Someone was able to avoid them by flying almost directly at them at full speed, but angling the fighter slightly below them. This required knowing where they were coming from, and it might have only worked in one fighter. I'm not sure.
They apparently just added certs to boost infantry shields, shield regen, armor, etc, which means newbies and anyone switching server are going to be at a disadvantage against anyone who has bought them. (I maxed them out on a Vanu HA on West 1 which I had ~450 cert points on, and then cut through 10 or so NC in close quarters like a lightsaber through butter, before someone finally managed to kill me. I wasn't bothering to get healed either.)
Of course if you just don't play a character for a couple weeks, you too will have ~450 cert points.
What gets me is that these militaries are issuing their stock fighters without any kind of radar, missiles, ECM, or stealth, and that if any of these planes - Reaver, Scythe, Mosquito, Liberator, or Galaxy - came up against a modern fighter, the fighter would shoot it down with missiles long before the other plane could see the fighter. Even if it was a Reaver with A2A missiles. The engagement range is just too low and the flares too useless to be of any use against a real fighter, I expect.