Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Poll

How many outfits are we going to have (in the name of Science)?

1: NC
2: NC and TR
3: NC, TR and Vanu

Pages: 1 ... 142 143 [144] 145 146 ... 826

Author Topic: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.  (Read 1139154 times)

Rakonas

  • Bay Watcher
    • View Profile
Re: Planetside 2: Upcoming MMOFPS. 2000 players/server. Beta is beta folks.
« Reply #2145 on: August 28, 2012, 10:50:15 pm »

I'm sticking with VS, too, as the NC is the faction I like the least. I would be willing to make a TR character, though.
Logged

Microcline

  • Bay Watcher
    • View Profile
Re: Planetside 2: Upcoming MMOFPS. 2000 players/server. Beta is beta folks.
« Reply #2146 on: August 28, 2012, 11:28:27 pm »

I'm sticking with VS, too, as the NC is the faction I like the least. I would be willing to make a TR character, though.
That's my opinion too, but we've got quite a few wipes between now and release so there's no loss in making multiple characters to dick around with friends.
Logged

Shadowlord

  • Bay Watcher
    • View Profile
Re: Planetside 2: Upcoming MMOFPS. 2000 players/server. Beta is beta folks.
« Reply #2147 on: August 29, 2012, 12:20:28 am »

Correction: Tonight I got missile locked a couple times while zooming around in a reaver (landing, capping things, taking off, interspersed with tipping over and such). I broke one lock by circling a dome, and later another guy blew up my fighter after I had landed - though I escaped and was able to take the outpost where I had landed. !!FUN!! times ahead!

I have a few TR characters on different servers but none of them have any substantial amount of auraxium, which is really the reason I'm loath to just switch (until there's a wipe). You know how that works.
Logged
<Dakkan> There are human laws, and then there are laws of physics. I don't bike in the city because of the second.
Dwarf Fortress Map Archive

Aptus

  • Bay Watcher
  • Indeed ôo
    • View Profile
Re: Planetside 2: Upcoming MMOFPS. 2000 players/server. Beta is beta folks.
« Reply #2148 on: August 29, 2012, 02:36:29 am »

Damn I had to ragequit yesterday. I was sucking so badly. I just couldn't hit shit when I was sniping, and just the day before I was tearing it up. Hopefully today my little crosshair will cooperate. I had to delete my NC character though since I realised I had made it male, and that shit just won't fly.
I think I will try out TR and Vanu some more today and see how their infiltrators handle in comparison.
Logged

Scoops Novel

  • Bay Watcher
  • Talismanic
    • View Profile
Re: Planetside 2: Upcoming MMOFPS. 2000 players/server. Beta is beta folks.
« Reply #2149 on: August 29, 2012, 04:51:55 am »

Tell me this is single server.
Logged
Reading a thinner book

Arcjolt (useful) Chilly The Endoplasm Jiggles

Hums with potential    a flying minotaur

forsaken1111

  • Bay Watcher
    • View Profile
    • TTB Twitch
Re: Planetside 2: Upcoming MMOFPS. 2000 players/server. Beta is beta folks.
« Reply #2150 on: August 29, 2012, 04:58:33 am »

Tell me this is single server.
For the last 3 pages we've been talking about various servers, why would you even ask?
Logged

Scoops Novel

  • Bay Watcher
  • Talismanic
    • View Profile
Re: Planetside 2: Upcoming MMOFPS. 2000 players/server. Beta is beta folks.
« Reply #2151 on: August 29, 2012, 05:29:08 am »

I was hoping it was merely for the purposes of beta, but alas, no. I'll check in more detail next time.
Logged
Reading a thinner book

Arcjolt (useful) Chilly The Endoplasm Jiggles

Hums with potential    a flying minotaur

forsaken1111

  • Bay Watcher
    • View Profile
    • TTB Twitch
Re: Planetside 2: Upcoming MMOFPS. 2000 players/server. Beta is beta folks.
« Reply #2152 on: August 29, 2012, 05:42:41 am »

I was hoping it was merely for the purposes of beta, but alas, no. I'll check in more detail next time.
The grim reality is that:

1. The number of players they're expecting at launch cannot be handled by a single server.
2. A server located closer geographically to you will usually give you better performance.

Due to these two facts, they can't just have a single server.
Logged

Rez

  • Bay Watcher
    • View Profile
Re: Planetside 2: Upcoming MMOFPS. 2000 players/server. Beta is beta folks.
« Reply #2153 on: August 29, 2012, 06:47:43 am »

ptw
Logged

Sensei

  • Bay Watcher
  • Haven't tried coffee crisps.
    • View Profile
Re: Planetside 2: Upcoming MMOFPS. 2000 players/server. Beta is beta folks.
« Reply #2154 on: August 29, 2012, 09:15:31 am »

There's at least, what, seven or eight servers?
Logged
Let's Play: Automation! Bay 12 Motor Company Buy the 1950 Urist Wagon for just $4500! Safety features optional.
The Bay 12 & Mates Discord Join now! Voice/text chat and play games with other Bay12'ers!
Add me on Steam: [DFC] Sensei

timferius

  • Bay Watcher
    • View Profile
Re: Planetside 2: Upcoming MMOFPS. 2000 players/server. Beta is beta folks.
« Reply #2155 on: August 29, 2012, 09:51:32 am »

Man I'm excited to try out <insert new featuer here>. It should make <current point of gameplay> much more exciting! As well as <adverb> <verb> at <nouns>.

Damn I hate <documents> that prevent me from discussing <interactive media>.
Logged

Sordid

  • Bay Watcher
    • View Profile
Re: Planetside 2: Upcoming MMOFPS. 2000 players/server. Beta is beta folks.
« Reply #2156 on: August 29, 2012, 10:11:29 am »

The grim reality is that:

1. The number of players they're expecting at launch cannot be handled by a single server.
2. A server located closer geographically to you will usually give you better performance.

Due to these two facts, they can't just have a single server.

They were talking about what, 2000 players per server? No f2p game can survive with only 2000 players. Would tens of thousands be enough? Even that would mean dozens of servers.
Logged

timferius

  • Bay Watcher
    • View Profile
Re: Planetside 2: Upcoming MMOFPS. 2000 players/server. Beta is beta folks.
« Reply #2157 on: August 29, 2012, 10:13:19 am »

The grim reality is that:

1. The number of players they're expecting at launch cannot be handled by a single server.
2. A server located closer geographically to you will usually give you better performance.

Due to these two facts, they can't just have a single server.

They were talking about what, 2000 players per server? No f2p game can survive with only 2000 players. Would tens of thousands be enough? Even that would mean dozens of servers.

Actually, i think that was 2000 per continent. So 4000 to 6000 (rumours of possibly only 2 continents at release now) per server.
Logged

sluissa

  • Bay Watcher
    • View Profile
Re: Planetside 2: Upcoming MMOFPS. 2000 players/server. Beta is beta folks.
« Reply #2158 on: August 29, 2012, 05:57:31 pm »

Also, simultaneous players. You can have a large number more actual players, because not everyone will be playing 24/7.
Logged

Shadowlord

  • Bay Watcher
    • View Profile
Re: Planetside 2: Upcoming MMOFPS. 2000 players/server. Beta is beta folks.
« Reply #2159 on: August 29, 2012, 09:48:45 pm »

Man I'm excited to try out <insert new featuer here>. It should make <current point of gameplay> much more exciting! As well as <adverb> <verb> at <nouns>.

Damn I hate <documents> that prevent me from discussing <interactive media>.


Indeed, although <new feature> is kind of pointless due to the way <current feature> works - someone can just hold a <current feature> on you without actually firing their <related feature> at you, and you'll end up wasting all your <new feature>s trying to avoid the <related feature>s that haven't actually been fired yet.

So I expect they'll have to enable something else besides <new feature>.

... Or was that not what you were talking about?  :P
Logged
<Dakkan> There are human laws, and then there are laws of physics. I don't bike in the city because of the second.
Dwarf Fortress Map Archive
Pages: 1 ... 142 143 [144] 145 146 ... 826