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Poll

How many outfits are we going to have (in the name of Science)?

1: NC
2: NC and TR
3: NC, TR and Vanu

Pages: 1 ... 32 33 [34] 35 36 ... 826

Author Topic: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.  (Read 1138769 times)

timferius

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I can't help but feel that these guys would have to raid NASA an steal their supercomputers to have a 2000 player server.

why? How many people does Wow have per server? Or Eve?
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Vattic

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Because they make a lot more money squeezing it out of you over time than just a lump sum purchase.

true, what ever happened to game dev's making game's for you know for the game and not the money :/

Dont think this ever existed really. I live in San Francisco and I grew up in Cupertino and I am 40 years old. I know and have known many folks in game development, let me tell you they love money and always have. They have massive houses (an average home around here goes for around $650k to $1.2 million) and fancy cars, go on extravagant vacations and so forth. Its pretty much been this way since the humble beginnings.

Any illusion about anyone making games for the love of it should be forgotten. Coding is boring and tedious work (after the initial years pass), spending years, no decades, in a corporate setting with offices, meetings, cubicles, no sun, is not fun. They only reason anyone would do that is for money, or they are a serious introvert or masochist.

So yeah. Its about money.
The old UK scene wasn't so much like that. Bedroom / garage hobbyists. Then again the money can't have been unwelcome.
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6 out of 7 dwarves aren't Happy.
How To Generate Small Islands

Dariush

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Dont think this ever existed really. I live in San Francisco and I grew up in Cupertino and I am 40 years old. I know and have known many folks in game development, let me tell you they love money and always have. They have massive houses (an average home around here goes for around $650k to $1.2 million) and fancy cars, go on extravagant vacations and so forth. Its pretty much been this way since the humble beginnings.
Lying liar is lying. Are you sure you aren't confusing the majority of game developers and single people who made a name for themselves at the beginning of the whole era (i.e. Carmack and Sid Meier)? Sure, nobody works for free, but if game development paid that highly with almost no entry barrier (learn C++ and get yourself an IDE with a couple of libraries) there would be way more people there.

Whitefoxsniper

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Coding is boring and tedious work (after the initial years pass), spending years, no decades, in a corporate setting with offices, meetings, cubicles, no sun, is not fun. They only reason anyone would do that is for money, or they are a serious introvert or masochist.

So yeah. Its about money.

*reading while working at a internship for programming*

You have given me a sad...
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ScriptWolf

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Because they make a lot more money squeezing it out of you over time than just a lump sum purchase.

true, what ever happened to game dev's making game's for you know for the game and not the money :/

Dont think this ever existed really. I live in San Francisco and I grew up in Cupertino and I am 40 years old. I know and have known many folks in game development, let me tell you they love money and always have. They have massive houses (an average home around here goes for around $650k to $1.2 million) and fancy cars, go on extravagant vacations and so forth. Its pretty much been this way since the humble beginnings.

Any illusion about anyone making games for the love of it should be forgotten. Coding is boring and tedious work (after the initial years pass), spending years, no decades, in a corporate setting with offices, meetings, cubicles, no sun, is not fun. They only reason anyone would do that is for money, or they are a serious introvert or masochist.

So yeah. Its about money.

yeah, but toady he's not doing it for the money ( well i don't believe so and so are so many other indy developers ! )
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He must be running 3.5 abacuses of RAM

timferius

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They're dishing out keys on twitter again. It seems basically if you're following them, and you get noticed, you'll probably get a key. Getting noticed is hard!
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draco1234

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One thing i'm not sure about, are we going to form a single outfit and then join an alliance etc.  Or are we going to form multiple outfits and create an alliance.  I ask this because supposedly each outfit can specialise in a certain type of warfare with upgrades, so multiple outfits would be ideal, however you do need a minimum of 10 per outfit.
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Teneb

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Currently trying my luck on twitter. Don't expect much, but maybe I'll get something.
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Monstrous Manual: D&D in DF
Quote from: Tack
What if “slammed in the ass by dead philosophers” is actually the thing which will progress our culture to the next step?

ductape

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Dont think this ever existed really. I live in San Francisco and I grew up in Cupertino and I am 40 years old. I know and have known many folks in game development, let me tell you they love money and always have. They have massive houses (an average home around here goes for around $650k to $1.2 million) and fancy cars, go on extravagant vacations and so forth. Its pretty much been this way since the humble beginnings.
Lying liar is lying. Are you sure you aren't confusing the majority of game developers and single people who made a name for themselves at the beginning of the whole era (i.e. Carmack and Sid Meier)? Sure, nobody works for free, but if game development paid that highly with almost no entry barrier (learn C++ and get yourself an IDE with a couple of libraries) there would be way more people there.

Not sure you quite get how it works, its pretty much the same as any corporation environment. You start out as a nobody and work your way up. By the time you are 40, or even 30 for that matter, and you are still in the scene, believe me you probably got yourself a good paycheck. 70k-90k isnt that far fetched around here. You can buy a house for that much money in a lot of states (not here). Thats just 1 years worth salary and you can own a home in some other place.

And there are WAY tons of people working in game development here. We got Sega, Zynga, heck theres more big houses but I am not going to drag out the research, and dozens of smaller houses that make some pretty popular games, including some of them that this forum has posted Kickstarters about. Dont know a single game developer that doesnt own their house and have a nice car.

Granted, I dont hang out with the Indy scene folks, those are usually younger people trying to build their careers and make a name for themselves. I dont want to make any judgements or project my reality on anyone, but I would be shocked if some coffeeshop wannabe indy developer thats eating Top Ramen would turn down the $60k/year salary if it was offered to them.

But, we digress.
« Last Edit: June 08, 2012, 11:13:16 am by ductape »
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I got nothing

timferius

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Good lord! What is wrong with me? Im obsessing! I havent obsessed in years! Doesnt mean ill stop...
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draco1234

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Same :P  I'm supposed to be revising for my A-levels at the moment as well, which doesn't help.
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Teneb

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I think it's like PMs here on the forum. Frankly I think we'll need fanart to get their attention... or link to this thread. I'll try this last one.
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Monstrous Manual: D&D in DF
Quote from: Tack
What if “slammed in the ass by dead philosophers” is actually the thing which will progress our culture to the next step?

forsaken1111

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Gonna try waving my arms around on Twitter and hoping for the best.

By the way, what's the DM thing it's speaking about?
DM = Direct Messaging
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Intrinsic

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Because they make a lot more money squeezing it out of you over time than just a lump sum purchase.

true, what ever happened to game dev's making game's for you know for the game and not the money :/

Dont think this ever existed really.

Jeff Minter, but he was a hippy :) He made amazing games, attack of the mutant camels anyone?
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forsaken1111

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Blanket PM's for all in the outfit I hope!
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