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Poll

How many outfits are we going to have (in the name of Science)?

1: NC
2: NC and TR
3: NC, TR and Vanu

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Author Topic: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.  (Read 1134978 times)

Sonlirain

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #9705 on: February 22, 2014, 04:59:19 am »

I had fun crouching almost right next to the enemy sunderer permahidden and constantly spotting for spot exp.

And nobody bothered to look for the invisible chatty infiltrator?

Another ind was looking for me and even planted some darts but since i was not moving it did jack. Ge got bored after a while and went sniping while scores of NC redblueshirts were running at the base. I finally got to be useful and assasinated the engies repairing the sunderer that in effect ended the NC attack.
« Last Edit: February 22, 2014, 08:49:46 am by Sonlirain »
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zombat

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #9706 on: February 22, 2014, 05:52:44 am »

I have to admit, with the new hunter cloak TR actually has one of the best weapons to use it with. (which of course means it'll be nerfed to shit after all the whining from the blue and purple slags)
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Toaster

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #9707 on: February 22, 2014, 08:10:15 am »

The Desperado (and Rebel, IMO) is a plenty potent weapon that I don't have an issue with the TR pistols.  I will admit that the VS gets the short end of the stick here.



But who cares about those spandex-wearing alien huggers, right?
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Myroc

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #9708 on: February 22, 2014, 09:47:10 am »

I will admit that the VS gets the short end of the stick here.
I don't get it. Since when do MAXes use pistols?
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Jim Groovester

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #9709 on: February 22, 2014, 02:40:37 pm »

Since they got Vortices.
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Astral

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #9710 on: February 22, 2014, 04:10:29 pm »

Only pistol I use as VS is the Commissioner anyway. Everything else feels too weak pew pew for me, and while my twitch aiming needs lots of work I can generally take people down with it reliably in short to mid range. Default Beamer is horrendous.

Is there any word on when they're going to release the new sniper rifles? I'm really looking forward to an ammoless bolt action charge shot/semi auto hybrid with piercing.
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TolyK

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #9711 on: February 23, 2014, 01:39:44 am »

I've gotten 1k certs, and now I'm not sure what to buy with them. (VS char)
Possibilities:
- X-bow
- Cerberus
- Underboss (already got Commisioner on TR char and don't like it a whole lot)
- AV MANA Turret
- Lancer
- wait for new sniper rifle

I'm tempted to wait, but I'm also tempted to grab the x-bow. Any suggestions on what not to buy? :P
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Imofexios

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #9712 on: February 23, 2014, 05:17:17 am »

Well as i see the thing.. 1k certs can be easily get in 5 days so no much grinding needed on that.
AV manaturret is nice against vehicles...but really it is up to your playstyle really :)
My self are playing Engineer only so im maxing it out first...imo Engis are so op in squad :P
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TolyK

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #9713 on: February 23, 2014, 05:26:28 am »

My problem is framerate, so it takes me about twice as long to get certs. :(
And I play primarily Infiltrator (~55%), Engie (~30%), and HA (~10%), so...
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Sonlirain

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #9714 on: February 23, 2014, 05:43:23 am »

As an engie i like my AV turret because it helps a LOT against hacked base turrets and you can even quickly destroy terminals.
And of course you can use it against vehicles you'd be harmless otherwise.
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TolyK

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #9715 on: February 23, 2014, 07:05:08 am »

Mine and C4? :P
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DJ

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #9716 on: February 23, 2014, 07:33:46 am »

AV turret definitely, it's a real game changer.
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Kanil

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #9717 on: February 23, 2014, 09:01:54 am »

I agree with the AV Mana choice.

Crossbow: This is a weapon for shotgun users... and infiltrators don't get shotguns. Avoid, until you start playing LA.
Cerberus: No idea. I seem to be the only person who likes the Beamer.
Underboss: This is probably too similar to the Commissioner for you to like it.
Lancer: This would also work, but you don't play HA as much as you engineer, and HA already has AV choices.
New Sniper Rifle: The first pass of this on Test was pretty underwhelming, but you never know with SOE...
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Yah, it sounds like minecraft with content, you have obviously missed the point, people dont like content, they like different coloured blocks.
Seems to work fine with my copy. As soon as I loaded the human caravan came by and the world burst into fire.

TolyK

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #9718 on: February 23, 2014, 09:13:16 am »

I really like the idea of a no-drop infinite-ammo you-only-gotta-lead sniper rifle, though...
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Kanil

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #9719 on: February 23, 2014, 09:26:02 am »

I just checked it out on the test server again, it seems quite a bit better than what it was initially. If you snipe a lot, it might be an interesting choice, actually.
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Yah, it sounds like minecraft with content, you have obviously missed the point, people dont like content, they like different coloured blocks.
Seems to work fine with my copy. As soon as I loaded the human caravan came by and the world burst into fire.
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