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How many outfits are we going to have (in the name of Science)?

1: NC
2: NC and TR
3: NC, TR and Vanu

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Author Topic: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.  (Read 1135099 times)

Toaster

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #9600 on: February 11, 2014, 12:17:59 pm »

3 in the morning for England (5 AM for me) is just fine. :P

Though I don't think you would find ANY good fights that early/late.

I hear tell that people tend to congregate in Allatum at that time.


If you'+re in Europe Woodman is a nice and fairly balanced server. VS have KotV, a 3k+ members outfit, and NC outfits have started to cooperate lately so there's usually good fights. TR used to do well too, but for reasons unknown to me they've been sucking a lot in the past few weeks.

TR has sucked and become an also-ran in Mattherson as well.  Did they get over-nerfed?  I always thought they were the most balanced faction...
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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #9601 on: February 11, 2014, 12:20:32 pm »

I suspect their main problem is lack of organization on Woodman, I can't really say I've noticed any enemy outfits that stand out when we're fighting TR.
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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #9602 on: February 11, 2014, 12:36:06 pm »

Whoo, they're doing stuff. Late, but stuff.
And they listened to Wrel's suggestions on swapping the points. XD

And come on to Miller, we have funzies and underpopulated VS... >.>
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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #9603 on: February 11, 2014, 01:03:47 pm »

No, my NC's on Woodman, while my VS and TR (dammit bro) are on Miller. I rarely play TR because of this.
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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #9604 on: February 11, 2014, 01:24:48 pm »

TBH KOTV stand out mostly because they seem to recruit everyone and anyone... TBH over time you stop even counting them as an outfit because the entire faction is their outfit.

I assume TR suckage is related to the striker nerf that turned it from very good to downright useless since it's main shtick was doing more damage at the cost of exp

Anchor mode nerfed and their MAX special ability is useless since it turns you into a sitting duck for whoever you're shooting at unless doing AA while knowing where the enemy aircraft are coming from or will be.
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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #9605 on: February 11, 2014, 01:53:17 pm »

TR still has the best ESF. And their MAXes are pretty good with charge, it's not like VS and NC special abilities are straight out better than charge.
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zombat

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #9606 on: February 11, 2014, 01:56:29 pm »

Mossie is the best?

Yeah right, scythes have a ridiculously thin profile and the most stable hover, and their guns are easiest to hit with
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DJ

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #9607 on: February 11, 2014, 01:58:46 pm »

The flying pancakes catch a lot of fire from the ground, whereas Mossie has a thin profile from all angles.
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forsaken1111

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #9608 on: February 11, 2014, 02:03:46 pm »

Ehh... I can almost always predict the motion of the mossy when in my burster max/skyguard as VS but when I'm playing my NC the fucking scythe can bounce around and strafe... very difficult to follow sometimes.

Then again, I've noticed that many people in ESF get too focused on their target in the attack run and I can empty a whole clip at them with high hit rate as they don't even jink or evade.
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darkrider2

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #9609 on: February 11, 2014, 07:04:57 pm »

Scythes are the best ESFs right now, pretty much all weaponry and health/resistance stats have been brought into a narrow threshhold for all ESFs in the game, while the scythe maintains its impossibly thin profile.
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Sonlirain

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #9610 on: February 11, 2014, 09:19:55 pm »

OK what the hell is going on on woodman now?
It was always bad but now it somehow got worse since now apparently even NC seems capable of farming TR.
I got used to the nerfs constantly given out. Heck i even certed out the fuel tanks use the banshee (till the somehow manage to nerf it too) and just run every time there is a missile lock or enemy fighter anywhere near.

It worked for a bit but now people in ESFs seem to have gotten remarkably good at shooting other ESFs ABing and twitching around at full speed from apparently beyond engagement radar (600m) range.
Hell i met a guy near Mao Tech Plant (the TR VG is currently north) and turned tail to base squirming franticaly and even then i barely got inside the shield with quarter health left as bullets hit me all the way back.

And that's not the first time this happens either making me kinda suspicious.
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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #9611 on: February 11, 2014, 10:33:02 pm »

The air elitists generally have a LOT of alt characters, considering there was a video of a group of them on their mattherson and woodman alts, you probably ran into them.
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Sonlirain

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #9612 on: February 12, 2014, 03:41:26 pm »

Even an elitist would miss most of his shots when shooting a mossy ABing and randomly twitching.
I was thinking morei n the lines of hacking.

Anyway Woodman TR officially hit the shitter.
NC apparently are in the lead in the WDS VC being close second and TR somewhere at the bottom fighting with local carp for worms hidden in the mud.
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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #9613 on: February 12, 2014, 05:12:46 pm »

Victory is their tradition indeed.
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zombat

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #9614 on: February 12, 2014, 06:57:27 pm »

This WDS thing has turned the game into MLG stat padding bullshit, my outfit basically refuses to play at the moment
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