Those that think that the Lattice removes strategy are not actually using their mind when it comes to tactics...
1: If you can keep a Zerg distracted you can easily capture more territory around them, giving you the ability to stop any MBT being pulled from their front lines on that lattice...
2: Just cause its not connected via the Lattice doesn't mean that it isn't a choice for a direction of attack...
3: No one, even now, expects to be attacked from behind...
The props I love about the Lattice is that there is no more of this 1 man fucking over everything cause you can't catch him capping the territory behind you. At least now you can control that via having people prepped for cap on the next point, if you can hold off long enough for a point to capture for your faction while your foes are pressing back in, have someone on the next point. The moment the current flips, redeploy directly onto the next point. Your Foes will take a moment to realize that they can not recapture their lost territory which gives you at least a minute or two to have the next point capped and flipping...
Also, on the reverse. it is better to fall back to the territory behind you when its clear that the point is lost completely, set up defenses with MBT or simple knowledge of average places Sundies are placed and so forth, This can seriously delay the Zerg from pushing directly onto the next point, then sending someone deep to the last lost place can recapture the point and then result in a force trying to break a defense only to find they can't cap it...
Sure, there are some lines which leave you going WTF! (Esamir, FUCKING OCTAGON, its a chokepoint for the north west faction to attempt to reach the south east.) Mainly due to the fact that some chokepoints leave you unable to reach territories that you should be able to if not hard to reach...