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How many outfits are we going to have (in the name of Science)?

1: NC
2: NC and TR
3: NC, TR and Vanu

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Author Topic: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.  (Read 1135251 times)

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #8055 on: July 10, 2013, 08:12:33 am »

Huh.  I kind of thought the Flash Fury ammo count nerf was the last we'd see of Fury nerfs.  That tool has pretty much fallen out of my bag of tricks- I typically find myself pulling my Enforcer Harasser for Vehicle Funtime.
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
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Sonlirain

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #8056 on: July 10, 2013, 08:28:06 am »

I'm saving up for one of the 1000 Cert shotties, do you guys recommend the Claw or the Bruiser?

I'm not a specialist on shotguns but i know for a fact that pump shotguns kill with 2 bodyshots or 1 headshot up close
If you're good with landing headshots then take the Bruiser.
If not then take the Claw because it has a slightely higher RoF.

Oh and personally i'd take the bruiser BUT i'm not a credible source of into on that matter.
« Last Edit: July 10, 2013, 08:30:53 am by Sonlirain »
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DJ

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #8057 on: July 10, 2013, 09:58:48 am »

Is a 1000 cert shotgun really necessary? I don't have any complaints about my Sweeper.
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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #8058 on: July 10, 2013, 07:28:33 pm »

Going above and beyond necessity is ALWAYS necessary.
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Kanil

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #8059 on: July 10, 2013, 09:21:49 pm »

I can't really recommend the Bruiser. The extra pellet of the Bruiser makes it more suitable to people with lesser accuracy, but you should only be using a PA if your accuracy is absolutely spot on. With spot on accuracy, the Claw will be better.

With anything less than spot on accuracy, you're better off just getting a Sweeper.

Having auraxiumed the Bruiser, I'll never use it again. Those last 300 kills last week were miserable. The Sweeper is just so much better, I can't recommend looking beyond it.
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Seems to work fine with my copy. As soon as I loaded the human caravan came by and the world burst into fire.

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #8060 on: July 11, 2013, 08:09:01 am »

With double the ammo count as well, the Sweeper really looks to be the better option unless you have laser accuracy.  I have the Piston and am not a huge fan- I can see the appeal of shotgun-class weapons with it, but its accuracy is so miserable in full-auto that I don't even use it that way- I just single fire it (and therefore should drop it in favor of the Sweeper whenever I get around to actually buying it.)

Seriously, don't full auto the Piston unless you're in knife range.



EDIT- My outfitmates who have it also sing the praises of the Jackhammer, assuming you love Freedom and Liberty.
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

Jelle

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #8061 on: July 11, 2013, 08:24:48 am »

Seconded, piston is trash for sustained fire. It used to be my main weapon but I switched to the hammer when the nerfs started coming in.
Recently tried it again, its accuracy is appaling. How is that thing even a gun, might as well be an upgraded knife. Maybe useful if you're shooting a large group of people and the pellets can go fuck all direction.
« Last Edit: July 11, 2013, 09:10:04 am by Jelle »
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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #8062 on: July 11, 2013, 08:56:13 am »

Maybe if they ever put in SABOT rounds- it'd be great for shooting tanks in the rear.


If you're no more than ten, maybe fifteen, meters, that is.
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

palsch

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #8063 on: July 11, 2013, 10:21:50 am »

Piston is my only shotgun and, despite testing the others in VR, I don't feel the need to buy another.

I only use it on the light assault. Realistically you do need to be inside 5m, maybe with a 10m viable killzone if you don't mind losing health and wasting a full clip. The best way to manage this is to jetpack over enemy lines or around terrain. In most bases there are choke points or semi-static lines where enemies can be ambushed this way. Combine a C4 drop with a full piston clip and you can wipe out a whole squad.

If you wanted to use a close quarters weapon that's still viable outside 10m then go for a second generation SMG. If you want a shotgun for straight up fights go for the one-shot pump actions. If you want to ambush and flank people then the piston is fine.
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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #8064 on: July 11, 2013, 11:28:28 am »

Finally bought rocket (dual photon) pods.
Thoughts?
1. Run out of ammo WAY too quickly.
2. I gotta get better at flying :D

What's best to get for flying? I'm thinking hover stability, composite armor (or scout radar, dunno yet), and flares.
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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #8065 on: July 11, 2013, 12:00:56 pm »

Well i got nanites repair. Fire extinguisher and the racer frame mostly for hit and run attacks with A2A missiles (if they run i continue chasing people with missiles and rotary if not i attempt to GTFO myself).
I'm going to switch the extinguisher for flares tho since the extinguisher is far too situational (i can count the situations it was useful with one hand) and i'm getting molested by lockons ALL THE TIME.

As for A2G rockets i dare say it depends on how do you want to use them.

I'd say there are 2 "styles".

Rush in fire as many rockets as you can and get out:

- Racer (for extra speed when getting in and out)
- Composite/Stealth (to lower damage from flak OR (hopefully) prevent a lock)
- Flares

Get in and fire at people till they die:

- Hover
- Composite (you WILL get fired at by infantry).
- Flares (Because infantry has lockon missile launchers and WILL use them on you)
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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #8066 on: July 11, 2013, 12:04:45 pm »

I will say that hovering around in an ESF lolpodding people is a great way to get tagged by a dumbfire rocket/MBT cannon.
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #8067 on: July 11, 2013, 12:25:06 pm »

Haven't gotten hit by those yet.
But I've been hit a bunch by Daltons in liberators I was chasing -.-
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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #8068 on: July 11, 2013, 12:46:06 pm »

I'm always impressed when a Dalton takes out an ESF- that's a hard shot.
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #8069 on: July 11, 2013, 01:35:08 pm »

It's not that hard in my opinion, just takes a little practice. I shot down my first esf within the first 10 mins of gunning for a decent pilot, another one 5 mins after that. I'd go as far as to say it's even a little op.
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