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How many outfits are we going to have (in the name of Science)?

1: NC
2: NC and TR
3: NC, TR and Vanu

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Author Topic: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.  (Read 1134428 times)

Yoink

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #7455 on: May 25, 2013, 07:08:44 am »

I... could be wrong, but I thought that was sarcasm on Sonlirain's part... :-\

But then again, a food-fightin' MMO FPS would be awesome.
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miauw62

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #7456 on: May 25, 2013, 07:39:59 am »

My 2cents on the basic rocket launcher as infantry weapon: I think it needs a half second ignition time or something, it's really annoying to get killed by these things in cqc. No problem with it used as a kind of splash anti infantry weapon, but I don't think it should be used point blank with any effectiveness.
The only problem is that they have basically no splash range and are shitty splash weapons due to low RoF. The only way you can kill infantry with them is direct hits.
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TolyK

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #7457 on: May 25, 2013, 07:50:08 am »

They are also pretty okay area denial weapons (as in, rockets hit nearby, OH NOES WE'RE BEING SHOT, RUN AWAY).
So funny.
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Darkening Kaos

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #7458 on: May 25, 2013, 07:50:39 am »

I'm getting better results picking rocks up off the ground and clubbing them about the head.

Even my twin-bursters seem to be firing sparklers lately.
« Last Edit: May 25, 2013, 07:52:18 am by Darkening Kaos »
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Sonlirain

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #7459 on: May 25, 2013, 08:24:57 am »

I... could be wrong, but I thought that was sarcasm on Sonlirain's part... :-\

But then again, a food-fightin' MMO FPS would be awesome.

Yup.
Altho i think everyone else rolled with it and treated my post seriously.
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miauw62

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #7460 on: May 25, 2013, 09:07:28 am »

They are also pretty okay area denial weapons (as in, rockets hit nearby, OH NOES WE'RE BEING SHOT, RUN AWAY).
So funny.
More like: rocket hits nearby, run forward before they can reload!
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Quote from: NW_Kohaku
they wouldn't be able to tell the difference between the raving confessions of a mass murdering cannibal from a recipe to bake a pie.
Knowing Belgium, everyone will vote for themselves out of mistrust for anyone else, and some kind of weird direct democracy coalition will need to be formed from 11 million or so individuals.

Knight of Fools

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #7461 on: May 25, 2013, 09:12:27 am »

I just had an amazing hour of fighting. I've gotten into the habit of hopping onto continents with higher bonuses, and this morning Amerish happened to have a 50% bonus. Naturally, I was excited to combine this with both the double experience and the free membership bonus, so I jumped right over.

After piddling around for a little bit, I ended up defending a tech lab from five or six VS. I figured I'd just get some kills and bail, but I ended up dominating these guys. It was so bad that I was little flabbergasted, and am worried that I might get a temporary ban on suspicion of hacking. In just over an hour, I'd nearly earned 300 certs and they all ran before my lone wolf fury. It was awesome.

The best part was that I ended up killing a dude several times that had taunted me because he somehow found me hiding in a remote part of a base. Naturally, I taunted him back. He did not respond.


Unfortunately, I grossly underestimated the amount of space videos taken with Fraps consume, so my hard drive filled up with video before I could record much of the action.
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Neyvn

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #7462 on: May 25, 2013, 09:20:55 am »

On rockets...
TR and VS rockets actually have a larger splash aoe then the NC. This was because the NC rocket did alot of dmg before launch but little to no splash to compensate. Of course a few people got good at sniping infantry with them that TR and VS tears drowned the Striker to Nerf. Lowering the dmg to all other rockets but leaving the lack of splash...


This is the reacurring theame to ALL NC nerfs. People spend a good time learning how to use the AH Mustang. NERF. NC Harraser. NERF. And so forth....
« Last Edit: May 25, 2013, 09:22:45 am by Neyvn »
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darkrider2

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #7463 on: May 25, 2013, 01:10:43 pm »

Nerf Skill?
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Neyvn

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #7464 on: May 25, 2013, 01:22:46 pm »

Nerf Skill?
No those that snipped with Rockets still do, but those that are not of that level are the ones that feel the nerf big time...
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Quote from: Ubiq
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TolyK

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #7465 on: May 25, 2013, 03:15:36 pm »

NC should totally get Nerf guns. :P
I feel sorry for you folks.
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Graknorke

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #7466 on: May 25, 2013, 03:33:24 pm »

Is it just my imagination or is everywhere TR? They seem to be consistently almost 40% on Miller, while NC is only occasionally above 33, and VS way below.
« Last Edit: May 25, 2013, 04:24:22 pm by Graknorke »
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Jim Groovester

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #7467 on: May 25, 2013, 04:07:34 pm »

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Silfurdreki

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #7468 on: May 25, 2013, 04:59:14 pm »

Is it just my imagination or is everywhere TR? They seem to be consistently almost 40% on Miller, while NC is only occasionally above 33, and VS way below.

It's not your imaginagtion. At least the double XP weekend has brought some people so we're not as badly outnumbered as usual.
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Sordid

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #7469 on: May 25, 2013, 06:35:16 pm »

Oh, great. Of course I picked the server where my empire is constantly outnumbered. Wonderful.
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