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How many outfits are we going to have (in the name of Science)?

1: NC
2: NC and TR
3: NC, TR and Vanu

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Author Topic: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.  (Read 1133434 times)

Toaster

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #7035 on: April 19, 2013, 04:08:07 pm »

Phoenixing a lolpodder is a great feeling.
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
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Bikari

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #7036 on: April 19, 2013, 04:59:58 pm »

I just found a glutton for punishment, he kept on getting in the turrets, and I'd just keep on destroying them. Must have killed the same guy 4 times in a row and he didn't seem to get the message that turret == death.

And for the most part people were right, as I've gotten better at the game the rate I gain certs has risen considerably.
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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #7037 on: April 19, 2013, 05:51:29 pm »

As soon as I knew the Phoenix was coming- and especially when the double XP hit- I started saving up certs.  I ended up SC-buying it, and having a ton of certs available to spend.  Since then I've had at least 500 in reserve pretty much all the time, and I don't think about gaining them even half as much- meaning I can focus on shooting dudes.
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
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bluejello

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #7038 on: April 19, 2013, 05:55:12 pm »

apparently I have a airhammer on my reaver, but there is also a airhammer that is locked... the one I have I can't get certs for.  tis odd.
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Bikari

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #7039 on: April 19, 2013, 08:23:32 pm »

Infiltrator, cloak, and plenty of free time apparently results in easy caps and easier experience.

I've cloaked my way through 4 territories with no enemies in them along the border and slowly captured them for some very easy experience. The one time I did encounter enemies, I could take a few shots with the rifle and vanish again. They spent half the time running around like headless chickens while I slowly killed them off, and it got me an easy 35 certs.

Though it does feel like the cloak has a very long run time, and very short recharge time ( No upgrades for it yet either until after my tour of the conglomerate's territories ), is this because it's the Vanu cloak? Because I could easily move around an outpost cloaked a good 90% of the time and only had to drop it inside buildings briefly.

Next on my tour of classes to find what I like is engineer. Max and Infiltrator down D:
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Toaster

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #7040 on: April 19, 2013, 08:55:25 pm »

Pro Tip:  AT mines are an engy's best friend.
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

alway

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #7041 on: April 19, 2013, 09:07:52 pm »

Pro Tip: You can re-arm your aircraft without fully landing. See also: Pro Tip 1.

And wow, a well certed scythe absolutely destroys. A2G missiles with night vision + A2A main gun are an excellent combination, which when used effectively will absolutely dominate everyone on the ground and those in the sky in all situations but a zerg.
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Dermonster

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #7042 on: April 19, 2013, 11:43:01 pm »

Unless you can't see what's shooting you.
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Flying Dice

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #7043 on: April 19, 2013, 11:53:59 pm »

So my ticket re: being unable to log into any of my characters got a response.

"Uh, your dxdiag data showed that you're using your Intel chip, not the GTX 660M."

It. Fucking. Switches. I didn't pull the data with the game running because I can't alt-tab out of the game without it crashing. Fucking hell, I want to play, but... RAEG.

They also completely ignored me mentioning that I've been playing for months with absolutely no problems with crashes up until this last update. So yeah, it's definitely because my laptop switches to the intel chipset to save power when I'm not running a game.  ::)
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Aurora on small monitors:
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Knight of Fools

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #7044 on: April 20, 2013, 12:17:11 am »

Wow. Do you have one of those new, fancy processors with an integrated graphics card? I've been thinking about getting one, but if it causes the GPU to shut down in favor of integrated graphics...

If it's a hardware problem, you may be able to get some drivers for it. If it's a power saving problem, Windows normally lets you control whether certain things get turned off to save power. Control Panel > Hardware and Sound > Device Manager, find and right click on the thing you want to change, go to properties. It should be under the Power Management tab.
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Flying Dice

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #7045 on: April 20, 2013, 12:33:13 am »

It automatically switches from the intel chipset to the dedicated card when you run anything graphics-intensive, but I had already set the nVidia card as the default for all of my games anyways because there have been reports of people having issues with the auto-switch. I've also got it running in high-performance whenever I'm doing more than typing or surfing the web, again because lappys are notorious for shenanigans when it comes to power saving. The drivers are pretty much the only thing I haven't touched at this point, so I suppose I'll get around to that eventually.

Still, PS2 is literally the only game that I've had problems with, and the error I've been getting is both common and without any definite solution, so I'm inclined to disbelieve that it's a hardware issue.
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Aurora on small monitors:
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Knight of Fools

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #7046 on: April 20, 2013, 12:42:49 am »

Keep making noise, and start complaining in the forums. Beyond that... Good luck. :\
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Darkening Kaos

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #7047 on: April 20, 2013, 01:08:50 am »

20 minutes after the alert sounds, the 4th faction determines the fate of Amerish.  Most of the Vanoobs have switched to NC dropping from 35% and they were already the most active on Amerish before the alert sounded.  The TR buggered of to Indar, as they always do during an alert.
Spoiler (click to show/hide)

NC claimed the continent with 50-odd minutes left on the clock.
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So! Failed to make peace, war looms, kill the infidels... what are our plans for the weekend?
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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #7048 on: April 20, 2013, 03:15:46 am »

So I noticed that the new NS revolvers for all factions came out. Here's a few verdicts for you guys before you jump at them:

If you're VS or TR, go right ahead, their pistols are a little poor to start with. However, if you're NC, don't bother. In comparison to the Underboss 357, the Rebel has practically the same performance, though is cheaper and has more ammo. I'm not gonna stop you however if you want to live out your long-time fantasy of being a super space cowboy.

The larger 44 is supposedly better at range, with greater shot velocity, but with the lack of ammunition you get it is rather limited in that ability. It is noticeably more powerful than the Rebel/Underboss - 1 headshot will take out an Infiltrator straight, 2 for anything else. Anything with a moderate scratch to shields or health is basically toast.

Contrary to many many would expect, they are incredibly accurate. However, both only have 6 rounds per reload, and though the animation is super awesome, it does take ages to do so.
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kaian-a-coel

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #7049 on: April 20, 2013, 03:50:39 am »

Also if you fired 3 or less bullets, you reload faster.
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