NC engy's on Briggs suck.
Last night while there was an alert on Esamir, the NC got waprgated on Indar, a valiant bunch of randoms fought the ever-encroaching red tide, but the calls for ammo became common and ignored. My MAX ran out of AA so I did the long run back to the warpgate, and instead of resupplying, I decided to swap to engineer and support the half dozen infiltrators sitting in the defensive tower, plus the single medic who was raking in exp healing and reviving. As soon as I arrived and dropped an ammo pack, the infiltrators were like a swarm of blowies discovering a fresh dog turd. A plentitude of thanks were sent my way and I didn't look back, whenever my ammo pack vanished, I put down a new one, the exp points rolled in constantly. I was not slack though, with the Warden in hand, I was spotting and picking off targets where I could, mainly getting kill assists cause the Warden still doesn't OHK, and the TR know not to stand still.
It was a rewarding evening. I logged on at the perfect time with 8 minutes left of an Amerish alert, which NC scored a 94-ish% completion, then the Esamir alert which NC scored about the same - we just can't quite get the last two regions before time runs out.
Something was revealed though that the developers might have to address - the 4th factioneers. Several guys were openly proud of the fact that whenever an alert is about to finish, they look at who has the most territory and relog as that faction, idling in the warpgate for the completion, then go back to their main. It seems to be mainly VS just looking at the population levels, but TR guys were making claims as well, a whole conversation about it /yell'ed for all to read.