Yay I finally got me rocket pods, damn are these things OP. It's silly how effective I am versus even heavy tanks and sunderers, as a light aircraft. Hit em with a full 12 volley then finish them off with some close range shotgun bursts (what's the name of the weapon, NC second light aircraft primary). Frankly it's stupidly op, I'd expect to take on lightning tanks easy but this...
Still getting shot to bits by A2A rockets though, they're so cheesy and skilless and flares only prolong the inevitable against a half decent pilot. I guess it sort of compensates for the OP rocket pods, but really I think light aircraft combat is at a bad spot right now. So far I've found actual dogfights to be more or less nonexistant, it's either get shot down by A2A or roflstomp ground with pods, no real skill or enjoyment. To say nothing of how bad uncerted light aircraft have it, having neither.
I don't know, in my opinion the A2A rockets need to be a deterent for liberators instead of light aircraft, leave dogfighting as a means of taking down enemy birds instead of this stale mess. Rocket pods need a nerf to, or air to ground in general really given how liberators absolutely dominate the ground right now.
As a side note, sneaking up to enemy birds using the stealth upgrade and unleashing several shots from that shotgun primary is pretty hilarious and oftentimes even takes the enemy down outright.
Oh one last question regarding NC weaponry, are there any carbines that are remotely effective in close range fights? I've found them to only really be effective when firing in bursts, wich isn't really going to work up close. Combat rifles are nice but you only get those on the medic I think, need something for my engineer. I'm saving up for a shotgun but it would be nice to have an alternative nevertheless.