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How many outfits are we going to have (in the name of Science)?

1: NC
2: NC and TR
3: NC, TR and Vanu

Pages: 1 ... 292 293 [294] 295 296 ... 826

Author Topic: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.  (Read 1137025 times)

Siquo

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I don't teabag. I just kill my target and move on to the next. Or get killed.
This. Only happened to me once, as well, although in his defense we were 1-on-1 in a remote outpost, and he killed me twice (I got him the third time).
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This one thread is mine. MIIIIINE!!! And it will remain a happy, friendly, encouraging place, whether you lot like it or not. 
will rena,eme sique to sique sxds-- siquo if sucessufil
(cant spel siqou a. every speling looks wroing (hate this))

Knight of Fools

  • Bay Watcher
  • From Start to Beginning
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I only t-bag people who deserve it. As in, people who've t-bagged me. Otherwise, you're just another notch on my rifle.
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Proud Member of the Zombie Horse Executioner Squad. "This Horse ain't quite dead yet."

I don't have a British accent, but I still did a YouTube.

Twiggie

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im always way too far away to teabag people :p
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Urist McScoopbeard

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  • Damnit Scoopz!
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SO, I was flyin' along in my reaver when I notice a scythe TOYING with a liberator desperatly tryinfg to flee, the scythe ever-so-slowly trailing it I roll up on him with my reaver shotgun (whatever that gun is) and blow him up in one shot. I realized everything had been worth it.
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This conversation is getting disturbing fast, disturbingly erotic.

Ultimuh

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I don't teabag, it's a rather immature ritual.
You kill and you move to your next target as fast as you can.
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Vattic

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  • bibo ergo sum
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The amount of times I've killed people distracted while teabaging alone puts me off.
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6 out of 7 dwarves aren't Happy.
How To Generate Small Islands

Thexor

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SO, I was flyin' along in my reaver when I notice a scythe TOYING with a liberator desperatly tryinfg to flee, the scythe ever-so-slowly trailing it I roll up on him with my reaver shotgun (whatever that gun is) and blow him up in one shot. I realized everything had been worth it.

Rule #1 with Liberators: always have 3 gunners. Without a tail gunner, you're fodder for the first fighter that spots you. With a tail gunner, you get to laugh at all the idiots that try to chase you down.  ;)


Also, I don't know if I've ever seen anyone teabagging. Maybe we're all more polite on the west coast servers? Or maybe I just don't pay enough attention.
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Knight of Fools

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Crouching is really slow in this game, so you have to do a slow-motion t-bag if you want to do one.

That, and I think all of the CoD kiddies are off playing Black Ops 2, right now.
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Proud Member of the Zombie Horse Executioner Squad. "This Horse ain't quite dead yet."

I don't have a British accent, but I still did a YouTube.

SeaBee

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I don't teabag, it's a rather immature ritual.
You kill and you move to your next target as fast as you can.
This is how I do it. I never understood the whole teabagging thing. I guess it's some kind of "I DOMINATE YOU" display, like beating your chest and strutting around in circles with urine dripping down your legs.

Either way, teabaggers are easy kills. The slow crouch/uncrouch animation makes it very easy to walk right up to them and dump a mag into the back of their head. I just hate seeing my own team do it, since half the time they get sniped as they slowly uncrouch.

I still can't choose a faction/server. I've played all three a good deal, but I'm kind of stuck.

NC:
+ I love the looks of their armor and guns
+ They have great looking ESFs and MBTs
- Some of the guns require front grips to even be reasonable
- Gun sounds are meh for the most part

TR:
+ Great guns -- decent sounds, good accuracy, high ROF, big mags
+ Good music!
- I don't like TR helmets. The goggles look a bit silly.
- MBT is a joke.

VS:
+ Lasers
+ ESF and MBT are potent (the MBT especially is hack)
- Ugly as hell. Purple and green latex everywhere. Do not like.
- Weapons feel weird.

Once I figure that out, I'll try to join a faction that will not force me to talk on a mic (I play when wife sleeps), but still coordinates a little. Then I can spend some Alpha Squad Smedbucks getting some toys.
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Graknorke

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I play on EU.
Sad fellings were had that I will not be able to play with you guys (until they sort out the accounts working across which apparently is supposed to be a thing).
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Cultural status:
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Gamerboy4life

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Is there such thing as an air-oriented faction?

I hate picking up my flying vehicle of choice and doing lone-wolf engagements. It would be nice to have some organized air support/combat, such as, if flying the transport vehicles, I would appreciate an escort or two. I usually do escorts when I fly a smaller fighter. It makes for easy kills, because most people will slow down to nail the underbelly or the rear of the escort vehicle, and I come in and get a couple solid bursts before they can hightail it out, but that's no fun.
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TheBronzePickle

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The prowler is a nasty beast if you're willing to take the time to train through its flaws. It is not a tank you want to be facing as infantry, but the other tanks don't have a hard time fucking you up unless you know what you're doing. Usually, you want to be using the 10 m/s speed advantage and small size to outflank the enemy rather than trying to fight them conventionally.

I recall fucking up 2 vanguards once by outmaneuvering their main cannons... at least until I ran into a rock. Funnily enough, it still took them and a reaver to actually kill me.

Is there such thing as an air-oriented faction?

I hate picking up my flying vehicle of choice and doing lone-wolf engagements. It would be nice to have some organized air support/combat, such as, if flying the transport vehicles, I would appreciate an escort or two. I usually do escorts when I fly a smaller fighter. It makes for easy kills, because most people will slow down to nail the underbelly or the rear of the escort vehicle, and I come in and get a couple solid bursts before they can hightail it out, but that's no fun.

No faction is specifically air-oriented, but you'll usually get at least one guy flying along behind if you launch from the warp gate. They don't seem to ever stick around long enough, though.
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Nothing important here, move along.

umiman

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Sadly you'll need actual teamwork if you want to have dedicated support and things like that.

If you just want to see awesome combined ops, what I like to do is keep an eye out for a big outfit conducting ops in my server and when it happens I just randomly join them however I like (normally by ATV). It's great watching giant fleets of galaxies, mosquitos, prowlers, sunderers, etc. moving around and crushing everything like a giant wave. It's even more awesome when two of these huge waves meet each other.

Still prefer going commando though heh heh. It's even better now that I have both a grip and a flash suppressor for my rifle. I hot dropped onto the very top of a watchtower once (one of the big ones with landing pads all around it and turrets). There was this holographic faction banner going around the entire thing at the top there, so I could stand behind that and kill dozens of people without anyone seeing me up there. After all, there was a giant logo blocking me and my bullets were invisible.

Gamerboy4life

  • Bay Watcher
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The prowler is a nasty beast if you're willing to take the time to train through its flaws. It is not a tank you want to be facing as infantry, but the other tanks don't have a hard time fucking you up unless you know what you're doing. Usually, you want to be using the 10 m/s speed advantage and small size to outflank the enemy rather than trying to fight them conventionally.

I recall fucking up 2 vanguards once by outmaneuvering their main cannons... at least until I ran into a rock. Funnily enough, it still took them and a reaver to actually kill me.

Is there such thing as an air-oriented faction?

I hate picking up my flying vehicle of choice and doing lone-wolf engagements. It would be nice to have some organized air support/combat, such as, if flying the transport vehicles, I would appreciate an escort or two. I usually do escorts when I fly a smaller fighter. It makes for easy kills, because most people will slow down to nail the underbelly or the rear of the escort vehicle, and I come in and get a couple solid bursts before they can hightail it out, but that's no fun.

No faction is specifically air-oriented, but you'll usually get at least one guy flying along behind if you launch from the warp gate. They don't seem to ever stick around long enough, though.

That's what ticks me off. I go to cover some guy when he's getting picked apart by the fast craft, and then all of a sudden, I'm alone, in a mosquito, hull is half-gone, and I'm being attacked by at least two craft from the opposing two factions.

I love Planetside, and the idea behind it, but it feels like it was supposed to be a more team-oriented game, and it really isn't. Though, I have to admit I'm surprised when people actually do subconsciously work together, walking around a plant or something in groups, and stacking up in walls against fire from some tank.

There's plenty of teamwork, but it's not voluntary. More of a "Help me, I'll help you, we go our separate ways."


I have to admit, I'm both annoyed and very, very impressed by the game. And I keep going in every direction about my opinions on it.

I play it, so it has to be a checkmark in my book, though.

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TheBronzePickle

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The thing is, there's plenty of teams, but you don't have to be a part of a team, and a lot of people just want a single player game with more variation than the simple AI and predefined patterns of real multiplayer games. Having allies that aren't mentally retarded is nice, too.
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Nothing important here, move along.
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