Just got around to playing with some of the new changes.
Possible certs on guns changed around. The GD-22 was stealth nerfed again - now it doesn't get any bullet upgrades, where the SAW now has high velocity rounds and the EM1 now has soft point. So the GD-22 sucks even more, and the EM1 gets soft point instead of high velocity (which is OK by me, yay damage). It also lost some of the certs like the extended magazine and compensator, but gained the forward grip so I guess that probably makes up for the loss of the compensator. Down to 100 round max now though, so no more extended firing sessions without reloading.
The change to the heavy AA rockets makes them useless at the one thing they are intended for - shooting down planes. Before it was two rockets for a fighter kill, now it takes three. Was hard enough to land two rockets with all the flares, good luck landing three. And they're nigh useless against libs and galaxies, a full ammo loadout probably wouldn't bring down a lib now. So what are AA rocket launchers for now, exactly? I guess they're probably still good for sniping infantry, I haven't tried to see if they still one shot people.
The MASSIVE increase in cert costs for some things is a bit crummy too imo. Have you seen the price of the "sidegrade" guns now? Daaaang.
-edit- Holy cow, I made a new char to see the costs of stuff I already bought. 725 certs for the EM1. 725 certs for burster maxes and skyguards too, which is going to mean that planes are going to dominate for a long time until people can afford the cert cost, or pay $7 each for them. The final level of nanoweave armor was jacked up to 500 too, which I guess will function as a small health bonus to people who have played longer. C4 is 100 and 250 now too, so that won't be a cheap toy anymore either. I'm significantly less excited about release now. Guess they want to ensure that people are spending money on the game, but the costs seem a wee bit high to me.