It just looks... bland. I've read up on a bit and saw the E3 gameplay (unfortunately barely any actual fps action was shown) and wasn't impressed.
So... it's a huge mmofps. Other then having a lot of players, what does this game bring to the table that isn't systematically done by other FPS games? I cant help but look at the feature list that includes things like "regenerating shields" a la Halo, fast-paced combat, skill progression that mimics that in Eve, and a Cash Shop and feel let down. 38 pages for this game? Maybe there's something I'm missing.
I've to admit to being intrigued by the whole territorial control ordeal, but that's not enough to get me interested. The gameplay just doesn't seem to back it up.
The visuals are alarming, too. I'll give them the benefit of the doubt and hope they've improved since E3.
You are being being overly critical.
Nonsense. There's no such thing as excessive criticism.
The visuals are alarming, too. I'll give them the benefit of the doubt and hope they've improved since E3.
Also, calling the visuals "alarming" is going over the line. Just because it does not look as good as Crysis doesn't automatically mean it is horrible, bad and unacceptable. Even then, it is an MMO for crying out loud. There is a limit to how good something can look when there might be 500 of them loaded at the same time.
I don't really see the point of this criticism, though. From what I've seen, PS2 looks like one of the best games I've ever seen, although likely below things like Crysis and The Witcher 2. It certainly doesn't look like anything that could be produced with the current console hardware. I also haven't seen any of the bloom or desaturation filters that plague modern games. Is it the artistic design that you find alarming? I may not be the the best judge of the graphics, as it could look like PS1 for all I care.
The appeal of any game can be hard to pin down. I'd say it's in the way the change in scale affects the original genre. Think about what makes EVE different from a single-player space sim. In the same way that EVE's economy is driven by player interaction, PS2's war is a real thing of which your experience is a small tangible component. It's also nice to have an MMO where you affect the outcome by flying and shooting people instead of watching numbers go up and down. The fact that it looks like a solid vehicle and class based FPS in it's own right is also good. If you have no interest there's no reason to play, but it's free to play so there's nothing to lose by trying it.
edit:
Steam!