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Author Topic: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.  (Read 1133512 times)

Sonlirain

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #10470 on: May 21, 2014, 03:06:22 am »

No but if you moved and suddenly disapeared that meant you're still there.

Or well you know.. he could just hack or have keen eyesight.
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Jim Groovester

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #10471 on: May 21, 2014, 03:07:46 am »

Just unlucky or...?

If he stumbled right on top of you it's hard to miss an infiltrator even when cloaked. There are some common hiding spots infiltrators like to use (corners, on top of stuff, etc.) and maybe he looked there.

If it keeps happening then you're probably not being as sneaky as you think you are. The cloaking/decloaking sound can be heard from pretty far away. If you were running Hunter then you should never count on being out of audible range of an enemy.

Maybe there was a sensore dart/motion tracker (the deplayable version used by infiltrator is inivisible on them ap till you get close enough to it so it might have spotted you from a range beyond your ability to spot it on the map),
These things work even if you stand still? :v

I don't think any detection devices spot motionless, cloaked infiltrators, but since these things don't say what they do and do not spot I could be wrong.
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Skyrunner

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #10472 on: May 21, 2014, 03:23:01 am »

Speaking of infil, just before a tower flipped I switched to Stalker and hid on the pad. I /tell a random guy that he has pretty camo and two infils spew recon darts everywhere before giving up.


After the fight moves to the biolab, all that's left is a sundy to the teleporter room and people spawning. I hack a Phalanx turret and kill 5 people before hiding again; someone comes and rehacks the turret then leaves. After a while I rehack the turret and kill more people then hide. Another infil and a LA come lookin :D I hide again then kill the infil as he's leaving then ran away.
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Tiruin

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #10473 on: May 21, 2014, 03:26:14 am »

No but if you moved and suddenly disapeared that meant you're still there.

Or well you know.. he could just hack or have keen eyesight.
People hack there?
...
There are hacks there? >_>

Speaking of infil, just before a tower flipped I switched to Stalker and hid on the pad. I /tell a random guy that he has pretty camo and two infils spew recon darts everywhere before giving up.
xD
Pretty camo xD

"Hey, you've got pretty camo."
AW HELL NO.
*darts everywhere*
« Last Edit: May 21, 2014, 03:27:59 am by Tiruin »
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Duuvian

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #10474 on: May 21, 2014, 03:32:41 am »

Yeah, I'm pretty sure there is some kind of subtle hack that can spot you as a cloaked infiltrator as well as when you aren't. There have been times when I get found in places while afk cooking but watching the screen and occasionally walking over to shake my mouse to prevent auto-logout with my character hidden in really out of the way places that no one ought to check for people in, and when that happens the person always turns the corner or whatnot looking right at me rather than a logical path to a doorway out as I hide in a remote corner of an empty base like they knew I was there. I also think there is an aimbot hack but I am no expert in these kind of theories; I just occasionally run into someone on the other team who mows down a half a squad in a few seconds with headshots while using an automatic weapon before any one of them can react. Then you run into the same person later or on another day and they are not noticeably better than other people.

That isn't to say either is terribly common if they exist, don't worry. Then there are the fun and blatant hackers you see once every few months for a few days until they get banned who fly around a Magrider or Liberator that can accelerate to faster than an esf's max speed in a split second. It looks like a UFO flying around when a Magrider is zooming around like that. It's fun until they keep ramming your teams' aircraft with it at speeds that don't even let you react.
« Last Edit: May 21, 2014, 03:47:45 am by Duuvian »
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Toaster

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #10475 on: May 21, 2014, 07:59:55 am »

If it keeps happening then you're probably not being as sneaky as you think you are. The cloaking/decloaking sound can be heard from pretty far away. If you were running Hunter then you should never count on being out of audible range of an enemy.

The sound is also faction specific, so an alert player can know what color of infil is poking around.  If I hear the melty sound of a VS infil, I'm going to be much more watchful.
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MasterFancyPants

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #10476 on: May 21, 2014, 10:38:38 am »

If the guy had a flashlight on him, he just saw you. Also, to cloak sound can be heard up to render distance (300 meters).

Also, the people who are killing you aren't hacking, they're just better than you. Sorry if that comes off as harsh.
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beorn080

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #10477 on: May 21, 2014, 11:16:44 am »

If the guy had a flashlight on him, he just saw you. Also, to cloak sound can be heard up to render distance (300 meters).

Also, the people who are killing you aren't hacking, they're just better than you. Sorry if that comes off as harsh.
I'm not sure on that. From what he said, he wasn't moving. That SHOULD make him basically immortal if he really is just randomly sitting somewhere and isn't near anything special. Now, if he's wiggling the mouse when people are looking at him, well, I'm not sure just how much movement is needed to make the outline happen, never really tested it.
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PrimusRibbus

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #10478 on: May 21, 2014, 12:52:34 pm »

If the guy had a flashlight on him, he just saw you. Also, to cloak sound can be heard up to render distance (300 meters).

Also, the people who are killing you aren't hacking, they're just better than you. Sorry if that comes off as harsh.
I'm not sure on that. From what he said, he wasn't moving. That SHOULD make him basically immortal if he really is just randomly sitting somewhere and isn't near anything special. Now, if he's wiggling the mouse when people are looking at him, well, I'm not sure just how much movement is needed to make the outline happen, never really tested it.

Don't underestimate just how easy it is to see a cloaked infil standing still on a good monitor with vivid colors and deep blacks. Getting a good monitor really changed my perspective on PS2's stealth gameplay.
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zombat

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #10479 on: May 21, 2014, 01:44:46 pm »

Were you standing or crouched?

You're not fully cloaked unless you crouch
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NullForceOmega

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #10480 on: May 21, 2014, 04:51:28 pm »

I don't know what the hell you people are on about, a cloaked infil sitting still still has the dumb predator refraction, and the map clearly tells you if there is and enemy prescence in the area.  I've probably wasted a dozen infils just chilling in a backwoods base because they forget that the first rule of combat is KEEP MOVING.  Chill at the warpgate for the love of hell.
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Ozyton

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #10481 on: May 21, 2014, 05:39:51 pm »

Don't underestimate just how easy it is to see a cloaked infil standing still on a good monitor with vivid colors and deep blacks. Getting a good monitor really changed my perspective on PS2's stealth gameplay.
Out of curiosity, what monitor are you using?

Skyrunner

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #10482 on: May 25, 2014, 04:01:03 am »



hawhawhaw... I know that it's pretty underhanded, but stalking vehicle terminals is great fun.
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Tiruin

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #10483 on: May 25, 2014, 04:40:13 am »

* Tiruin throws all her envy at Skyrunner.

They always come in TWOs when i try that, that I've to snipe them instead >_>
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Kanil

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #10484 on: May 25, 2014, 05:22:38 am »

I especially like the repeat customers.
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Yah, it sounds like minecraft with content, you have obviously missed the point, people dont like content, they like different coloured blocks.
Seems to work fine with my copy. As soon as I loaded the human caravan came by and the world burst into fire.
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