Watch this video.Done? If so, you can probably see where this is going. You see, one of my dream video games is a good, fun, randomly generated platformer. It doesn't matter to me if it's classic platforming, gimmicky platforming or metroidvania platforming, I want to have it, play it and absorb it. And
Cloudberry Kingdom is the answer to my deepest desires. Let me tell you a little bit about this game.
Well-made randomly generated levels.They (the devs) spent ~3 years teaching an AI how to design and play fun platforming levels. Then they built a game off this AI. I've been playing the beta all day, and it is
awesome. The levels make perfect sense but also have a natural feel to them. Each one is fun to play, unless it's too easy or too hard for you. Which brings me to...
Scalable difficulty.The AI can design levels that are appropriate to any difficulty on the difficulty slider from Training to Masochistic. The hardest levels I can beat are Abusive difficulty, but Super Meat Boy veterans could probably take the Free Play slider up a notch and beat laser deathtrap Hardcore levels.
Multiple hero types.The devs are adding and tweaking new gameplay styles ("heroes") to play with even as we speak. The current heroes include the ordinary platformer character who can jump once, a double-jumper, a character in a box, a character with a rocket pack, a character in a wheel, a character that changes size throughout the level, a spaceship, and so on. The AI designs levels around these characters so that you're not just playing the same game but with different physics/mechanics.
You can further tweak the precise physics of each character in the Hero Factory (although at this point in the level, only Escalation mode can be played by Hero Factory characters - they haven't figured out how to get a character who can barely jump to the top of an Up Level yet).
Multiple game modes.Escalation is the basic game type where each level is incrementally more difficult. Last time I played, I made it to Level 47. Then there's Hero Rush, a mode that switches hero types every level, a time-limited mode, and so on with more coming in future updates).
Tweak the AI to your specifications!In Free Play mode, you can tell the AI to design a level with exactly the things you want in it. Want a level with incredibly hard jumps and a million winged shells to bounce off on while dodging the lava below? You got it!
Multiplayer and character customization.You can tweak the appearance of your character no matter what hero type in single player mode, but this is one of the aspects that shines in multiplayer. You can play locally with up to four people, and I presume they'll be adding online multiplayer in the future.
Want to know more and pre-order? Visit the kickstarter page!Seriously, this game is great. You can pre-order play the beta RIGHT NOW for 15 US dollars (or get the promise of exclusive extra content in later months by paying 30 bucks for the special edition). The beta as it stands is completely playable, even though it's missing a campaign and a bunch of features and extra content.
They'll be adding more stuff during the beta with semi-regular updates (they've already got VVVVVV-style platforming in the pipeline for
the next update), and the final version will be released sometime around September. If any of this sounds appealing then throw your money at them! You won't regret it.