I've been doing a bit of reading on a town in my current world called Bulwarkblown. It came to my attention due to the high incident of vampire related deaths in the town over about 350 years of it's history. How many? 80,000 vamp kills. They're not all in Bulwarkblown right now (there's one in Bulwarkblown, four in Tamewheel and one in Reveredwing), but they're all close by. I guess a 450 year world gen really gives them some time to rack up the death count. I'm pretty sure the first vamps moved in around the year 100.
The vamps are:
Rosmic Swelterthroats, a human, in Tamewheel, with 17,803 kills.
Nocam Musichold, a human, in Tamewheel, with 15,872 kills.
Etani Pocketwastes, a cave fish woman, in Tamewheel, with 14,552 kills.
Bon Wetmurders, a olm woman, in Tamewheel, with 13,089 kills.
Rombu Gladnessvalley, an olm man, in Reveredwing, with 12,452 kills.
Tosid Charcoalattics, a dwarf, in Bulwarkblown, with 12,173 kills.
They've all lived in Bulwarkblown at some time, but it looks like Tamedwheel is now vamp central. My question is, do these massive kill counts translate into in-game skills? Will I be able to find these vampires and shove bits of metal into them? Will they even be kill-able with those sorts of figures backing them up?
Because, I'd really like an adventurer to find these mass murdering buggers and wipe them out. I can imagine that there should be a bit of a reputation to be had by killing people that managed to kill off entire armies worth of people of the years. I'll post it up on DFFD (the save is untouched, new world) tomorrow if other people want a go at tracking them down. To Tamewheel and glory!