Yesterday I wanted to try to embark on an half-terryfying, half-normal biome.
One half of the Map are terryfying mounatins, the other half is untamed wilderness woodland.
At first, I tried to bring my standard embark profile - 2 Miners, 1 Mason/Engraver/Architect, 1 Crafter, 1 Farmer/Brewer, 1 Carpenter/Woodcuppter and 1 Leader/Broker/Bookkeeper - 2 picks, 1 axe, rest is seeds, booze and food, 2 dog breeding pairs, 2 turkey breeding pairs and 5 single turkey hens as additional food supply.
After I dug out a small shelter for my dorfs, several undead creatures appeard. Although they didn't really harm my dorfs, they made constructing and digging impossible cause of their number.
So I abandonned the fortress, restored the world an embarked on the same spot - the spot is really, really nice and does fit all my needs. (Except the unded things)
I changed one of the Miners to an fully equpped hammerdwarf - I only could take bronze armor in the embarking screen, but at least a silver hammer.
The undead animals were no problem any more - as their remains weren't lying on an evil ground, they did'tn rise any more.
After i dug out some small rooms for workshops and storage, I got attacked by a giant wolf man corpse - he tore my hammerdwarf apart in one hit - he really did, I found about 10 pieces of him scattered across the ground.
I tried the same thing again and again - but I didn't survive more than 15 minutes every time I tried.
So I want to ask if anyone has some survival tips for me.