Edit: I think I've solved my question. I'll ask again if I get lost.
Alright I have a rather generalized question but I'll try to keep it simple.
I'm just now getting into modding and it seems really simple. The main problem is I'm having some trouble understanding what does what just by looking at the raws and the wiki. The wiki is well made and helpful, but it leaves me with some questions. I've also scoured through this thread but did not find anything related to my question.
I'm looking to start by editing existing creatures so I can create custom ones in the future, and some things are simple. 4 arms? Already a template for that. 192 eyes? I could figure that out based on the templates and wiki. Bones made of ice? Simple. The thing I'm having trouble with is small pieces and how they attach.
For this example, I want to do something fairly simple, using materials and parts that already exist. Lets say I want to put an eye on the chest of dwarves, this seemed easy to me, but I quickly found myself stumped on where exactly I would specify where the eye would be put. In the dwarf raws, it specifies that it has 2 eyes, is that referencing to a prebuilt plan? Where would that be found? In the standard head plan, it states that both eyes are on their respective sides and in the front, would I need to create another plan for the chest stating that the eye goes on the front of the upper body?
I would love if someone could clear some of this up for me as I've been digging around and it just isn't clicking yet. Any help would be great, thanks!
P.s. I don't have any code yet as I'm trepidatious to start something I'm completely ignorant to.
Edit: On top of that, the body plans don't actually specify that an eye would go on the head, is there someone else that this is done?
Edit 2: I did find something in the body_default file that seems to have an eye set within the chest, so I guess I missed that. After finding that I'm actually thinking I'm understanding how this all works. Weird how just a single thing can make everything make sense.
I'll play around with this and get back if I get lost.