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Author Topic: [MODDING] CREATURE & ENTITY QUESTIONS THREAD  (Read 695856 times)

Putnam

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Re: [MODDING] CREATURE & ENTITY QUESTIONS THREAD
« Reply #1470 on: December 26, 2015, 04:43:35 pm »

You accidentally put [CASTE] instead of [CASTE_NAME] at the start.

This disappoints me to no end.

NEW ISSUE: When viewer the creature description, it describes a tissue layer on only one body part. For example: "The hair on the left antenna is orange (substitute a more dwarven description if necessary)."

Needs TLCM_NOUN

Liamar

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Re: [MODDING] CREATURE & ENTITY QUESTIONS THREAD
« Reply #1471 on: December 27, 2015, 10:36:10 am »

If you change the ethic of assault for an entity to acceptable, will members of that entity randomly attack everyone around them?

That would explain constant slaughter by Orcs everywhere...
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Naryar

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Re: [MODDING] CREATURE & ENTITY QUESTIONS THREAD
« Reply #1472 on: December 27, 2015, 12:10:09 pm »

Is there a way to make perpetually burning creatures, but yet in a way that the burning doesn't harm them... much ?

I tried to make elephants that way. Putting homeotherm to high values doesn't seem to work, along with no heat damage with all tissues.

Trainzack

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Re: [MODDING] CREATURE & ENTITY QUESTIONS THREAD
« Reply #1473 on: December 27, 2015, 01:00:39 pm »

@Laptisen How do you change your avatar every page-load? :D

Well, these forums allow you to specify an avatar via URL. I'm pretty sure that means whenever you load a page, it grabs the images directly from wherever they are hosted. Presumably, Laptisen has set up some sort of script that randomly selects a image from a small set, and returns that instead. I'm actually quite curious about the specifics, though.

Edit: Ah, the URL is on http://www.randimg.net/. That makes sense.
« Last Edit: December 27, 2015, 01:02:34 pm by Trainzack »
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ZM5

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Re: [MODDING] CREATURE & ENTITY QUESTIONS THREAD
« Reply #1474 on: December 28, 2015, 05:44:09 pm »

Don't know if this has been asked before, but what are the appropriate values for the FEEL_EMOTION part of new syndromes?

I know DISTRESS, PANIC, ALARM and EUPHORIA work, but is there a full list? Couldn't find it on the wiki.

scamtank

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Re: [MODDING] CREATURE & ENTITY QUESTIONS THREAD
« Reply #1475 on: December 28, 2015, 06:00:28 pm »

Don't know if this has been asked before, but what are the appropriate values for the FEEL_EMOTION part of new syndromes?

I know DISTRESS, PANIC, ALARM and EUPHORIA work, but is there a full list? Couldn't find it on the wiki.

The string dump is suggesting me this list. I can't tell if it's complete.

Spoiler (click to show/hide)
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Calidovi

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Re: [MODDING] CREATURE & ENTITY QUESTIONS THREAD
« Reply #1476 on: December 30, 2015, 11:55:32 am »

@Laptisen How do you change your avatar every page-load? :D

Presumably, Laptisen has set up some sort of script that randomly selects a image from a small set, and returns that instead.

im flattered

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Trainzack

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Re: [MODDING] CREATURE & ENTITY QUESTIONS THREAD
« Reply #1477 on: December 30, 2015, 12:26:04 pm »

im flattered

Yeah, I found the website after I posted that.  :P

Dirst

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Re: [MODDING] CREATURE & ENTITY QUESTIONS THREAD
« Reply #1478 on: January 03, 2016, 04:35:22 pm »

Is there a way to make perpetually burning creatures, but yet in a way that the burning doesn't harm them... much ?

I tried to make elephants that way. Putting homeotherm to high values doesn't seem to work, along with no heat damage with all tissues.
Try the [IMMOLATE] tag in the creature raws.  And keep them fireproof.
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ZM5

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Re: [MODDING] CREATURE & ENTITY QUESTIONS THREAD
« Reply #1479 on: January 04, 2016, 10:38:11 am »

Okay, slightly weird and spoilery question here...
Spoiler (click to show/hide)

Rumrusher

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Re: [MODDING] CREATURE & ENTITY QUESTIONS THREAD
« Reply #1480 on: January 07, 2016, 04:25:41 am »

Okay, slightly weird and spoilery question here...
Spoiler (click to show/hide)
oh yeah I wonder since we can copy raws from other creatures can you say make animal men out of random generated monsters?
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Adragis

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Re: [MODDING] CREATURE & ENTITY QUESTIONS THREAD
« Reply #1481 on: January 07, 2016, 07:31:50 am »

I think randomimal men would just be a different class of randomly-generated humanoids?
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thincake

Rumrusher

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Re: [MODDING] CREATURE & ENTITY QUESTIONS THREAD
« Reply #1482 on: January 07, 2016, 12:32:40 pm »

oh I notice a few things one being you can alter which source you copy the raws from for animal men on saves.
and that animal men can only work if you stick them in the same raw file with the race they copy.
so you can't say copy any of the randomized demon files unless you have pulled the raws for them and stuck them into the file for the animal men.
that said this means you could make a race of changlings that cycle from different set of creatures instantly on saves.
but you need to bundle them with a bunch of other races.
I wonder if imaginary creatures could be pulled from if you remove the imaginary bit on the Animal-man so you end up with special creature transformations that doesn't exist outside of the race.
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I thought I would I had never hear my daughter's escapades from some boy...
DAMN YOU RUMRUSHER!!!!!!!!
"body swapping and YOU!"
Adventure in baby making!Adv Homes

sv-esk

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Re: [MODDING] CREATURE & ENTITY QUESTIONS THREAD
« Reply #1483 on: January 08, 2016, 05:35:20 pm »

Okay, slightly weird and spoilery question here...
Spoiler (click to show/hide)
Spoiler (click to show/hide)
« Last Edit: January 08, 2016, 06:04:43 pm by sv-esk »
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Urlance Woolsbane

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Re: [MODDING] CREATURE & ENTITY QUESTIONS THREAD
« Reply #1484 on: January 08, 2016, 07:08:21 pm »

Spoiler (click to show/hide)
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